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    • 71. 发明申请
    • MANAGING WAGERING GAME APPLICATIONS AND EVENTS
    • 管理游戏应用和活动
    • US20110053672A1
    • 2011-03-03
    • US12874196
    • 2010-09-01
    • Mark B. GagnerJacek A. GrabiecDamon E. GuraBudyanto HimawanJason A. Smith
    • Mark B. GagnerJacek A. GrabiecDamon E. GuraBudyanto HimawanJason A. Smith
    • A63F9/24
    • G07F17/3225G07F17/32G07F17/3232G07F17/3239
    • A wagering game system and its operations are described herein. In embodiments, the operations can include managing multiple instances of gaming applications associated with a wagering game client device and determining event data from the multiple instances of gaming applications. The operations can further include aggregating the event data into an event repository and determining that a requesting application requests some portion of the event data. The operations can further include opening a communication channel between the event data repository and the requesting application, formatting the requested portion of the event data in a format understandable to the requesting application, and communicating the requested portion of the event data to the requesting application via the communication channel. The operations can further include receiving response event data from the requesting application and presenting the response event data on a presentation device associated with the wagering game client device.
    • 本文描述了一个投注游戏系统及其操作。 在实施例中,操作可以包括管理与投注游戏客户端设备相关联的游戏应用的多个实例,并且从游戏应用的多个实例确定事件数据。 这些操作可以进一步包括将事件数据聚合到事件存储库中并且确定请求应用程序请求事件数据的一部分。 操作可以进一步包括打开事件数据存储库和请求应用之间的通信信道,以请求应用可理解的格式来格式化所请求的事件数据部分,并且将请求的事件数据部分通过 通信通道。 所述操作还可以包括从所述请求应用接收响应事件数据,并且在与所述投注游戏客户端设备相关联的呈现设备上呈现所述响应事件数据。
    • 76. 发明授权
    • Bonus games for gaming machines with strategy options
    • 带有策略选项的游戏机奖金游戏
    • US06443837B1
    • 2002-09-03
    • US09318903
    • 1999-05-26
    • Joel R. JaffeDamon E. GuraErica Frohm
    • Joel R. JaffeDamon E. GuraErica Frohm
    • A63F924
    • G07F17/3244G07F17/32G07F17/3262G07F17/3267
    • A gaming machine bonus feature involving the selection of strategy options. The player selects strategy options, one at a time, in successive game stages. Each of the strategy options is associated with a game activity having a number of possible outcomes. After selection of the strategy options, a gaming machine processor determines the outcomes associated with the designated game activity. In one embodiment, the game program defines a selection probability for the possible outcomes which may vary in the successive game stages. In accordance with another aspect of the present invention, there is provided a gaming machine and method of operating of the gaming machine to execute a game program defining a first and second strategy option. Each of the first and second strategy options are associated with a designated game activity. The method comprises a first step of selecting, under player control, one of the first and second strategy options. The processor identifies the designated game activity associated with the selected strategy option and a number of possible outcomes of the designated game activity. Then, the processor selects one of the possible outcomes and the gaming machine displays indicia of the selected outcome.
    • 游戏机奖金功能涉及战略选择的选择。 玩家在连续的游戏阶段选择战略选项,一次一个。 每个策略选项与具有多个可能结果的游戏活动相关联。 在选择策略选项之后,游戏机处理器确定与指定游戏活动相关联的结果。 在一个实施例中,游戏程序定义可能的结果的选择概率,其可能在连续的游戏阶段中变化。根据本发明的另一方面,提供了一种游戏机和游戏机的操作方法来执行 定义第一和第二策略选项的游戏程序。 第一和第二策略选项中的每一个都与指定的游戏活动相关联。 该方法包括在播放器控制下选择第一和第二策略选项之一的第一步骤。 处理器识别与所选策略选项相关联的指定游戏活动以及指定游戏活动的多个可能结果。 然后,处理器选择可能的结果之一,并且游戏机显示所选结果的标记。
    • 77. 发明授权
    • Dynamic management of wagering game availability
    • 投注游戏可用性的动态管理
    • US09508219B2
    • 2016-11-29
    • US12753618
    • 2010-04-02
    • Jesse L. GarveyDamon E. GuraJason A. SmithCraig J. Sylla
    • Jesse L. GarveyDamon E. GuraJason A. SmithCraig J. Sylla
    • A63F9/24G07F17/32
    • G07F17/3239G07F17/32G07F17/3223G07F17/3225G07F17/3227G07F17/3267G07F17/3269
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include initiating, at a wagering game server, a secondary game for presentation on a wagering game machine. The secondary game may be associated with a primary wagering game being presented on the wagering game machine. The operations can also include detecting that the secondary game becomes unavailable for play while the secondary game is being presented on the wagering game machine, and determining identification information associated with a player of the primary wagering game and the secondary game. The operations can further include generating results for the secondary game associated with the player after the secondary game is available for play, and providing an award, depending on the secondary game results, to the player using the identification information.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括在投注游戏服务器处发起用于在投注游戏机上呈现的辅助游戏。 次要游戏可能与在投注游戏机上呈现的主要投注游戏相关联。 操作还可以包括检测次要游戏在游戏机上呈现次要游戏时不可用于播放,以及确定与主要投注游戏和辅助游戏的玩家相关联的识别信息。 操作可以进一步包括在辅助游戏可用于播放之后产生与玩家相关联的辅助游戏的结果,并且根据次要游戏结果向使用识别信息的玩家提供奖励。