会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 1. 发明授权
    • Gaming device having high-low game
    • 具有高低游戏的游戏装置
    • US07361087B2
    • 2008-04-22
    • US10888111
    • 2004-07-09
    • Anthony J. BaerlocherCari L. BlomquistPeter GerrardJoseph E. Kaminkow
    • Anthony J. BaerlocherCari L. BlomquistPeter GerrardJoseph E. Kaminkow
    • A63F13/00
    • G07F17/3262G07F17/32G07F17/3286
    • A gaming device that randomly generates and displays a set of different amounts on a display device. In one embodiment, the game generates three amounts. The game asks the player to pick one of the amounts for which the player thinks that the game will generate a comparison amount having a higher value. That is, the game asks the player to pick an amount that will be less than the generated comparison amount. Or, the game can ask the player to pick an amount that will be higher than the generated comparison amount. Alternatively, the game can ask the player to pick, for one of the displayed amounts, whether a generated comparison amount will be higher or lower than the displayed amount. In any of these three embodiments, if the player is correct, the game provides an award to the player.
    • 在显示装置上随机生成并显示一组不同数量的游戏装置。 在一个实施例中,游戏产生三个量。 游戏要求玩家选择玩家认为游戏将产生具有较高价值的比较量的金额之一。 也就是说,游戏要求玩家选择一个小于生成的比较量的量。 或者,游戏可以要求玩家选择比所生成的比较量高的量。 或者,游戏可以要求玩家针对所显示的量中的一个来选择生成的比较量是否高于或低于显示量。 在这三个实施例中的任何一个中,如果玩家是正确的,则游戏向玩家提供奖励。
    • 2. 发明申请
    • GAMING DEVICE HAVING HIGH-LOW GAME
    • 具有高低游戏的游戏设备
    • US20080167108A1
    • 2008-07-10
    • US12051571
    • 2008-03-19
    • Anthony J. BaerlocherCari L. BlomquistPeter GerrardJoseph E. Kaminkow
    • Anthony J. BaerlocherCari L. BlomquistPeter GerrardJoseph E. Kaminkow
    • A63F13/00
    • G07F17/3262G07F17/32G07F17/3286
    • A gaming device that randomly generates and displays a set of different amounts on a display device. In one embodiment, the game generates three amounts. The game asks the player to pick one of the amounts for which the player thinks that the game will generate a comparison amount having a higher value. That is, the game asks the player to pick an amount that will be less than the generated comparison amount. Or, the game can ask the player to pick an amount that will be higher than the generated comparison amount. Alternatively, the game can ask the player to pick, for one of the displayed amounts, whether a generated comparison amount will be higher or lower than the displayed amount. In any of these three embodiments, if the player is correct, the game provides an award to the player.
    • 在显示装置上随机生成并显示一组不同数量的游戏装置。 在一个实施例中,游戏产生三个量。 游戏要求玩家选择玩家认为游戏将产生具有较高价值的比较量的金额之一。 也就是说,游戏要求玩家选择一个小于生成的比较量的量。 或者,游戏可以要求玩家选择比所生成的比较量高的量。 或者,游戏可以要求玩家针对所显示的量中的一个来选择生成的比较量是否高于或低于显示量。 在这三个实施例中的任何一个中,如果玩家是正确的,则游戏向玩家提供奖励。
    • 6. 发明授权
    • Gaming device having an adjacent selection bonus scheme
    • 具有相邻选择奖励方案的游戏装置
    • US06733386B2
    • 2004-05-11
    • US09963974
    • 2001-09-26
    • Ryan W. CuddyAnthony J. BaerlocherJoseph E. KaminkowCari L. Blomquist
    • Ryan W. CuddyAnthony J. BaerlocherJoseph E. KaminkowCari L. Blomquist
    • A63F924
    • G07F17/3244G07F17/32G07F17/3262G07F17/3267
    • The present invention provides a gaming device having a bonus game with an adjacent selection feature. In one embodiment of the present invention, the gaming device provides a plurality of adjacent player selectable selections. An award is associated with each player selectable selection. The award associated with each selectable selection is not initially displayed or revealed to the player. The player selectable selections are arranged or grouped into a plurality of associated or related selection sets. In one embodiment, each selection set has a different number of player selectable selections. In one embodiment, the related plurality of selection sets are arranged adjacent to each other to enable each player selectable selection in one set to be adjacent to at least one player selectable selection from another selection set. The player's pick in each selection set limits the available selections in the subsequent selection sets.
