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    • 2. 发明申请
    • USE OF SECONDARY FACTORS TO ANALYZE USER INTENTION IN GUI ELEMENT ACTIVATION
    • 二级因素的使用分析用户在GUI元素激活中的意义
    • US20090327886A1
    • 2009-12-31
    • US12253726
    • 2008-10-17
    • Chris WhytockPeter ValeSteven SeowCarlos PessoaPaul Armistead Hoover
    • Chris WhytockPeter ValeSteven SeowCarlos PessoaPaul Armistead Hoover
    • G06F3/01
    • G06F3/0488G06F3/0421G06F3/04883
    • An interactive media display system and a method of activating a graphical user interface element presented by the interactive media display system are provided. The method includes presenting the graphical user interface element via a touch-sensitive display surface of the interactive media display system; receiving a user input at the touch-sensitive display surface; determining whether one or more secondary factors associated with the user input indicate an intentional contact with the graphical user interface element that is presented via the touch sensitive display surface; activating the graphical user interface element if the one or more secondary factors indicate the intentional contact with the graphical user interface element; and disregarding the user input by not activating the graphical user interface if the one or more secondary factors do not indicate the intentional contact.
    • 提供交互式媒体显示系统和激活交互式媒体显示系统呈现的图形用户界面元素的方法。 该方法包括经由交互式媒体显示系统的触敏显示表面呈现图形用户界面元素; 在所述触敏显示表面处接收用户输入; 确定与所述用户输入相关联的一个或多个次要因素是否指示通过所述触敏显示表面呈现的所述图形用户界面元素的有意接触; 如果所述一个或多个次要因素指示与所述图形用户界面元素的故意接触,则激活所述图形用户界面元素; 并且如果一个或多个次要因素不指示有意接触,则通过不激活图形用户界面来忽略用户输入。
    • 6. 发明申请
    • MULTI-TOUCH VIRTUAL KEYBOARD
    • 多触摸虚拟键盘
    • US20090231281A1
    • 2009-09-17
    • US12046429
    • 2008-03-11
    • Chris WhytockDerek SundayCarlos Pessoa
    • Chris WhytockDerek SundayCarlos Pessoa
    • G06F3/02
    • G06F3/04886
    • A computing system includes a display and a sensor to detect multi-touch input at the display. The computing system further includes a processing subsystem operatively connected to the display and the sensor and computer-readable media operatively connected to the processing subsystem and including instructions executable by the processing subsystem. Such instructions cause the display to present a virtual keyboard image, the virtual keyboard image including a primary key and a modifier key. Such instructions also translate touch input at only the primary key into a first keyboard message and translate temporally overlapping touch input at both the primary key and the modifier key into a second keyboard message, different than the first keyboard message.
    • 计算系统包括显示器和用于在显示器上检测多点触摸输入的传感器。 计算系统还包括可操作地连接到显示器的处理子系统和可操作地连接到处理子系统的传感器和计算机可读介质,并且包括可由处理子系统执行的指令。 这样的指令使显示器呈​​现虚拟键盘图像,虚拟键盘图像包括主键和修改键。 这样的指令还将仅在主键处的触摸输入转换为第一键盘消息,并将主键和修改键两者的时间上重叠的触摸输入转换成与第一键盘消息不同的第二键盘消息。
    • 7. 发明授权
    • Heuristic method for adaptive subdivision of coons patches for rendering
    • 启发式方法用于自适应细分用于渲染的coons补丁
    • US06552725B1
    • 2003-04-22
    • US09547935
    • 2000-04-11
    • Reynold HoutmanHaroon SheikhChris Whytock
    • Reynold HoutmanHaroon SheikhChris Whytock
    • G06T1500
    • G06T17/20
    • The invention discloses a method for preparing Coons patches for rendering. The Coons patch is examined for folds and any regions containing folds are isolated from regions that do not contain folds. The rendering method appropriate for fold containing and non-fold containing regions can then be selected. The rendering method appropriate for fold containing regions requires extensive computation compared to that for non-fold containing regions. By isolating the regions containing folds, the invention allows the avoidance of the extensive computation for the non-fold containing regions. Thus, the invention enables reduction of the amount of computation that is required during rendering.
    • 本发明公开了一种制备用于渲染的Coons贴片的方法。 检查Coons贴片的褶皱,并且从不包含褶皱的区域分离含有褶皱的任何区域。 然后可以选择适合于折叠包含和非折叠的区域的渲染方法。 适用于折叠包含区域的渲染方法需要与非折叠包含区域相比的广泛计算。 通过隔离包含折叠的区域,本发明允许避免对非折叠容纳区域的广泛计算。 因此,本发明能够减少渲染期间所需的计算量。