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    • 11. 发明授权
    • Front and back grids comprising puzzle with movable squares
    • 前后网格包含可移动广场的谜题
    • US4863172A
    • 1989-09-05
    • US152441
    • 1988-02-05
    • Donald A. RosenwinkelJohn V. ZarubaWayne A. Kuna
    • Donald A. RosenwinkelJohn V. ZarubaWayne A. Kuna
    • A63F9/00A63F9/08A63F9/24A63F13/00
    • A63F9/0857A63F9/0098A63F9/24
    • A puzzle in which alphabet letters or other graphics are displayed in movable squares forming a grid on a front side of the puzzle. On the back side of the puzzle is another grid of movable squares containing alphabet letters or other graphics. Each square is a part of each of two mutually transverse, continuous bands. One band comprises aligned front side and back side rows while the other transverse band comprises aligned front side and back side columns. The relationship of each square in the puzzle may be changed with respect to every other square. As squares are moved out of the front side grid, they wrap around, out of sight, and change the grid of squares on the back side while bringing an out of sight square into the front side grid. In one electronic version of the puzzle, movement of a square is effected by touching the front side square to be moved and then touching the position on the front side row or column to which the square is to be moved. Grids in a mechanical version have moveable pieces carried in transverse intersecting slots formed by parts mounted on posts and spaced from a core.
    • 在拼图的前侧形成网格的可移动正方形中显示字母或其他图形的难题。 在拼图的背面是另一个包含字母或其他图形的可移动方格网格。 每个正方形是两个相互横向,连续的带中的每一个的一部分。 一个带包括对准的前侧和后侧行,而另一个横带包括对准的前侧和后侧列。 拼图中每个方块的关系可能会相对于每个其他正方形而改变。 当正方形移出正面格栅时,它们会绕开,不在视线之内,并且在背面改变正方形的格子,同时将视线方向移动到前侧格栅中。 在拼图的一个电子版中,正方形的移动通过触摸要移动的前侧方块然后接触正方形移动到的前侧行或列的位置来实现。 机械版本的网格具有由在安装在柱上并与芯间隔开的部分形成的横向相交槽中承载的可移动件。
    • 12. 发明授权
    • Illusion apparatus
    • 泄露装置
    • US4068841A
    • 1978-01-17
    • US657643
    • 1976-02-12
    • Wayne A. KunaRalph J. KuleszaGordon A. Barlow
    • Wayne A. KunaRalph J. KuleszaGordon A. Barlow
    • A63J21/00A63J5/00
    • A63J21/00
    • An illusion performing apparatus including a performing stage having a base, an upright rectangular open support frame, and a plurality of removable support walls for interchangeably mounting in the opening of the frame. Each of the support walls includes a plurality of illusion devices. A first support wall provides illusion devices for performing the illusion of making a figure disappear, performing the illusion of making a figure turn into a skeleton, and a mindreading magic act including a plurality of cards having identifiable indicia on each of the cards. A second support wall includes an illusion device for performing an illusion of separating a figure toy into a plurality of parts, causing a container filled with a fluent material to appear, and causing a substantially large figure toy such as an animal to disappear. A third support wall includes illusion devices for performing the illusion of passing knives through a figure toy, performing the illusion of causing a figure toy to change characteristics, for example from a woman to a man, and performing the illusion of sawing a body in two and then recombining the body of the figure toy. A magic wand and handkerchief or scarf secured thereto is provided for use by the performer in concealing the operation of the various illusion devices mounted on the support walls. Several of the above described illusion devices have manually manipulatable portions extending behind the support wall which may be actuated by the user while being concealed from the observer or audience.
    • 13. 发明授权
    • Toy play kit
    • 玩具玩具
    • US4030235A
    • 1977-06-21
    • US658701
    • 1976-02-17
    • Rouben T. TerzianPalmer J. SchoenfieldKathy A. DunnWayne A. Kuna
    • Rouben T. TerzianPalmer J. SchoenfieldKathy A. DunnWayne A. Kuna
    • A63H33/30A63H3/52A63H33/42A63H3/00
    • A63H3/52
    • A comprehensive play set is provided for use by children in playing animal hospital games. The set includes a case formed of a pair of hingedly connected mating casing portions which can be opened by the child for access to objects or items mounted or stored therein. A hanger device for receiving various toy medical instruments and a toy medicine cabinet for containing such instruments are secured to casing walls inside the casing. A bunk bed is removably hanging having a lip received by an upturned or hook-like flange secured to the inner surface of a wall of one casing half. An assortment of other toy medical items is contained in the case including an operating or examination table, as well as a plurality of figurines to be used by the child as patients.
