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    • 1. 发明专利
    • System for supporting keeping household accounts
    • 支持保养家庭帐户的系统
    • JP2011134052A
    • 2011-07-07
    • JP2009292140
    • 2009-12-24
    • Toshihiro KasaharaNorio KobayashiAkira Takeuchi憲夫 小林亮 竹内利広 笠原
    • TAKEUCHI AKIRAKOBAYASHI NORIOKASAHARA TOSHIHIRO
    • G06Q10/00G06Q30/06G06Q50/00G06Q50/10G07G1/12
    • PROBLEM TO BE SOLVED: To enable a consumer to use POS (Point Of Sale) information managed by a retail store for keeping household accounts. SOLUTION: A central management system 1 includes: a merchandise data file 4 for receiving merchandise data formed by adding customer information to POS information from a retail store, and accumulating the merchandise data; a merchandise database 6 for recording the items of merchandise as a set with household accounts data including categories and account titles; a customer database 7 storing the customer information registered in advance; and a merchandise filter 5 for referring to the merchandise database and customer database, and for classifying the data of the merchandise data file by category and account title, and for preparing the household accounts data in association with the customer data, and for sorting the household accounts data into customer-based files prepared for each customer and for accumulating the data. The customer can keep and manage household accounts by using the household accounts data for each customer accumulated in the customer-based files 8. COPYRIGHT: (C)2011,JPO&INPIT
    • 要解决的问题:使消费者能够使用由零售店管理的POS(销售点)信息来保存家庭账户。 中央管理系统1包括:商品数据文件4,用于接收通过从零售商店向POS信息添加客户信息而形成的商品数据,并累加商品数据; 商品数据库6,用于记录具有包括类别和帐户标题的户口数据的商品的商品; 存储预先登记的客户信息的客户数据库7; 以及用于参考商品数据库和客户数据库的商品过滤器5,并且用于按类别和帐户标题对商品数据文件的数据进行分类,以及与客户数据相关联地准备家庭帐户数据,并且用于对家庭进行分类 将数据记录到为每个客户准备的基于客户的文件中并用于累积数据。 客户可以通过使用基于客户的文件中累积的每个客户的家庭帐户数据来维护和管理家庭帐户。版权所有(C)2011,JPO和INPIT
    • 3. 发明专利
    • Body temperature controlling apparatus
    • 身体温度控制装置
    • JP2006167387A
    • 2006-06-29
    • JP2004382506
    • 2004-12-13
    • Blast Co LtdLuke HospitalIsao ShimozakiAkira Takeuchi勇生 下崎医療法人社団ルーク会株式会社ブラスト晃 竹内
    • SHIMOZAKI ISAOTAKEUCHI AKIRA
    • A61F7/00A01K13/00A61B5/01A61F7/08A61N5/06
    • PROBLEM TO BE SOLVED: To provide a body temperature controlling apparatus which mathematically, minutely and continuously gets hold of a heat transfer situation of an animal or the human body wherein the heat is hardly transferred to a central portion and the temperature autonomously changes, increases the deep temperature in a wide range by optimizing a heating efficiency and maintains the temperature in a certain range.
      SOLUTION: The body temperature controlling apparatus is equipped with heating means 1a-e to cover the whole of the human body lower than the neck, and several fans 2a-f at various places to ventilate the inside, and executes the heating or the temperature control of the deep part of the human body by acquiring a heating period of the resonance of the surface and the deep on the basis of an FFT analysis of the body temperature and periodically changing the heating amount by the ON-OFF operation of the heating means with the same period and the same or the opposite phase.
      COPYRIGHT: (C)2006,JPO&NCIPI
    • 要解决的问题:提供一种体温控制装置,其在数学上,微妙且连续地获得动物或人体的热传递状态,其中热几乎不传递到中心部分,并且温度自主地改变 ,通过优化加热效率并将温度保持在一定范围内,在较宽的范围内增加深度温度。 解决方案:体温控制装置配备有加热装置1a-e以覆盖比颈部低的人体整体,以及多个风扇2a-f,用于对内部进行通风,并执行加热或 通过基于体温的FFT分析获取表面和深度的共振的加热期,并通过对体温的ON-OFF动作周期性地变更加热量来进行人体深部的温度控制 加热装置具有相同的周期和相同或相反的相位。 版权所有(C)2006,JPO&NCIPI
    • 5. 发明专利
    • Automatic saving system
    • 自动保存系统
    • JP2012064083A
    • 2012-03-29
    • JP2010208918
    • 2010-09-17
    • Toshihiro KasaharaNorio KobayashiAkira Takeuchi憲夫 小林亮 竹内利広 笠原
    • TAKEUCHI AKIRAKOBAYASHI NORIOKASAHARA TOSHIHIRO
    • G06Q20/06
    • PROBLEM TO BE SOLVED: To provide an automatic saving system that enables consumers to save money spontaneously in preparation for life after retirement and to keep on saving for long time without feeling the burden of saving.SOLUTION: An automatic saving system consists of a system in which a customer and a credit card company or the like are linked to each other through a communication line such as an Internet line. In the system, the card company withdraws, from the customer's bank account, the amount of money for the payment made by the customer using the credit card adding the extra amount of money previously set by the customer through an information terminal such as a customer's personal computer. Then the company also automatically transfers the extra amount of money to another saving account of the customer.
