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    • 1. 发明授权
    • Manipulating association of data with a physical object
    • 操纵数据与物理对象的关联
    • US07479950B2
    • 2009-01-20
    • US12102236
    • 2008-04-14
    • Joel P. DehlinSteven M. DruckerCurtis Glenn WongAsta J. Roseway
    • Joel P. DehlinSteven M. DruckerCurtis Glenn WongAsta J. Roseway
    • G06F3/041
    • G06F3/014G06F3/011G06F3/042G09G5/14G09G2354/00
    • Data elements stored in a computing system and associated with a physical object are reassociated with the same or another physical object. An identifying characteristic presented by the physical object, such as a reflective pattern applied to the object, is detected when the object is positioned adjacent to the interactive display surface. Images or other files associated with the identifying characteristic are accessed and displayed on the interactive display surface. A gesture by a user adjacent to the interactive display surface is detected to reassociate a selected representation. For example, the user can change where the selected element fits in a sequence of data elements, or reassociate the selected element with a second object placed on the interactive display surface. In a networked environment, the reassociated element can be stored on a server and subsequently accessed from a different interactive surface via the network using the second physical object.
    • 存储在计算系统中并与物理对象相关联的数据元素与相同或另一物理对象重新关联。 当对象位于与交互式显示表面相邻时,检测由物理对象呈现的识别特征,例如应用于对象的反射图案。 与识别特征相关联的图像或其他文件被访问并显示在交互式显示表面上。 检测到与交互式显示表面相邻的用户的手势以重新关联所选择的表示。 例如,用户可以改变所选择的元素适合于数据元素序列的位置,或者将所选择的元素与放置在交互式显示表面上的第二对象重新关联。 在联网环境中,重新关联的元素可以存储在服务器上,并且随后通过使用第二物理对象的网络从不同的交互式表面访问。
    • 2. 发明申请
    • MANIPULATING ASSOCIATION OF DATA WITH A PHYSICAL OBJECT
    • 用物理对象操纵数据协调
    • US20080231609A1
    • 2008-09-25
    • US12102236
    • 2008-04-14
    • Joel P. DehlinSteven M. DruckerCurtis Glenn WongAsta J. Roseway
    • Joel P. DehlinSteven M. DruckerCurtis Glenn WongAsta J. Roseway
    • G09G5/00
    • G06F3/014G06F3/011G06F3/042G09G5/14G09G2354/00
    • Data elements stored in a computing system and associated with a physical object are reassociated with the same or another physical object. An identifying characteristic presented by the physical object, such as a reflective pattern applied to the object, is detected when the object is positioned adjacent to the interactive display surface. Images or other files associated with the identifying characteristic are accessed and displayed on the interactive display surface. A gesture by a user adjacent to the interactive display surface is detected to reassociate a selected representation. For example, the user can change where the selected element fits in a sequence of data elements, or reassociate the selected element with a second object placed on the interactive display surface. In a networked environment, the reassociated element can be stored on a server and subsequently accessed from a different interactive surface via the network using the second physical object.
    • 存储在计算系统中并与物理对象相关联的数据元素与相同或另一物理对象重新关联。 当对象位于与交互式显示表面相邻时,检测由物理对象呈现的识别特征,例如应用于对象的反射图案。 与识别特征相关联的图像或其他文件被访问并显示在交互式显示表面上。 检测到与交互式显示表面相邻的用户的手势以重新关联所选择的表示。 例如,用户可以改变所选择的元素适合于数据元素序列的位置,或者将所选择的元素与放置在交互式显示表面上的第二对象重新关联。 在联网环境中,重新关联的元素可以存储在服务器上,并且随后通过使用第二物理对象的网络从不同的交互式表面访问。
    • 3. 发明授权
    • Manipulating association of data with a physical object
    • 操纵数据与物理对象的关联
    • US07358962B2
    • 2008-04-15
    • US10994899
    • 2004-11-22
    • Joel P. DehlinSteven M. DruckerCurtis Glenn WongAsta J. Roseway
    • Joel P. DehlinSteven M. DruckerCurtis Glenn WongAsta J. Roseway
    • G06F3/041
    • G06F3/014G06F3/011G06F3/042G09G5/14G09G2354/00
    • Data elements stored in a computing system and associated with a physical object are reassociated with the same or another physical object. An identifying characteristic presented by the physical object, such as a reflective pattern applied to the object, is detected when the object is positioned adjacent to the interactive display surface. Images or other files associated with the identifying characteristic are accessed and displayed on the interactive display surface. A gesture by a user adjacent to the interactive display surface is detected to reassociate a selected representation. For example, the user can change where the selected element fits in a sequence of data elements, or reassociate the selected element with a second object placed on the interactive display surface. In a networked environment, the reassociated element can be stored on a server and subsequently accessed from a different interactive surface via the network using the second physical object.
