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    • 1. 发明授权
    • Camera-based interface to a virtual reality application
    • 基于摄像头的虚拟现实应用界面
    • US06407762B2
    • 2002-06-18
    • US08829107
    • 1997-03-31
    • Mark Leavy
    • Mark Leavy
    • G06T700
    • G06F3/017A63F2300/1093G06F3/012
    • A method and an apparatus for navigating and manipulating a virtual object in a virtual space using a digital camera as an input device are described. The method comprises the following steps. A plurality of video frames are received and analyzed by a video data analyzer to determine whether a predetermined set of data is present. The predetermined set of data includes several variables. First, whether a person is present in the video frame. Second, if a person is present, then whether the person's head is visible in the video frame. If the person's head is visible, then the position of the person's head in 3-D space is determined and recorded. Finally, the orientation of the person's head in 3-D space is also determined. The third variable is to determine whether a hand or hands are visible. If a hand is visible, the position of the hand in 3-D space is determined and recorded. The orientation of the hand in 3-D space is then determined and recorded. Finally, the state of the hand, whether it is open or closed, is determined and recorded. Information related to these three variables provides most of the information needed by a user to navigate through the virtual space and/or to manipulate a virtual object in the virtual space. The recognition of these three variables is obtained using well-known pattern recognition algorithms.
    • 描述使用数字照相机作为输入设备来导航和操纵虚拟空间中的虚拟对象的方法和装置。 该方法包括以下步骤。 多个视频帧由视频数据分析器接收和分析,以确定是否存在预定数据集。 预定的数据集包括几个变量。 首先,一个人是否存在于视频帧中。 第二,如果一个人在场,那么该人的头部是否在视频帧中可见。 如果人的头部可见,则确定并记录人头在三维空间中的位置。 最后,还决定了三维空间中人头的方向。 第三个变量是确定手或手是否可见。 如果手可见,则确定并记录手在3-D空间中的位置。 然后确定并记录手在3-D空间中的方向。 最后,确定和记录手的状态,无论是开放还是关闭。 与这三个变量相关的信息提供了用户在虚拟空间中导航和/或操纵虚拟空间中的虚拟对象所需的大部分信息。 使用众所周知的模式识别算法获得这三个变量的识别。
    • 4. 发明授权
    • Apparatus and method for determining the intensity of a sound in a
virtual world
    • 用于确定虚拟世界中的声音的强度的装置和方法
    • US5926400A
    • 1999-07-20
    • US752842
    • 1996-11-21
    • Kara KytleMark Leavy
    • Kara KytleMark Leavy
    • G06F3/00G06F3/01G06F17/50
    • G06F3/011
    • A method for determining the intensity value of a sound begins by determining if a listener location is within one of an ambient ellipse region and a localized ellipse region, the ambient ellipse region and the localized ellipse region sharing a common focus at an origin of the sound and sharing a common medial axis. The intensity value of the sound is set to an ambient intensity value when the listener location is within the ambient ellipse region. The intensity value of the sound is set to a localized intensity value when the listener location is within the localized ellipse region, and the intensity value of the sound is set to zero when the listener location is not within the localized ellipse region or the ambient ellipse region.
    • 用于确定声音的强度值的方法首先通过确定听众位置是否在环境椭圆区域和局部椭圆形区域之一内,环境椭圆区域和局部椭圆形区域在声音原点共享公共焦点 并共享共同的中轴。 当听众位置在环境椭圆区域内时,声音的强度值被设置为环境强度值。 当听众位置在局部椭圆区域内时,声音的强度值被设置为局部强度值,当收听者位置不在局部椭圆区域或环境椭圆内时,声音的强度值被设置为零 地区。
    • 5. 发明授权
    • Method for enhancing 3-D localization of speech
    • 增强语音三维定位的方法
    • US5864790A
    • 1999-01-26
    • US826016
    • 1997-03-26
    • Mark Leavy
    • Mark Leavy
    • G10L21/02G10L9/18
    • G10L21/02
    • A computer-readable medium stores sequences of instructions to be executed by a processor. These instructions cause the processor to perform the following steps to enhance 3-D localization of a speech source. A digital speech signal is received. The maximum frequency of the digital speech signal is determined. The sampling rate of the digital speech signal is increased. Next, wide-band Gaussian noise is added to the digital speech signal to create a wide-band digital speech signal with higher frequencies. Finally, the wide-band digital speech signal can be localized via an FIR (finite impulse response) filter.
    • 计算机可读介质存储要由处理器执行的指令序列。 这些指令使处理器执行以下步骤来增强语音源的3-D定位。 接收数字语音信号。 确定数字语音信号的最大频率。 数字语音信号的采样率增加。 接下来,将宽带高斯噪声添加到数字语音信号以产生具有较高频率的宽带数字语音信号。 最后,宽带数字语音信号可以通过FIR(有限脉冲响应)滤波器进行定位。