会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 2. 发明申请
    • Gaming machine having a community game with side wagering
    • 游戏机具有与侧边赌注的社区游戏
    • US20060009283A1
    • 2006-01-12
    • US11223296
    • 2005-09-09
    • Allon EnglmanLarry PaceyPeter AndersonJeremy Hornik
    • Allon EnglmanLarry PaceyPeter AndersonJeremy Hornik
    • A63F13/00
    • G07F17/3211G07F17/32G07F17/3258
    • A gaming system includes at least one community display, a first gaming machine, and a second gaming machine. The at least one community display displays a communal game that includes a plurality of elements. At least some of the plurality of elements have a communal value associated therewith. The first and second gaming machines have a respective first and second video display for displaying the plurality of elements. At least some of the plurality of elements have a first and second player value associated therewith. The first and second gaming machines determine the first and second player values by applying a respective first and second value-enhancement parameter to the communal values associated with at least some of the plurality of elements. The first value-enhancement parameter is different than the second value-enhancement parameter.
    • 游戏系统包括至少一个社区显示器,第一游戏机和第二游戏机。 所述至少一个社区显示器显示包括多个元素的公共游戏。 多个元件中的至少一些具有与其相关联的公共值。 第一和第二游戏机具有用于显示多个元件的相应的第一和第二视频显示器。 多个元件中的至少一些具有与其相关联的第一和第二玩家值。 第一和第二游戏机通过将相应的第一和第二增值参数应用于与所述多个元件中的至少一些元件相关联的公用值来确定第一和第二游戏者值。 第一个增值参数与第二个增值参数不同。
    • 6. 发明申请
    • Wagering Game with Enhanced Progressive Game
    • 投注游戏与增强进步游戏
    • US20080015012A1
    • 2008-01-17
    • US11587547
    • 2005-05-17
    • Allon EnglmanMichael MastropietroPeter Anderson
    • Allon EnglmanMichael MastropietroPeter Anderson
    • A63F13/00
    • G07F17/32G07F17/3267
    • A method of playing a wagering game, the wagering game having a basic game and a multi-level secondary game. The method includes conducting the basic game at a gaming terminal. In response to achieving a first-level secondary game entry award, a first-level secondary game is activated. A first set of player-selectable game elements is displayed during the first level secondary game and a player selects, at least one of the first set of player-selectable game elements, which include at least one second-level secondary game entry award. Upon selecting the second-level secondary game entry award, a second-level secondary game is activated and a second set of player-selectable game elements are displayed. The player selects at least one of the second set of player-selectable game elements and a progressive game payoff is awarded based on the selecting.
    • 一种玩投注游戏的方法,投注游戏具有基本游戏和多级次级游戏。 该方法包括在游戏终端进行基本游戏。 响应于实现一级二级游戏入场奖励,一级二级游戏被激活。 在第一级次级游戏期间显示第一组玩家可选择的游戏元素,并且玩家选择包括至少一个二级次级游戏入场奖的第一组玩家可选游戏元素中的至少一个。 在选择二级次级游戏入场奖励时,激活二级次级游戏,并且显示第二组玩家可选游戏元素。 玩家选择第二组玩家可选游戏元素中的至少一个,并且基于该选择来授予逐行游戏支付。
    • 8. 发明申请
    • Gaming machine having gaming loyalty features
    • 具有游戏忠诚度功能的游戏机
    • US20060264257A1
    • 2006-11-23
    • US11394067
    • 2006-03-30
    • Joel JaffeJeremy HornikPeter AndersonJohn Flint
    • Joel JaffeJeremy HornikPeter AndersonJohn Flint
    • A63F13/00
    • G07F17/32G07F17/3239G07F17/3255
    • A gaming machine for conducting a wagering game includes a wager input device for receiving inputs from a player during a wagering game, such that the inputs include a wager amount. At least one display for displaying a plurality of symbols is included in the gaming machine. The displayed symbols indicate a randomly selected outcome selected from a plurality of outcomes. A player information reader for receiving a player identifier is also a part of the gaming machine. The player identifier links the player to a player's account that contains statistics regarding the player. In response to the statistics meeting a predetermined level, the player is granted a reward. The predetermined level is based on game play at one of a plurality of a predetermined manufacturer's gaming machines.
    • 用于进行投注游戏的游戏机包括下注输入装置,用于在投注游戏期间接收来自玩家的输入,使得输入包括投注量。 至少一个用于显示多个符号的显示器被包括在游戏机中。 显示的符号表示从多个结果中选择的随机选择的结果。 用于接收玩家标识符的玩家信息读取器也是游戏机的一部分。 播放器标识符将播放器链接到播放器的帐户,其中包含有关播放器的统计信息。 响应统计会议达到预定水平,玩家被授予奖励。 预定水平基于多个预定制造商的游戏机之一的游戏。