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    • 6. 发明授权
    • System and method for enabling instant messaging on a mobile device
    • 用于在移动设备上启用即时消息的系统和方法
    • US07113803B2
    • 2006-09-26
    • US11187104
    • 2005-07-22
    • Joel P. Dehlin
    • Joel P. Dehlin
    • H04Q7/20
    • H04L51/04H04L51/38H04W4/12
    • A method and system for enabling instant messaging on mobile devices is provided. A customized SMS message is created that awakens the mobile device so that instant messaging may be initiated. Once the mobile device is awakened by the customized SMS message, the mobile device responds to the customized SMS message and initiates processing. Based on information obtained, the mobile device creates a reply customized SMS message. The reply customized SMS message is translated into a reply instant message, which is transmitted over a persistent Internet connection to the sender responsible for awakening the mobile device. Alternatively, the mobile device may respond by creating an Internet connection and establishing a chat session over the Internet connection. The chat session allows the exchange of instant messages between the mobile device and the sender responsible for awakening the mobile device.
    • 提供了一种用于在移动设备上启用即时消息的方法和系统。 创建定制的SMS消息,唤醒移动设备,以便可以启动即时消息。 一旦移动设备被定制的SMS消息唤醒,则移动设备响应定制的SMS消息并启动处理。 基于获得的信息,移动设备创建回复定制的SMS消息。 回复定制的SMS消息被转换成回复即时消息,其通过持久的因特网连接发送到负责唤醒移动设备的发送者。 或者,移动设备可以通过创建因特网连接并通过因特网连接建立聊天会话来进行响应。 聊天会话允许在移动设备和负责唤醒移动设备的发送者之间交换即时消息。
    • 7. 发明申请
    • MANIPULATING ASSOCIATION OF DATA WITH A PHYSICAL OBJECT
    • 用物理对象操纵数据协调
    • US20080231609A1
    • 2008-09-25
    • US12102236
    • 2008-04-14
    • Joel P. DehlinSteven M. DruckerCurtis Glenn WongAsta J. Roseway
    • Joel P. DehlinSteven M. DruckerCurtis Glenn WongAsta J. Roseway
    • G09G5/00
    • G06F3/014G06F3/011G06F3/042G09G5/14G09G2354/00
    • Data elements stored in a computing system and associated with a physical object are reassociated with the same or another physical object. An identifying characteristic presented by the physical object, such as a reflective pattern applied to the object, is detected when the object is positioned adjacent to the interactive display surface. Images or other files associated with the identifying characteristic are accessed and displayed on the interactive display surface. A gesture by a user adjacent to the interactive display surface is detected to reassociate a selected representation. For example, the user can change where the selected element fits in a sequence of data elements, or reassociate the selected element with a second object placed on the interactive display surface. In a networked environment, the reassociated element can be stored on a server and subsequently accessed from a different interactive surface via the network using the second physical object.
    • 存储在计算系统中并与物理对象相关联的数据元素与相同或另一物理对象重新关联。 当对象位于与交互式显示表面相邻时,检测由物理对象呈现的识别特征,例如应用于对象的反射图案。 与识别特征相关联的图像或其他文件被访问并显示在交互式显示表面上。 检测到与交互式显示表面相邻的用户的手势以重新关联所选择的表示。 例如,用户可以改变所选择的元素适合于数据元素序列的位置,或者将所选择的元素与放置在交互式显示表面上的第二对象重新关联。 在联网环境中,重新关联的元素可以存储在服务器上,并且随后通过使用第二物理对象的网络从不同的交互式表面访问。
    • 8. 发明授权
    • Manipulating association of data with a physical object
    • 操纵数据与物理对象的关联
    • US07358962B2
    • 2008-04-15
    • US10994899
    • 2004-11-22
    • Joel P. DehlinSteven M. DruckerCurtis Glenn WongAsta J. Roseway
    • Joel P. DehlinSteven M. DruckerCurtis Glenn WongAsta J. Roseway
    • G06F3/041
    • G06F3/014G06F3/011G06F3/042G09G5/14G09G2354/00
    • Data elements stored in a computing system and associated with a physical object are reassociated with the same or another physical object. An identifying characteristic presented by the physical object, such as a reflective pattern applied to the object, is detected when the object is positioned adjacent to the interactive display surface. Images or other files associated with the identifying characteristic are accessed and displayed on the interactive display surface. A gesture by a user adjacent to the interactive display surface is detected to reassociate a selected representation. For example, the user can change where the selected element fits in a sequence of data elements, or reassociate the selected element with a second object placed on the interactive display surface. In a networked environment, the reassociated element can be stored on a server and subsequently accessed from a different interactive surface via the network using the second physical object.
    • 存储在计算系统中并与物理对象相关联的数据元素与相同或另一物理对象重新关联。 当对象位于与交互式显示表面相邻时,检测由物理对象呈现的识别特征,例如应用于对象的反射图案。 与识别特征相关联的图像或其他文件被访问并显示在交互式显示表面上。 检测到与交互式显示表面相邻的用户的手势以重新关联所选择的表示。 例如,用户可以改变所选择的元素适合于数据元素序列的位置,或者将所选择的元素与放置在交互式显示表面上的第二对象重新关联。 在联网环境中,重新关联的元素可以存储在服务器上,并且随后通过使用第二物理对象的网络从不同的交互式表面访问。
    • 10. 发明授权
    • System and method for enabling instant messaging on a mobile device
    • 用于在移动设备上启用即时消息的系统和方法
    • US06957077B2
    • 2005-10-18
    • US10140389
    • 2002-05-06
    • Joel P. Dehlin
    • Joel P. Dehlin
    • G06F13/00H04L12/58H04W4/12H04Q7/20
    • H04L51/04H04L51/38H04W4/12
    • A method and system for enabling instant messaging on mobile devices is provided. A customized SMS message is created that awakens the mobile device so that instant messaging may be initiated. Once the mobile device is awakened by the customized SMS message, the mobile device responds to the customized SMS message and initiates processing. Based on information obtained, the mobile device creates a reply customized SMS message. The reply customized SMS message is translated into a reply instant message, which is transmitted over a persistent Internet connection to the sender responsible for awakening the mobile device. Alternatively, the mobile device may respond by creating an Internet connection and establishing a chat session over the Internet connection. The chat session allows the exchange of instant messages between the mobile device and the sender responsible for awakening the mobile device.
    • 提供了一种用于在移动设备上启用即时消息的方法和系统。 创建定制的SMS消息,唤醒移动设备,以便可以启动即时消息。 一旦移动设备被定制的SMS消息唤醒,则移动设备响应定制的SMS消息并启动处理。 基于获得的信息,移动设备创建回复定制的SMS消息。 回复定制的SMS消息被转换成回复即时消息,其通过持久的因特网连接发送到负责唤醒移动设备的发送者。 或者,移动设备可以通过创建因特网连接并通过因特网连接建立聊天会话来进行响应。 聊天会话允许在移动设备和负责唤醒移动设备的发送者之间交换即时消息。