    • 存储在计算系统中并与物理对象相关联的数据元素与相同或另一物理对象重新关联。 当对象位于与交互式显示表面相邻时,检测由物理对象呈现的识别特征,例如应用于对象的反射图案。 与识别特征相关联的图像或其他文件被访问并显示在交互式显示表面上。 检测到与交互式显示表面相邻的用户的手势以重新关联所选择的表示。 例如,用户可以改变所选择的元素适合于数据元素序列的位置,或者将所选择的元素与放置在交互式显示表面上的第二对象重新关联。 在联网环境中,重新关联的元素可以存储在服务器上,并且随后通过使用第二物理对象的网络从不同的交互式表面访问。
    • 4. 发明授权
    • Selectable projector and imaging modes of display table
    • 可选择的投影机和显示表的成像模式
    • US07134756B2
    • 2006-11-14
    • US10838283
    • 2004-05-04
    • Steven M. DruckerCurtis Glenn Wong
    • Steven M. DruckerCurtis Glenn Wong
    • G03B21/14G03B21/28
    • H04N5/74G03B21/28H04N7/142
    • A display table contains a projector that can either project an image onto a display surface of the display table or onto an external surface that is separate from the display table. A user can change the path of the light from the projector from the display surface to the external surface, either by rotating the projector to an appropriate position, or by moving a mirror into the path of light from the projector. A video camera included in the display table also has dual functionality and can selectively be used either to image objects on or above the display surface, or objects that are not adjacent to the display surface. A panel in the housing of the table is opened, and either the video camera is pivoted or a mirror is moved into its light path. Imaging a user with the video camera is useful for video conferencing.
    • 显示表包含可以将图像投影到显示表的显示表面上或与显示表分离的外表面上的投影仪。 用户可以通过将投影机旋转到适当的位置,或通过将反射镜移动到投影仪的光线路径中,将投影仪的光从显示表面改变到外部表面。 包括在显示表中的摄像机也具有双重功能,并且可以选择性地用于对显示表面上或上方的对象或与显示表面不相邻的对象进行成像。 桌子的外壳中的面板打开,视频摄像机转动或镜子移动到其光路中。 使用摄像机拍摄用户对视频会议很有用。
    • 5. 发明授权
    • Mediacube
    • US07168813B2
    • 2007-01-30
    • US10870816
    • 2004-06-17
    • Curtis Glenn WongSteven M. Drucker
    • Curtis Glenn WongSteven M. Drucker
    • G03B21/14G02B6/06
    • G06F3/0421G02B6/06Y10S385/901
    • An object placed on a display surface conveys an image appearing on the display surface to a surface of the object. The object can include one or more optical elements such as a lens, or may include a plurality of fused fiber optics or collimated light tubes to convey the image appearing under the object to a different surface. The image can thus be made to appear on a side of the object, or on an intermediate surface within the object, or on a top surface of the object. In addition, on an interactive display device, the user is enabled to interact with the image and the object, for example, by using a gesture to move the image about on the display surface so that it is moved toward and under the object and thereafter appears on the surface of the object.
    • 放置在显示表面上的物体将出现在显示表面上的图像传送到物体的表面。 该物体可以包括一个或多个光学元件,例如透镜,或者可以包括多个熔融光纤或准直光管,以将出现在物体下面的图像传送到不同的表面。 因此,可以使图像出现在物体的一侧,或物体内的中间表面上,或者在物体的顶表面上。 此外,在交互式显示装置上,例如通过使用在显示面上移动图像的手势使用户能够与图像和对象进行交互,使得该图像和物体朝向对象之下移动,此后, 出现在对象的表面上。
    • 6. 发明申请
    • LINKED-MEDIA NARRATIVE LEARNING SYSTEM
    • 链接媒体学习系统
    • US20090132967A1
    • 2009-05-21
    • US11941102
    • 2007-11-16
    • Curtis Glenn WongJonathan Edgar Fay
    • Curtis Glenn WongJonathan Edgar Fay
    • G06F3/048
    • G06F3/04815
    • Technologies, architectures, and systems suitable for exploring virtual spaces, objects within the virtual spaces, and information and data related to the virtual spaces and objects. Example virtual spaces include representations of real spaces such as outer space, geographic spaces such as landscaped and the like, atomic and sub-atomic spaces, and the like, and any other real space, as well as any imaginary spaces and any combination of the foregoing. Also provided are example technologies for managing collections of linked narratives related to the virtual spaces and collections of related objects and information and data related to the objects and virtual spaces. Further provided are technologies for linking virtual spaces, linked narratives, objects, and information and data regarding such, and for aiding a user in browsing and navigating between such.
    • 适用于探索虚拟空间,虚拟空间内的对象以及与虚拟空间和对象相关的信息和数据的技术,架构和系统。 示例虚拟空间包括诸如外部空间,诸如园景等的地理空间,原子空间和子原子空间等真实空间的表示,以及任何其它真实空间以及任何虚拟空间以及任何虚拟空间 前面的。 还提供了用于管理与虚拟空间和相关对象的集合以及与对象和虚拟空间相关的信息和数据的链接叙述的集合的示例技术。 还提供了用于链接虚拟空间,链接的叙述,对象以及关于这样的信息和数据的技术,以及用于帮助用户浏览和在这些之间进行导航的技术。