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    • 1. 发明授权
    • Racing car wheel and controls for use in a multimedia interactive environment
    • 用于多媒体交互环境的赛车车轮和控制器
    • US08366547B2
    • 2013-02-05
    • US12961341
    • 2010-12-06
    • Jonathan HaswellJieming Li
    • Jonathan HaswellJieming Li
    • A63F13/02
    • A63F13/245A63B24/0087A63F13/02A63F13/06A63F13/211A63F13/26A63F13/803A63F2300/1043A63F2300/105A63F2300/1062A63F2300/301A63F2300/302
    • A racing car steering wheel assembly provides an input/output interface for a participant in a multimedia interactive electronic game. Two primary paddles on the underside of the wheel control throttle and braking functions, respectively. Secondary paddles or buttons may be included on either the side of the wheel for optionally controlling gear selection. Integral accelerometers are included for determining wheel rotation. Steering inputs are caused either by rotation about a fixed point to which the wheel may be affixed or by rotation in free air. A wired or wireless interface to a PC or game console provides communication with game software and optional wired or wireless communication between the user and other individuals. Switches and buttons may be included to emulate controls on real race cars and for inputting game information. A panel display and/or a decorative logo plate may be included on the wheel.
    • 赛车方向盘组件为多媒体交互式电子游戏中的参与者提供输入/输出接口。 车轮下侧的两个主桨分别控制油门和制动功能。 辅助桨叶或按钮可以包括在轮的侧面上,用于可选地控制齿轮选择。 包括积分加速度计用于确定车轮旋转。 转向输入是通过围绕车轮固定的固定点旋转或通过在自由空气中旋转引起的。 PC或游戏机的有线或无线接口提供与游戏软件的通信以及用户和其他个人之间的可选的有线或无线通信。 可以包括开关和按钮来模拟真实赛车的控制和输入游戏信息。 车轮上可以包括面板显示器和/或装饰标志牌。