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    • 11. 发明申请
    • RADIATION DETECTING DEVICE AND METHOD OF OPERATING
    • 辐射检测装置及其操作方法
    • US20130001428A1
    • 2013-01-03
    • US13613448
    • 2012-09-13
    • Michael McCarthy
    • Michael McCarthy
    • G01T1/24H01L29/792
    • H01L29/792
    • A method of operating a radiation-detecting device includes charging a first charge storage region of a charge storage structure to place a first charge value at the first charge storage region, and charging a second charge storage region of the charge storage structure to place a second charge value at the second charge storage region. The method further includes conducting a first read operation to determine a change in the first charge value at the first charge storage region at a first time after charging the first charge storage region, and determining a first radiation flux value for an environment containing the charge storage structure based on the change in the first charge value at the first time.
    • 一种操作放射线检测装置的方法包括:对第一电荷存储结构的第一电荷存储区域进行充电,以将第一电荷值置于第一电荷存储区域,并对电荷存储结构的第二电荷存储区域进行充电, 第二电荷存储区域的电荷值。 该方法还包括进行第一读取操作以在充电第一电荷存储区域之后的第一时间确定第一电荷存储区域处的第一电荷值的变化,以及确定包含电荷存储器的环境的第一辐射通量值 基于第一次充电值的变化的结构。
    • 12. 发明授权
    • Radiation detecting device and method of operating
    • 辐射检测装置及其操作方法
    • US08299439B2
    • 2012-10-30
    • US12468615
    • 2009-05-19
    • Michael McCarthy
    • Michael McCarthy
    • G01T1/24
    • H01L29/792
    • A method of operating a radiation-detecting device includes charging a first charge storage region of a charge storage structure to place a first charge value at the first charge storage region, and charging a second charge storage region of the charge storage structure to place a second charge value at the second charge storage region. The method further includes conducting a first read operation to determine a change in the first charge value at the first charge storage region at a first time after charging the first charge storage region, and determining a first radiation flux value for an environment containing the charge storage structure based on the change in the first charge value at the first time.
    • 一种操作放射线检测装置的方法包括:对第一电荷存储结构的第一电荷存储区域进行充电,以将第一电荷值置于第一电荷存储区域,并对电荷存储结构的第二电荷存储区域进行充电, 第二电荷存储区域的电荷值。 该方法还包括进行第一读取操作以在充电第一电荷存储区域之后的第一时间确定第一电荷存储区域处的第一电荷值的变化,以及确定包含电荷存储器的环境的第一辐射通量值 基于第一次充电值的变化的结构。
    • 16. 发明申请
    • Systems and methods for character development in online gaming
    • 在线游戏角色发展的系统和方法
    • US20080039169A1
    • 2008-02-14
    • US11499011
    • 2006-08-04
    • Timothy Randolph HarrisMichael McCarthyDavid Vincent Shuck
    • Timothy Randolph HarrisMichael McCarthyDavid Vincent Shuck
    • A63F9/24
    • G07F17/32
    • Certain embodiments provide a method for selecting an allocation of character attributes in a gaming system including selecting a set of characters, aggregating outcome data, aggregating allocation data, determining a correlation between outcome data and allocation data, and selecting an allocation based at least in part on the determined correlation. The set of characters includes at least one character and each character includes a set of attributes. Each attribute has an associated attribute value adapted to be adjusted. Each character is associated with an outcome record based at least in part on a competition. Outcome data is based at least in part on outcome records. Allocation data is based at least in part on each set of attributes and attribute values associated with each attribute in each set of attributes. The correlation is based at least in part on which attributes and attribute values correspond to which outcomes.
    • 某些实施例提供一种用于选择游戏系统中的角色属性分配的方法,包括选择一组角色,聚合结果数据,聚合分配数据,确定结果数据与分配数据之间的相关性,以及至少部分地选择分配 对确定的相关性。 该组字符包括至少一个字符,每个字符包括一组属性。 每个属性都有一个适合调整的关联属性值。 每个角色至少部分地基于比赛与结果记录相关联。 结果数据至少部分基于结果记录。 分配数据至少部分地基于与每个属性集合中的每个属性相关联的每组属性和属性值。 相关性至少部分地基于哪些属性和属性值对应于哪些结果。
    • 17. 发明申请
    • Method and apparatus for cooling a superconducting cable
    • 用于冷却超导电缆的方法和装置
    • US20060283620A1
    • 2006-12-21
    • US11154344
    • 2005-06-16
    • James MaguireMichael McCarthy
    • James MaguireMichael McCarthy
    • H01B12/00
    • H01B12/16Y02E40/647
    • A superconducting cable assembly includes a first annular passage disposed concentrically around the superconducting cable and having first and second ends and an inlet, a second annular passage disposed concentrically around the first passage and having first and second ends, wherein at least one of the first and second ends of the second passage is in communication with at least one of the first and second ends of the first passage, the second passage further having an outlet. A coolant provided by a cryogenic refrigeration system is directed through the inlet, passes through the first passage in a first direction, passes through the second passage in a second direction opposite to the first direction and exits the assembly through the outlet. With this arrangement, the superconducting cable is cooled to the critical temperature by coolant flowing through the first passage and the coolant flowing through the second passage intercepts ambient heat so as to act as a heat shield for the first passage.
