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    • 7. 发明授权
    • X-ray fluorescence imaging of elements
    • 元素的X射线荧光成像
    • US4987582A
    • 1991-01-22
    • US423831
    • 1989-10-19
    • Jackie R. WebsterKeith V. PearsonDavid B. ChangNorton L. MoiseVictor Vali
    • Jackie R. WebsterKeith V. PearsonDavid B. ChangNorton L. MoiseVictor Vali
    • G01N23/207G01N23/223G01N33/00
    • G01N23/2076G01N23/223G01N2033/0081G01N2223/076
    • A system for detecting the presence of known materials in a body or container. The system incorporates a gamma or X-ray source for irradiating the body with gamma rays to produce X-ray fluorescence of materials contained therein. A directionally discriminate X-ray detector is positioned to intercept X-rays emitted from the body and is adapted to pass only those X-rays having a predetermined wavelength and incident from a specific direction that are characteristic of a material of interest contained in the body. The detector includes a dislocation free single crystal having substantially parallel input and output surfaces. A second crystal aligned parallel to the first crystal may be disposed at a position offset from the first crystal to receive the X-rays transmitted by the first crystal in order to discriminate between materials fluorescing within the body. In a specific embodiment of the invention, the first detector comprises an elongated crystal which pass X-rays in accordance with the Borrmann effect. A plurality of the crystals are arranged in a linear array and the container is either scanned with the array or the container passed linearly past the array. The detected X-rays are measured in intensity and the data is processed by suitable data processor to generate a video image indicative of the presence and shape of the specific materials for which the system is adapted. In yet another specific embodiment of the invention, a plurality of such arrays can be arranged with the input surfaces of the crystals disposed at different Bragg angles to simultaneously detect the presence of a selected group of materials.
    • 8. 发明授权
    • Predictive look ahead memory management for computer image generation in
simulators
    • 模拟器中计算机图像生成的预测性前瞻性内存管理
    • US4952922A
    • 1990-08-28
    • US756869
    • 1985-07-18
    • Arthur F. GriffinNorton L. Moise
    • Arthur F. GriffinNorton L. Moise
    • G06T15/06G06T15/40G09B9/30
    • G09B9/301G06T15/06G06T15/40
    • A method for use with a vehicle simulator which provides for the rapid update of displayed terrain data in areas of non-visible terrain surfaces and terrain image discontinuities. The method is for use with a system which projects a time-varying computer-generated image scene representative of the terrain as viewed from a moving vehicle. The image scene is derived from a digital data base stored in slow speed secondary memory. The method includes the steps of predicting, by means of line-of-sight sampling ray, which segments of the data base could be visible after a predetermined time interval. The data base is accessed for the predicted segments of data and these segments are retrieved therefrom. The data segments designated are then stored in predetermined memory locations in high-speed main memory. Finally, selected ones of the stored segments are displayed based on the actual vehicle path and position after the predetermined time interval has elapsed.