    • 为儿童玩动物医院游戏提供了一个全面的游戏集。 该组件包括由一对铰接连接的配合壳体部分形成的壳体,该壳体部分可由儿童打开以接近安装或存储在其中的物体或物品。 用于接收各种玩具医疗器械的衣架装置和用于容纳这种器具的玩具药盒被固定在壳体内的壳体壁上。 双层床可拆卸地悬挂,具有由固定到一个壳体半部的壁的内表面上的上翘或钩状凸缘接收的唇部。 包括操作或检查表在内的各种其他玩具医疗用品,以及儿童作为患者使用的多个小雕像。
    • 14. 发明授权
    • Strategy attack game
    • 战略攻击游戏
    • US5401031A
    • 1995-03-28
    • US195116
    • 1994-02-14
    • Wayne A. KunaRalph J. Kulesza
    • Wayne A. KunaRalph J. Kulesza
    • A63F3/00A63F3/02
    • A63F3/00075A63F2003/00419A63F2003/00719A63F2003/0075A63F2003/00886A63F3/00574
    • A strategy attack game including two consoles separated by an opaque shield and each having two 10.times.10 hole screens. Each console is also provided with one or two smaller, 7.times.7 screens that are movable with respect to the 10.times.10 screens. Players are provided with a fighter plane target token, an attack token and a number of tracer tokens. Each player attacks in turn using a movable screen to find the exact coordinates of the opponent's target token. In an attack, a movable smaller screen is positioned by its centermost hole on each side of the console at an attacker selected coordinate. Should that centermost location coincide with the target token, a direct hit is scored and the game is won. The movable screen has concentric bands of holes in defined outer, inner and innermost zones. If the target token is within any of the three zones, the attacked player must advise the attacking player of the target token's location and then move the target. Movement of the target token is limited by the zone in which the target token is found. Previous positions of the target token are marked by the tracer tokens and the attacked player is not permitted to again occupy a previous position. If the target token is not within any of the zones of the movable screen, the attacked player need not identify its location and it may be moved to any new, previously unoccupied position.
    • 一种策略攻击游戏,包括由不透明屏蔽分隔开的两个控制台,每个具有两个10x10孔屏幕。 每个控制台还配有一个或两个较小的7x7屏幕,可以相对于10x10屏幕移动。 玩家提供了一个战斗机目标令牌,攻击令牌和许多示踪器令牌。 每个玩家依次使用可移动屏幕来攻击对手的目标标记的确切坐标。 在攻击中,可移动的较小的屏幕位于控制台每侧的最中心的位置,以攻击者选择的坐标。 如果最中心的位置与目标标记一致,则直接命中得分,并且游戏获胜。 可移动屏幕在限定的外部,内部和最内部区域中具有同心的孔洞带。 如果目标标记位于三个区域中的任何一个区域内,则被攻击的玩家必须向攻击玩家提供目标令牌的位置,然后移动目标。 目标令牌的移动受到找到目标令牌的区域的限制。 目标令牌的先前位置由示踪者令牌标记,受攻击的玩家不得再次占据先前的位置。 如果目标令牌不在可移动屏幕的任何区域内,则被攻击的玩家不需要识别其位置,并且可能移动到任何新的先前未占用的位置。
    • 17. 发明授权
    • Toy service accessory for self-propelled vehicle
    • 自行车用玩具服务配件
    • US4582500A
    • 1986-04-15
    • US578052
    • 1984-02-09
    • Steven P. HansonWayne A. Kuna
    • Steven P. HansonWayne A. Kuna
    • A63H17/44
    • A63H17/44
    • A play service center for toy self-propelled reversible drive vehicles that includes a lift ramp powered by the vehicle. Rollers carried by the lift ramp transfer power from the driven vehicle wheels through a pinion gear that engages a stationary curved rack gear to raise and lower the lift and vehicle. At the top of the curved rack gear a number of teeth are omitted and a stop is provided to retain the lift in the raised position. In order to lower the lift, the vehicle drive is reversed. Levered pads provide additional traction for driving the vehicle off the rollers and lift ramp. A power take-off drives service equipment such as a power meter as well as a rotating buffer or drill. The meter includes a biased dial pointer that provides an indication of the power transmitted by the vehicle wheels through the driven rollers.
    • 玩具自行式可逆驱动车辆的游戏服务中心,包括由车辆提供动力的升降梯。 由提升斜坡承载的滚轮通过小齿轮从被驱动的车轮传递动力,该小齿轮接合固定的弯曲齿条以升高和降低升降机和车辆。 在弯曲的齿条的顶部,省略了多个齿,并且设置有将升降机保持在升高位置的止动件。 为了降低升降机,车辆驱动器相反。 杠杆垫提供额外的牵引力,用于将车辆从滚子和提升斜坡驱动。 动力输出驱动诸如功率计的服务设备以及旋转缓冲器或钻头。 仪表包括偏置的拨盘指针,其提供由车轮通过从动辊传递的动力的指示。
    • 18. 发明授权
    • Board game
    • 棋盘游戏
    • US4563011A
    • 1986-01-07
    • US563095
    • 1983-12-19
    • Michael J. FerrisWayne A. Kuna
    • Michael J. FerrisWayne A. Kuna
    • A63F3/00
    • A63F3/00145
    • A board game with a board is divided into a grid work of road and off-road rough terrain spaces. Each player is provided with a colored paired "BIG FOOT" truck and a crushable car. The object of the game is to land on opponents' crushable cars with the truck. A shift lever on the truck indicates whether it is in "Two-Wheel Drive" for road moves, or "Four-Wheel Drive" for rough terrain or landing on an opponent's crushable car. Each turn may include any combination of truck and/or crushable car moves plus shifting of the truck between "Two-Wheel" and "Four-Wheel". The number of moves to be made by a player is determined by rolling dice.
    • 棋盘游戏分为道路和越野崎岖地形空间的格栅工作。 每个玩家都配有一个彩色配对的“BIG FOOT”卡车和一辆迷人的汽车。 游戏的对象是用卡车登陆对手的可压倒车。 卡车上的变速杆表示是否处于“双轮驱动”道路移动,或“四轮驱动”是用于崎岖地形或着陆于对手的可压倒车。 每转可能包括卡车和/或可压缩车辆移动的任何组合,以及“两轮”和“四轮”之间的卡车移动。 由玩家进行的动作数量由掷骰子决定。