    • 要解决的问题:提供一种自动储存系统,使消费者能够自发节省资金,为退休后的生活做好准备,并保持长时间的保存,而不会感到储蓄的负担。 解决方案:自动保存系统包括通过诸如因特网线路的通信线路将客户和信用卡公司等彼此链接的系统。 在系统中,卡片公司从客户的银行帐户中退出客户使用信用卡付款的金额,该信用卡通过信息终端(例如客户的个人)添加了客户先前设定的额外金额 电脑。 然后,公司还自动将额外的金额转入客户的另一个储蓄账户。 版权所有(C)2012,JPO&INPIT
    • 9. 发明授权
    • Game control program, game control method, and game apparatus
    • 游戏控制程序,游戏控制方法和游戏装置
    • US07967671B2
    • 2011-06-28
    • US11746777
    • 2007-05-10
    • Tsutomu KounoAkira Takeuchi
    • Tsutomu KounoAkira Takeuchi
    • A63F13/00
    • A63F13/31A63F13/10A63F13/12A63F13/34A63F13/52A63F2300/204A63F2300/405
    • A game apparatus can achieve a game in which an object is transferred from one game apparatus to another by showing it flying on a screen. When a management data acquisition unit acquires management data indicating that the object is transferred to a game apparatus itself, an object control unit displays the object on-screen and accepts a user's operation instruction from an input unit. The object control unit determines whether or not the object is to be transferred in accordance with the user's operation instruction. A destination selection unit selects the destination of the object. A management data transmission unit transmits management data to the other game apparatuses. The object control unit updates a management data storing unit.
    • 游戏装置可以通过显示在屏幕上飞行来实现将物体从一个游戏装置传送到另一个的游戏。 当管理数据获取单元获取指示对象被传送到游戏装置本身的管理数据时,对象控制单元在屏幕上显示该对象并接受来自输入单元的用户操作指令。 对象控制单元根据用户的操作指令确定对象是否被传送。 目的地选择单元选择对象的目的地。 管理数据发送单元将管理数据发送到其他游戏装置。 对象控制单元更新管理数据存储单元。
    • 10. 发明申请
    • Game Control Program, Game Device, And Method For Controlling Game
    • 游戏控制程序,游戏设备和控制游戏的方法
    • US20110039625A1
    • 2011-02-17
    • US12853383
    • 2010-08-10
    • Kenji SAKAIAkira Takeuchi
    • Kenji SAKAIAkira Takeuchi
    • G06F17/00
    • A63F13/42A63F13/577A63F13/69A63F2300/6045A63F2300/643A63F2300/6607
    • A game device comprising: a roll control unit or a slide control unit operative to allow a character to move on a game field; a jump control unit operative, upon receiving an input operation for allowing the character to jump while the first requirement is satisfied, to allow the character to jump and to change a mode of a game to a special mode where a reward is given to a player; an acceleration control unit operative, upon receiving an input operation for accelerating the character while the second requirement is satisfied, to accelerate the character and to change a mode of a game to a special mode where a reward is given to a player; a combo control unit operative, if no input operation for all owing the character to jump is received while the first requirement is satisfied and no input operation for accelerating the character is received while the second requirement is satisfied, to terminate the special mode and to give a reward to a player in the special mode.
    • 一种游戏装置,包括:滚动控制单元或滑动控制单元,用于允许角色在游戏场上移动; 跳转控制单元,当接收到满足第一要求时允许角色跳转的输入操作时,可操作,以允许角色跳转并将游戏的模式改变为给予玩家奖励的特殊模式 ; 加速控制单元,当接收到用于在满足第二要求时加速角色的输入操作时,可操作以加速角色并将游戏的模式改变为给予玩家奖励的特殊模式; 组合控制单元操作,如果在满足第一要求时不接收到所有字符跳转的输入操作,并且在满足第二要求的情况下没有接收到用于加速字符的输入操作,则终止特殊模式并给出 在特殊模式下对玩家的奖励。