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    • 2. 发明授权
    • Token moving game with spinning disrupter
    • TOKEN移动游戏与旋转破坏
    • US5129655A
    • 1992-07-14
    • US652867
    • 1991-02-08
    • Michael R. GillespieDonald A. RosenwinkelJohn V. ZarubaDouglas HarrisonThomas N. Fenton
    • Michael R. GillespieDonald A. RosenwinkelJohn V. ZarubaDouglas HarrisonThomas N. Fenton
    • A63F3/00A63F9/16
    • A63F7/3622A63F3/00A63F2003/00394A63F9/16
    • A path game including a generally serpentine path rising from a start to a higher finish. Removably seated adjacent the finish is a top together with a winding and release mechanism for the top. Card play provides for forward and backward movement of tokens, exchange of tokens with opposing players and release of the spinning top. When the mechanism is removed, the top may be readily mounted on the winding and release mechanism for winding. The wound top, together with the winding and release mechanism is then reseated for release upon play of a particular type of card. Upwardly projecting ridges between segment of the path generally provide a guide for downward movement of the released spinning top along the path. Gaps in the ridges provide for movement of the top from one segment of the path to a nonconsecutive segment while skipping intervening consecutive segment and also permit the top to leave the path entirely.
    • 一个路径游戏,包括从开始到更高完成的一般蛇形路径。 顶部附近可移动地安置在顶部,并具有用于顶部的卷绕和释放机构。 卡片游戏提供令牌的向前和向后移动,与对手交换令牌和释放旋转顶。 当去除机构时,顶部可以容易地安装在卷绕和释放机构上以进行卷绕。 然后,缠绕的顶部以及卷绕和释放机构在播放特定类型的卡片时被释放。 在路径的段之间的向上突出的脊通常提供用于沿着路径向下移动释放的旋转顶部的引导件。 脊部的间隙提供顶部从路段的一个部分移动到非连续部分,同时跳过中间连续的部分,并且还允许顶部完全离开路径。
    • 3. 发明授权
    • Toy figures with flexible hair inserts
    • 玩具数字与柔性头发插入
    • US4626225A
    • 1986-12-02
    • US699833
    • 1985-02-08
    • Allison W. KatzmanDonald A. RosenwinkelHarry Disko
    • Allison W. KatzmanDonald A. RosenwinkelHarry Disko
    • A63H3/44A63H3/00
    • A63H3/44
    • A toy horse figure with a generally hollow body of plastic is provided with a soft flexible mane and tail. The flexible strands of the mane are secured to a foldable membrane, adjacent to, but inward of, a relief decorated edge along each foldable side. When compressed and inserted into an elongated slot formed by recesses in mating shells of the body the decorated relief obscures both the opening and the attachment of the flexible strand. Posts used to secure mating shell halves of the body pass through apertures in the foldable membrane to secure it against removal. For the tail, flexible strands are inserted into an opening in a compressible grommet which in turn is inserted into an opening formed in the body with a decorated relief on the outer flange obscuring the opening and the attachment of the tail strands.
    • 具有通常中空的塑料体的玩具马具有柔软的弹性鬃毛和尾巴。 鬃毛的柔性股线沿着每个可折叠侧固定到可折叠的膜片上,邻近于内侧的凸起装饰边缘。 当压缩并插入由主体的配合壳体中的凹部形成的细长狭槽时,装饰的浮雕遮蔽了柔性股线的开口和附件。 用于固定身体匹配壳半部的物体穿过可折叠膜中的孔,以防止其移除。 对于尾部,柔性线插入到可压缩索环中的开口中,该孔环又被插入形成在主体中的开口中,在外凸缘上具有装饰浮雕,遮蔽了开口和附着尾绳。
    • 7. 发明授权
    • Novelty eyeglasses
    • 新奇眼镜
    • US4283127A
    • 1981-08-11
    • US98551
    • 1979-11-29
    • Donald A. RosenwinkelHarry Disko
    • Donald A. RosenwinkelHarry Disko
    • G02C11/04G02C3/00
    • G02C11/04
    • A pair of novelty eyeglasses includes a frame for supporting them on the wearer's head and a pair of transparent lenses. The frame includes a pair of support earpieces connected by hinges to the frames. Two light emitting diodes or LEDs are secured to the frame, one adjacent each lense and connected to a portable source of power, such as small batteries, mounted in one of the earpieces. A hinge switch, defined at one of the hinges connecting one of the earpieces to the frame, must be closed by moving the respective earpiece to the open position before the LEDs can be actuated. A manually actuatable switch is secured to the frame in series with the batteries and the light emitting diodes. The manually actuatable switch can be selectively closed by the user to energize the LEDs thereby creating a novel effect.
