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    • 4. 发明授权
    • Gaming device with bonus scheme providing increased reward for selecting related symbols
    • 具有奖励计划的游戏装置为选择相关符号提供了更多的奖励
    • US06669559B1
    • 2003-12-30
    • US09605023
    • 2000-06-28
    • Anthony J. BaerlocherCari L. BlomquistLance R. Peterson
    • Anthony J. BaerlocherCari L. BlomquistLance R. Peterson
    • A63F922
    • G07F17/3244G07F17/32G07F17/3262
    • The present invention relates to a bonus scheme for a gaming device which presents a plurality of selections to a player. When a player chooses a selection, the game exhibits a non-terminating symbol or a terminating symbol. Certain non-terminating symbols are related to other non-terminating symbols. The game awards the player with a basic value when the player chooses selections which are associated with non-terminating symbols. In addition, the game awards the player with a match value when the player chooses a selection and the game exhibits a symbol which is related to another exhibited symbol. The bonus round terminates when the player ultimately chooses a selection associated with a terminating symbol. Accordingly, the player is faced with an array of selections with the aim of locating as many related non-terminating symbols as possible, before reaching a terminating symbol. The game may also award a basic value to the player when the player chooses a selection associated with a terminating symbol.
    • 本发明涉及一种向玩家呈现多个选择的游戏装置的奖金方案。 当玩家选择选择时,游戏表现出非终止符号或终止符号。 某些非终止符号与其他非终止符号有关。 当玩家选择与非终止符号相关联的选择时,游戏将给予玩家基本价值。 此外,当玩家选择选择并且游戏呈现与另一展现的符号相关的符号时,该游戏奖励具有匹配值的玩家。 当玩家最终选择与终止符号相关联的选择时,奖励回合终止。 因此,在达到终止符号之前,玩家面临一系列选择,目的是定位尽可能多的相关非终止符号。 当玩家选择与终止符号相关联的选择时,游戏还可以向玩家授予基本价值。
    • 9. 发明授权
    • Gaming device having high-low game
    • 具有高低游戏的游戏装置
    • US07361087B2
    • 2008-04-22
    • US10888111
    • 2004-07-09
    • Anthony J. BaerlocherCari L. BlomquistPeter GerrardJoseph E. Kaminkow
    • Anthony J. BaerlocherCari L. BlomquistPeter GerrardJoseph E. Kaminkow
    • A63F13/00
    • G07F17/3262G07F17/32G07F17/3286
    • A gaming device that randomly generates and displays a set of different amounts on a display device. In one embodiment, the game generates three amounts. The game asks the player to pick one of the amounts for which the player thinks that the game will generate a comparison amount having a higher value. That is, the game asks the player to pick an amount that will be less than the generated comparison amount. Or, the game can ask the player to pick an amount that will be higher than the generated comparison amount. Alternatively, the game can ask the player to pick, for one of the displayed amounts, whether a generated comparison amount will be higher or lower than the displayed amount. In any of these three embodiments, if the player is correct, the game provides an award to the player.
    • 在显示装置上随机生成并显示一组不同数量的游戏装置。 在一个实施例中,游戏产生三个量。 游戏要求玩家选择玩家认为游戏将产生具有较高价值的比较量的金额之一。 也就是说,游戏要求玩家选择一个小于生成的比较量的量。 或者,游戏可以要求玩家选择比所生成的比较量高的量。 或者,游戏可以要求玩家针对所显示的量中的一个来选择生成的比较量是否高于或低于显示量。 在这三个实施例中的任何一个中,如果玩家是正确的,则游戏向玩家提供奖励。