    • 一种与车辆模拟器一起使用的方法,其提供在不可见的地形表面和地形图像不连续区域中快速更新显示的地形数据。 该方法用于与从移动的车辆观察时代表代表地形的时变计算机生成的图像场景的系统一起使用。 图像场景是从存储在慢速二次存储器中的数字数据库导出的。 该方法包括以下步骤:通过视线采样射线预测在预定的时间间隔之后数据库的哪些段可以被看见。 对于预测数据段访问数据库,并从中检索这些段。 然后将指定的数据段存储在高速主存储器中的预定存储器位置中。 最后,根据经过了预定时间间隔之后的实际车辆路径和位置来显示所存储的段中的所选择的段。
    • 9. 发明授权
    • Digital visual and sensor simulation system for generating realistic
scenes
    • 数字视觉和传感器仿真系统,用于生成现实场景
    • US5317689A
    • 1994-05-31
    • US565864
    • 1990-08-10
    • Myron L. NackThomas O. EllisNorton L. MoiseAndrew RosmanRobert J. McMillenChao YangGary N. Landis
    • Myron L. NackThomas O. EllisNorton L. MoiseAndrew RosmanRobert J. McMillenChao YangGary N. Landis
    • G06F20060101G06T15/06G06T15/40G09B9/30G06F15/16G06F15/66
    • G06T15/06G06T15/40G09B9/301
    • A system using a ray-tracing algorithm and a hierarchy of volume elements (called voxels) to process only the visible surfaces in a field of view. In this arrangement, a dense, three-dimensional voxel data base is developed from the objects, their shadows and other features recorded, for example, in two-dimensional aerial photography. The rays are grouped into subimages and the subimages are executed as parallel tasks on a multiple instruction stream and multiple data stream computer (MIMD). The use of a three-dimensional voxel data base formed by combining three-dimensional digital terrain elevation data with two-dimensional plan view and oblique view aerial photography permits the development of a realistic and cost-effective data base. Hidden surfaces are not processed. By processing only visible surfaces, displays can now be produced depicting the nap-of-the-earth as seen in low flight of aircraft or as viewed from ground vehicles. The approach employed here is a highly-parallel data processing system solution to the nap-of-the-earth flight simulation through a high level of detail data base. The components of the system are the display algorithm and data structure, the software which implements the algorithm and data structure and creates the data base, and the hardware which executes the software. The algorithm processes only visible surfaces so that the occulting overload management problem is eliminated at the design level. The algorithm decomposes the image into subimages and processes the subimages independently.
    • 使用光线跟踪算法和体积元素(称为体素)的层次结构来处理视野中的可见表面的系统。 在这种布置中,从物体,它们的阴影和其它特征(例如二维航空摄影)中开发出一个致密的三维体元数据库。 光线被分组成子图像,并且子图像被执行为多指令流和多数据流计算机(MIMD)上的并行任务。 通过将三维数字地形高程数据与二维平面视图和斜视图航空摄影结合形成的三维体素数据库的使用允许开发一个现实且具有成本效益的数据库。 隐藏的表面不被处理。 通过仅处理可见的表面,现在可以制作出显示器,描绘飞行器的低飞行物或从地面车辆观察的地球上的小睡。 这里采用的方法是高度并行的数据处理系统解决方案,通过高水平的细节数据库进行地面飞行模拟。 系统的组件是显示算法和数据结构,实现算法和数据结构并创建数据库的软件以及执行软件的硬件。 该算法只处理可见表面,从而在设计级别消除了隐蔽的过载管理问题。 该算法将图像分解为子图像,并独立处理子图像。
    • 10. 发明授权
    • Coastal air wash system
    • 沿海空气清洗系统
    • US5275635A
    • 1994-01-04
    • US912066
    • 1992-07-08
    • James E. DrummondLauren M. PurcellVictor ValiNorton L. MoiseJanet M. McWaid
    • James E. DrummondLauren M. PurcellVictor ValiNorton L. MoiseJanet M. McWaid
    • B01D47/06B05B17/08
    • B05B17/08B01D47/06
    • A system for washing the air in a coastal environment in which a volume of air moves from a land mass to a water mass. The system includes a plurality of fountains 12 mounted offshore which spray a volume of water into the path of the air flow. Water is stored under pressure and selectively released to form the spray. In specific embodiments, wave motion is used to provide the power to pressurize the stored water. Wave power is extracted by dual reciprocating pumps 50 and 51 connected to a float 40. Wave power is amplified by lenses 20 which focus the waves onto the floats 40. A control system 100 senses pollution and controls the generation of the spray. In addition, wave motion is sensed and used to control the position of the lens 20 for optimum performance and minimum wear.
    • 一种用于在沿海环境中洗涤空气的系统,其中一定量的空气从陆地移动到水团。 该系统包括多个安装在海上的喷泉12,喷射大量的水进入空气流的路径。 水在压力下储存并选择性释放以形成喷雾。 在具体实施例中,使用波浪运动来提供对所存储的水进行加压的功率。 通过连接到浮子40的双往复泵50和51提取波浪功率。波浪功率由将波浪聚焦在浮子40上的透镜20放大。控制系统100感测污染并控制喷雾的产生。 此外,感测波浪运动并用于控制透镜20的位置以获得最佳性能和最小磨损。