    • 一对新颖的眼镜包括一个用于将它们支撑在佩戴者头部上的框架和一对透明透镜。 框架包括通过铰链连接到框架的一对支撑耳塞。 两个发光二极管或LED固定到框架上,每个镜头相邻,并连接到安装在一个听筒中的便携式电源(如小型电池)。 必须通过在LED可以启动之前将相应的听筒移动到打开位置来将限定在将耳机中的一个连接到框架的铰链之一中的铰链开关闭合。 可手动致动的开关与电池和发光二极管串联固定在框架上。 用户可以选择性地关闭手动启动开关以使LED通电,从而产生新颖的效果。
    • 8. 发明授权
    • Optical controller
    • 光控制器
    • US06836751B2
    • 2004-12-28
    • US10055636
    • 2002-01-23
    • William B. PaxtonDonald A. Rosenwinkel
    • William B. PaxtonDonald A. Rosenwinkel
    • G06F1500
    • G06F21/36G06F21/31G06F21/316G06F21/32G07C9/00G07C9/00142G07C9/00698
    • An apparatus and method for controlling access to, or interaction with, a variety of different types of devices is provided. The system includes a plurality of different lights that flash sequentially, the lights being distinguishable on the basis of color, location within a light pattern, or labeling. Alternately the system includes a single light that sequentially flashes different colors. The user enters data into the system by responding to particular lights in accordance with a predetermined light sequence. Alternately, the user enters data by responding to a particular light where each light corresponds to a predefined response. In general, a user responds to a particular light by triggering a response with the system's controller while the particular light is lit or before the next light in the sequence becomes lit. A user can trigger a response in a variety of ways, ranging from blinking an eye to pressing or otherwise operating a mechanical switch.
    • 提供了用于控制对各种不同类型的设备的访问或与其相互作用的装置和方法。 该系统包括顺序闪光的多个不同的光,根据颜色,光图案内的位置或标签可区分光。 或者,该系统包括顺序闪烁不同颜色的单个光。 用户通过根据预定的灯序列响应特定的光来将数据输入到系统中。 或者,用户通过响应特定的光来输入数据,其中每个光对应于预定义的响应。 通常,用户通过在特定光照亮时或在序列中的下一个光点亮之前触发与系统控制器的响应来响应特定的光。 用户可以以各种方式触发响应,从闪烁到按压或以其他方式操作机械开关。
    • 9. 发明授权
    • Property dealing game
    • 物业交易游戏
    • US4927156A
    • 1990-05-22
    • US307331
    • 1989-02-06
    • Jeffrey D. BreslowJohn V. ZarubaDonald A. Rosenwinkel
    • Jeffrey D. BreslowJohn V. ZarubaDonald A. Rosenwinkel
    • A63F3/00
    • A63F3/00072A63F2003/00943
    • A property dealing game that is played in two phases requires the players to acquire properties without always actually knowing the intrinsic value of the property. Cards are provided which, in combination with one or more properties, make the property worth more than its intrinsic value to a player holding one or more particular cards. The intrinsic value of the property is determined by the amount of money inserted into a closed property box during the course of play. In the initial phase, players proceed around peripheral pathway spaces on a board. However, in the second, less structured phase, the winner is determined as a result of deals made among the players without moving around the board. Additional cards are provided for affecting the holding of opposing players and influencing the bidding play in the acquisition of properties.
    • 一个在两个阶段中进行的物业交易游戏要求玩家获取财产,而不必事先知道物业的内在价值。 提供了卡,其与一个或多个属性相结合,使得该属性比持有一个或多个特定卡的玩家的内在价值更高。 财产的内在价值取决于在游戏过程中插入关闭的财产箱中的钱数。 在初始阶段,玩家可以在棋盘上的周边路径空间进行。 然而,在第二个较不结构化的阶段,获胜者是由于在球员之间进行交易而不是围绕董事会进行交易而确定的。 提供额外的卡片,用于影响对手的持有和影响收购物业的投标活动。
    • 10. 发明授权
    • Board game with stackable tokens and random moving disrupter
    • 棋盘游戏与可堆叠令牌和随机移动破坏者
    • US4852886A
    • 1989-08-01
    • US141993
    • 1988-01-11
    • John V. ZarubaDonald A. RosenwinkelJeffrey D. Breslow
    • John V. ZarubaDonald A. RosenwinkelJeffrey D. Breslow
    • A63F3/00A63F3/02A63F9/00A63F11/00
    • A63F11/0011A63F3/00006A63F3/00697
    • A game in which a number of players each attempt to move a plurality of assigned stackable playing tokens to the center of a board along one of four concentric spiral paths. Once a player has all of the assigned tokens on the path, a stack of tokens may be moved as a single token. Movement of the tokens is determined by the roll of two dice with players being able to move each of two single tokens the number of spaces along the path that are indicated on a respective die or move one single token the total of both dice. Also included is a windup spring motor random moving disrupter device constructed so as to increase the probability of knocking over a higher stack of tokens. When indicated by a die, the random moving disrupter is wound and released in an attempt to knock over tokens of the opposing players. Knocked over tokens are removed from the board and must be restarted on the path.
    • 一种游戏,其中许多玩家尝试将多个分配的可堆叠游戏令牌沿着四个同心螺旋路径之一移动到棋盘的中心。 一旦播放器在路径上具有所有分配的令牌,则可以将一堆令牌作为单个令牌移动。 令牌的移动由两个骰子的滚动确定,玩家能够移动两个单个令牌中的每一个,沿着在相应的模具上指示的路径上的空格数量,或者移动一个单个标记两个骰子的总和。 还包括一种构成弹簧马达随机移动破坏器装置,以便增加敲击更高堆栈代币的可能性。 当由模具指示时,随机移动破坏器被缠绕并释放以试图敲击相对的玩家的令牌。 敲击标记从板上删除,必须在路径上重新启动。