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    • 2. 发明申请
    • GAMING MACHINE
    • 游戏机
    • US20070197289A1
    • 2007-08-23
    • US11676909
    • 2007-02-20
    • Jun FUJIMOTOMasatsugu KobayashiKeika YokoyamaHiroshi OhnoTomoaki OomoriMayumi Takeda
    • Jun FUJIMOTOMasatsugu KobayashiKeika YokoyamaHiroshi OhnoTomoaki OomoriMayumi Takeda
    • A63F13/00
    • A63F13/25A63F13/10A63F13/843A63F2300/1043A63F2300/8088
    • The present invention provides a gaming machine which allows players to observe a gaming image which is displayed for one player without being influenced by a gaming image which is displayed for another player in perfoming a game in which a plurality of players can play, and to reduce an equipment cost and an installation space. A display device 2 which adopts dual view liquid crystal is mounted on an approximately center of the gaming machine 1, and a common screen showing a common gaming situation to both players is displayed for the first and the second players P1, P2 and, at the same time, corresponding to the gaming situation, a first image which shows a gaming situation on the first player P1 is displayed for the first player within an angle range of θ2 and, simultaneously, a second image which shows a gaming situation on the second player P2 is displayed for the second player within an angle range of θ2.
    • 本发明提供了一种游戏机,其允许玩家观察对于一个玩家显示的游戏图像,而不受在为多个玩家可玩的游戏中的另一玩家显示的游戏图像的影响,并且减少 设备成本和安装空间。 采用双视点液晶的显示装置2安装在游戏机1的大致中央,并且对于第一和第二玩家P 1,P 2显示向两个玩家显示公共游戏情况的公共屏幕, 同时,对应于游戏情况,在θ2的角度范围内为第一玩家显示显示第一玩家P 1上的游戏情况的第一图像,同时,显示游戏状况的第二图像 在第二玩家P 2的角度范围内,对于第二玩家显示第二玩家P 2。
    • 3. 发明申请
    • GAMING MACHINE
    • 游戏机
    • US20070155476A1
    • 2007-07-05
    • US11557246
    • 2006-11-07
    • Masatsugu KOBAYASHI
    • Masatsugu KOBAYASHI
    • A63F13/00
    • G07F17/32G07F17/323G07F17/3251G07F17/3262
    • In a slot machine, a number of times to execute a single game continuously is set in a game condition setting process and the required number of credits is determined based on the number of times. A lottery is drawn for the number of times, and the game is played based on the lottery result. On the basis of the set number of times, a staging pattern performed on a lower image display panel and a required time per game for execution of a single game are determined so that the single game is executed in the determined required time per game, and the staging on the basis of the determined staging pattern is performed while the game for the number of times is continuously executed.
    • 在老虎机中,在游戏条件设定处理中设定多次连续执行单个游戏,并根据次数确定所需的学分数。 彩票是抽奖次数,游戏根据彩票结果进行。 基于设定的次数,确定在下图像显示面板上执行的分段模式和用于执行单个游戏的每场游戏所需的时间,使得在每个游戏确定的所需时间内执行单个游戏,以及 在连续执行游戏次数的同时执行基于确定的分段模式的分级。
    • 8. 发明授权
    • Gaming machine with a display controller for alternatively executing an effect and displaying a first game or alternatively executing the effect and a second game
    • 具有显示控制器的游戏机,用于交替地执行效果并显示第一游戏或者替代地执行该效果和第二游戏
    • US07510476B2
    • 2009-03-31
    • US10926039
    • 2004-08-26
    • Masatsugu Kobayashi
    • Masatsugu Kobayashi
    • A63F13/00
    • G07F17/3211
    • A gaming machine includes an effect display device for displaying either an effect or a first game thereon, a variable display device arranged behind the effect display device, a game controller for executing the first game utilizing the effect display device and a second game utilizing the variable display device and a display controller for controlling light transmittance of the effect display device so that the variable display device is selectively seen and recognized through the effect display device. The display controller alternatively executes the effect and displays the first game when the game controller determines to alternatively conduct the effect and display the first game while simultaneously concealing the variable display device or the display controller alternatively executes the effect and the second game when the game controller determines to alternatively conduct the effect and display the second game while simultaneously prohibiting display of the first game.
    • 游戏机包括用于显示效果或第一游戏的效果显示装置,布置在效果显示装置后面的可变显示装置,利用效果显示装置执行第一游戏的游戏控制器和利用该变量的第二游戏 显示装置和用于控制效果显示装置的透光率的显示控制器,使得通过效果显示装置有选择地看到和识别可变显示装置。 当游戏控制器确定交替地进行效果时,显示控制器交替地执行效果并显示第一游戏,并且当同时隐藏可变显示设备或显示控制器交替执行效果时显示第一游戏,并且当游戏控制器 决定交替地进行效果并显示第二游戏,同时禁止显示第一游戏。
    • 9. 发明申请
    • Gaming machine
    • 游戏机
    • US20070155478A1
    • 2007-07-05
    • US11640505
    • 2006-12-18
    • Masatsugu KobayashiKeika Yokoyama
    • Masatsugu KobayashiKeika Yokoyama
    • A63F13/00
    • G07F17/3211
    • A gaming machine has a lower liquid crystal display and a CPU. The lower liquid crystal display includes therein variable display portions in which a plurality of symbols to be used in a game are variably displayed and effect display regions in which effect contents are displayed according to a game state. The CPU controls the variable display of symbols in the variable display portions and the effect contents in the effect display regions. The CPU displays one or more additional symbols to be used for a winning determination in the game, in one or more effect display regions and in the vicinity of one or more symbols displayed in one or more variable display portions.
    • 游戏机具有较低的液晶显示器和CPU。 下部液晶显示器包括其中可变地显示要在游戏中使用的多个符号的可变显示部分,并且根据游戏状态显示效果内容的效果显示区域。 CPU控制可变显示部分中的符号的可变显示和效果显示区域中的效果内容。 CPU在一个或多个效果显示区域中以及在一个或多个可变显示部分中显示的一个或多个符号附近显示用于游戏中的获胜确定的一个或多个附加符号。
    • 10. 发明申请
    • GAMING MACHINE
    • 游戏机
    • US20070149274A1
    • 2007-06-28
    • US11557268
    • 2006-11-07
    • Masatsugu KOBAYASHI
    • Masatsugu KOBAYASHI
    • A63F13/00
    • G07F17/32G07F17/3267
    • A gaming machine has variable display portions, a lottery unit, and a privilege giving unit. In the variable display portions, symbols are variably displayed. The lottery unit holds a lottery for determining which symbols will be stopped in the variable display portions. The privilege giving unit gives a player a privilege. The gaming machine further has a storage unit in which a history data item that indicates symbols stopped in the past is stored. The privilege giving unit gives a player a privilege based on symbols determined in a lottery by the lottery unit and on the history data item.
    • 游戏机具有可变显示部分,彩票单元和特权赋予单元。 在可变显示部分中,可变地显示符号。 彩票单元持有用于确定哪些符号将在可变显示部分中停止的彩票。 特权单位给玩家一个特权。 游戏机还具有存储单元,其中存储了指示过去停止的符号的历史数据项。 授权单位给予玩家基于由彩票单位在彩票中确定的符号和历史数据项的特权。