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    • 1. 发明申请
    • Tilt latch mechanism for sash window assembly
    • 窗扇组件倾斜闩锁机构
    • US20080022728A1
    • 2008-01-31
    • US11493385
    • 2006-07-26
    • Edward C. FloryMichael D. SmithJason L. Annes
    • Edward C. FloryMichael D. SmithJason L. Annes
    • E05B65/08
    • E05B65/0841E05B63/14E05C1/12E05C3/046E05C2007/007E05D15/22E05Y2900/148Y10T70/515
    • An integrated sash lock and tilt latch assembly is mounted in a sash window having a top rail, a base, and two stiles connected together at their extremities. The integrated assembly contains a sash lock mechanism, a tilt latch mechanism, and a connector. The sash lock mechanism includes an actuator movable to adjust the assembly among a locked position, an unlocked position, and a tiltable position, and a rotor coupled to the actuator. The tilt latch mechanism includes a tilt latch housing supported by the top rail and a latch bolt slidably supported by the tilt latch housing and moveable between an extended position and a retracted position. At least a portion of the tilt latch housing has a generally circular cross-section. The connector has a first end of operably coupled to the latch bolt and a second end operably coupled to the sash lock mechanism.
    • 整体的窗框锁和倾斜闩锁组件安装在窗框中,该窗框具有顶端导轨,基座和两端连接在一起的四肢。 集成组件包含窗框锁定机构,倾斜闩锁机构和连接器。 窗框锁定机构包括可移动以在锁定位置,解锁位置和可倾斜位置之间调节组件的致动器以及联接到致动器的转子。 倾斜闩锁机构包括由顶部轨道支撑的倾斜闩锁壳体和由倾斜闩锁壳体可滑动地支撑并且在延伸位置和缩回位置之间可移动的闩锁螺栓。 倾斜闩锁壳体的至少一部分具有大致圆形的横截面。 连接器具有可操作地联接到闩锁螺栓的第一端和可操作地联接到窗框锁定机构的第二端。
    • 6. 发明授权
    • Keyboard with mouse for a hand-held portable computer
    • 用于手持式便携式计算机的鼠标键盘
    • US06977811B1
    • 2005-12-20
    • US10338791
    • 2003-01-07
    • Rod G. FleckJeffrey M. JohnsonMichael D. Smith
    • Rod G. FleckJeffrey M. JohnsonMichael D. Smith
    • G06F1/16G09G5/08
    • G06F1/1671G06F1/1616G06F1/169
    • A hand-held portable computer has a mouse button that is surrounded in close proximity by directional buttons. Placing the directional buttons in close proximity around the mouse button makes on-screen navigation easier, since the same single finger need only be moved by a small amount to actuate one or more of these buttons. If the mouse button is actuated, a mouse cursor can be moved about a page displayed on a display screen. If the directional buttons are actuated, the page can be panned around the display screen, while the mouse cursor remains stationary. The portable computer is also provided with a plurality of hot keys, and with buttons that are located off its keyboard, such as at the back of the portable computer.
    • 手提便携式计算机具有通过方向按钮紧密包围的鼠标按钮。 将方向按钮靠近鼠标按钮使得屏幕上的导航更容易,因为相同的单个手指仅需要移动少量来致动这些按钮中的一个或多个。 如果鼠标按钮被启动,可以在显示屏上显示的页面上移动鼠标光标。 如果方向按钮被启动,则可以在显示屏幕周围平移页面,而鼠标光标保持静止。 便携式计算机还设置有多个热键,并且具有位于其键盘之外的按钮,诸如在便携式计算机的背面。
    • 8. 发明授权
    • Virtual reality game
    • 虚拟现实游戏
    • US6159100A
    • 2000-12-12
    • US65152
    • 1998-04-23
    • Michael D. Smith
    • Michael D. Smith
    • A63F13/10A63F13/00
    • A63F13/285A63F13/10A63F13/71A63F13/215A63F13/26A63F2300/1012A63F2300/302A63F2300/65A63F2300/8082
    • A virtual reality system is provided including at least one game station. Such game station has at least one virtual reality outfit equipped with a helmet having an input device for subjecting a user to visual and audio stimuli upon the receipt thereof. The outfit also has a plurality of output devices including a movement sensor for generating an output signal upon the detection of a movement of the user and an audio sensor for generating the output signal upon the detection of a vocalization of the user. Further provided is a plurality of auxiliary sensory mechanisms for subjecting the user to various feeling sensory conditions upon the actuation thereof. A server is connected to each game station and adapted to transmit the audio and visual stimuli and further actuate a predetermined number of the auxiliary sensory mechanisms as a function of the output signals of at least one game station.
    • 提供了包括至少一个游戏站的虚拟现实系统。 这样的游戏站具有装备有头盔的至少一个虚拟现实装备,所述头盔具有输入装置,用于在接收到用户时接受视觉和音频刺激。 该装置还具有多个输出装置,包括:移动传感器,用于在检测到用户的移动时产生输出信号;以及音频传感器,用于在检测到用户的发声时产生输出信号。 还提供了多个辅助感觉机构,用于在使用者时进行各种感觉感受状态的使用。 服务器连接到每个游戏站并且适于传输音频和视觉刺激,并且进一步致动预定数量的辅助感觉机制,作为至少一个游戏站的输出信号的函数。
    • 9. 发明授权
    • Determining hardware complexity of software operations
    • 确定软件操作的硬件复杂性
    • US6035123A
    • 2000-03-07
    • US554310
    • 1995-11-08
    • Rahul RazdanMichael D. Smith
    • Rahul RazdanMichael D. Smith
    • G06F9/318G06F9/38G06F9/45G06F9/44
    • G06F9/30181G06F8/443G06F8/447G06F9/30185G06F9/3885G06F9/3897
    • A new class of general purpose computers called Programmable Reduced Instruction Set Computers (PRISC) use RISC techniques a basis for operation. In addition to the conventional RISC instructions, PRISC computers provide hardware programmable resources which can be configured optimally for a given user application. A given user application is compiled using a PRISC compiler which recognizes and evaluates complex instructions into a Boolean expression which is assigned an identifier and stored in conventional memory. The recognition of instructions which may be programmed in hardware is achieved through a combination of bit width analysis and instruction optimization. During execution of the user application on the PRISC computer, the stored expressions are loaded as needed into a programmable functional unit. Once loaded, the expressions are executed during a single instruction cycle.
    • 称为可编程精简指令集计算机(PRISC)的新一类通用计算机使用RISC技术作为操作的基础。 除了传统的RISC指令之外,PRISC计算机还提供硬件可编程资源,可以为给定的用户应用程序最佳配置。 使用PRISC编译器编译给定的用户应用程序,PRISC编译器将复杂指令识别并评估为分配了标识符并存储在常规内存中的布尔表达式。 可以通过位宽分析和指令优化的组合来实现可以在硬件中编程的指令的识别。 在PRISC计算机上执行用户应用程序时,所存储的表达式将根据需要加载到可编程功能单元中。 一旦加载,表达式将在单个指令周期内执行。