    • 本发明提供一种具有相邻选择特征的奖励游戏的游戏装置。 在本发明的一个实施例中,游戏装置提供多个相邻玩家可选择的选择。 奖励与每个玩家可选择的选择相关联。 与每个可选择的选择相关联的奖励不是最初显示或显示给玩家。 玩家可选择的选择被布置或分组成多个关联或相关的选择集。 在一个实施例中,每个选择集合具有不同数量的玩家可选择选择。 在一个实施例中,相关的多个选择集彼此相邻布置,以使得一组中的每个玩家可选择的选择与来自另一选择集的至少一个选手可选择相邻。 每个选择集中的玩家选择限制后续选择集中的可用选择。
    • 7. 发明授权
    • Gaming device having selectable revealed award values
    • 具有可选择显示奖励值的游戏装置
    • US07264545B2
    • 2007-09-04
    • US10210154
    • 2002-07-31
    • Darren MayaJoseph E. KaminkowAnthony J. BaerlocherCari L. Blomquist
    • Darren MayaJoseph E. KaminkowAnthony J. BaerlocherCari L. Blomquist
    • A63F9/24
    • G07F17/3262G07F17/32
    • A processor controlled gaming device having a display device, wherein the display device shows the player an offer, enables the player to keep the offer and provides a predefined number of chances for the player to change a component of or upgrade the offer. The player may use all the chances, wherein the game awards the final offer or keep any one of the initial or intermediate offers. In a general embodiment, the game displays a plurality of masked values and a plurality of displayed values on the display device. The initial offer is a combination and preferably an addition of each of the displayed values. The game in one preferred general embodiment allows the player to select the displayed value to mask and thus remove from the offer and the masked value to reveal and add to the offer.
    • 一种具有显示装置的处理器控制的游戏装置,其中所述显示装置向玩家显示报价,使得玩家能够保持报价,并为玩家改变要约的分量或升级报价提供预定数量的机会。 玩家可以使用所有机会,其中游戏奖励最终报价或保留初始或中间报价中的任何一种。 在一般的实施例中,游戏在显示装置上显示多个屏蔽值和多个显示值。 初始报价是组合并且优选地添加每个显示的值。 在一个优选的一般实施例中的游戏允许玩家选择所显示的值以掩盖,从而从报价和掩蔽值中移除以显示和添加报价。
    • 8. 发明授权
    • Gaming device having an adjacent selection bonus scheme
    • 具有相邻选择奖励方案的游戏装置
    • US07160186B2
    • 2007-01-09
    • US10845708
    • 2004-05-14
    • Ryan W. CuddyAnthony J. BaerlocherJoseph E. KaminkowCari L. Blomquist
    • Ryan W. CuddyAnthony J. BaerlocherJoseph E. KaminkowCari L. Blomquist
    • A63F9/24
    • G07F17/3244G07F17/32G07F17/3262G07F17/3267
    • A gaming device having a bonus game with an adjacent selection feature. In one embodiment of the present invention, the gaming device provides a plurality of adjacent player selectable selections. An award is associated with each player selectable selection. The award associated with each selectable selection is not initially displayed or revealed to the player. The player selectable selections are arranged or grouped into a plurality of associated or related selection sets. In one embodiment, each selection set has a different number of player selectable selections. In one embodiment, the related plurality of selection sets are arranged adjacent to each other to enable each player selectable selection in one set to be adjacent to at least one player selectable selection from another selection set. The player's pick in each selection set limits the available selections in the subsequent selection sets.
    • 具有具有相邻选择特征的奖励游戏的游戏装置。 在本发明的一个实施例中,游戏装置提供多个相邻玩家可选择的选择。 奖励与每个玩家可选择的选择相关联。 与每个可选择的选择相关联的奖励不是最初显示或显示给玩家。 玩家可选择的选择被布置或分组成多个关联或相关的选择集。 在一个实施例中,每个选择集合具有不同数量的玩家可选择选择。 在一个实施例中,相关的多个选择集彼此相邻布置,以使得一组中的每个玩家可选择的选择与来自另一选择集的至少一个选手可选择相邻。 每个选择集中的玩家选择限制后续选择集中的可用选择。
    • 9. 发明授权
    • Gaming device having an adjacent selection bonus scheme
    • 具有相邻选择奖励方案的游戏装置
    • US06913533B2
    • 2005-07-05
    • US10837967
    • 2004-05-03
    • Ryan W. CuddyAnthony J. BaerlocherJoseph E. KaminkowCari L. Blomquist
    • Ryan W. CuddyAnthony J. BaerlocherJoseph E. KaminkowCari L. Blomquist
    • G07F17/32A63F9/24
    • G07F17/3244G07F17/32G07F17/3262G07F17/3267
    • A gaming device having a bonus game with an adjacent selection feature. In one embodiment of the present invention, the gaming device provides a plurality of adjacent player selectable selections. An award is associated with each player selectable selection. The award associated with each selectable selection is not initially displayed or revealed to the player. The player selectable selections are arranged or grouped into a plurality of associated or related selection sets. In one embodiment, each selection set has a different number of player selectable selections. In one embodiment, the related plurality of selection sets are arranged adjacent to each other to enable each player selectable selection in one set to be adjacent to at least one player selectable selection from another selection set. The player's pick in each selection set limits the available selections in the subsequent selection sets.
    • 具有具有相邻选择特征的奖励游戏的游戏装置。 在本发明的一个实施例中,游戏装置提供多个相邻玩家可选择的选择。 奖励与每个玩家可选择的选择相关联。 与每个可选择的选择相关联的奖励不是最初显示或显示给玩家。 玩家可选择的选择被布置或分组成多个关联或相关的选择集。 在一个实施例中,每个选择集具有不同数量的玩家可选择选择。 在一个实施例中,相关的多个选择集彼此相邻布置,以使得一组中的每个玩家可选择的选择与来自另一选择集的至少一个选手可选择相邻。 每个选择集中的玩家选择限制后续选择集中的可用选择。