    • 超导电缆组件包括围绕超导电缆同心设置并具有第一和第二端和入口的第一环形通道,第二环形通道同心地设置在第一通道周围并具有第一和第二端,其中第一和第二端中的至少一个 第二通道的第二端与第一通道的第一和第二端中的至少一个连通,第二通道还具有出口。 由低温制冷系统提供的冷却剂被引导通过入口,沿着第一方向穿过第一通道,在与第一方向相反的第二方向上穿过第二通道,并通过出口离开组件。 通过这种布置,超导电缆通过冷却剂流过第一通道而被冷却到临界温度,并且流过第二通道的冷却剂阻挡周围的热量,以便作为第一通道的隔热罩。
    • 18. 发明授权
    • Apparatus and method for analyzing a golf swing
    • 用于分析高尔夫挥杆的装置和方法
    • US07128657B1
    • 2006-10-31
    • US10933811
    • 2004-09-03
    • Robert McCarthyMichael McCarthy
    • Robert McCarthyMichael McCarthy
    • A63B69/36
    • A63B69/3614A63B24/0003A63B69/3685A63B2220/806A63B2220/807
    • There is provided an improved putting training apparatus and method wherein a golfer may observe, analyze, and record their putting swing. A putter supports two detachable, vertically aligned lasers, each adapted to selectively cast a beam towards a target disposed substantially perpendicular to the face of the putter. A first laser is momentarily illuminated when the putter head address the golf ball. The second laser is illuminated continuously both during the preparation for and during the putt. The second laser records on the target a complete transition of the club head during the time it is illuminated. A camera connected to a computer records the first and second laser traces on the target and provides feedback to the golfer regarding his putting swing. Putter head velocity is thereby easily determined. The lowest point in the arc may be readily compared to the actual point of impact with the ball.
    • 提供了一种改进的投球训练装置和方法,其中高尔夫球手可以观察,分析和记录其摆动。 推杆支撑两个可拆卸的垂直对准的激光器,每个激光器适于选择性地将射束投射到基本上垂直于推杆的表面设置的靶。 当推杆头位于高尔夫球时,第一个激光瞬间被照亮。 在准备期间和推杆期间,第二激光器都连续照亮。 第二个激光在对象的照明时刻记录球杆头的完整过渡。 连接到计算机的相机记录目标上的第一和第二激光迹线,并向高尔夫球手提供关于其摆动的反馈。 因此,可以容易地确定推杆头部速度。 电弧中的最低点可以容易地与球的实际撞击点进行比较。
    • 19. 发明授权
    • Apparatus for indicating operational status of semiconductor fabrication equipment
    • 用于指示半导体制造设备的操作状态的装置
    • US06429783B1
    • 2002-08-06
    • US09362637
    • 1999-07-26
    • Jose Carlos ReyesMichael McCarthyJoanna RamirezAlfredo Garcia, Jr.Kelvinoge MorrissetteDonald K. Friede
    • Jose Carlos ReyesMichael McCarthyJoanna RamirezAlfredo Garcia, Jr.Kelvinoge MorrissetteDonald K. Friede
    • G08B500
    • G08B5/36
    • An apparatus and method for indicating the operational status of equipment (“tools”) used in semiconductor fabrication is provided. In one embodiment, the operational status of a tool is indicated by a mechanical sign attached to the tool. The sign contains indications of multiple operational statuses of the tool. The current operational status is indicated by covering the other possible operational statuses. The sign is constructed of materials that are compatible with the semiconductor fabrication environment. In a second embodiment, the operational status of a tool is indicated by illuminating a light. Lights for indicating possible operational statuses of the tool are attached to the tool. The lights may by illuminated by depressing a switch. Alternatively, the illumination of the lights may be controlled by a computer that also controls the operation of the tool. The computer may also cause an indication of the tool's operational status to be indicated on a monitor attached to the tool. An indication of a scheduled change in the tool's operational status may be indicated by flashing an appropriate light on and off at some predetermined time before the change occurs.
    • 提供了一种用于指示在半导体制造中使用的设备(“工具”)的操作状态的装置和方法。 在一个实施例中,工具的操作状态由附接到工具的机械标记表示。 该符号包含该工具的多种操作状态的指示。 当前的运行状态通过覆盖其他可能的运行状态来指示。 符号由与半导体制造环境兼容的材料构成。 在第二实施例中,通过照亮光来指示工具的操作状态。 用于指示工具可能的操作状态的指示灯附在工具上。 可以通过按下开关来点亮灯。 或者,灯的照明可以由也控制工具的操作的计算机来控制。 计算机还可能会在连接到工具的显示器上指示工具的操作状态。 可以通过在变化发生之前的某个预定时间闪烁适当的光来指示工具的操作状态的预定更改的指示。
    • 20. 发明授权
    • Gaming platform providing a game action sweep mechanic
    • 游戏平台提供游戏动作扫描技工
    • US08795080B1
    • 2014-08-05
    • US13434905
    • 2012-03-30
    • Gregory OmiMichael McCarthyTravis Gorkin
    • Gregory OmiMichael McCarthyTravis Gorkin
    • A63F13/40
    • A63F13/00A63F13/06A63F13/426A63F13/533A63F13/822A63F2300/6045G06F3/011G06F3/0481G06F3/04815
    • A system, computer-readable storage medium storing at least one program, and a computer-implemented method for providing a game action sweep mechanic are presented. A virtual game environment that includes a first virtual object and a second virtual object may be generated for a user. User interactions involving a game pointer and a selection input are then monitored. In response to detecting the selection input being activated while the game pointer is located proximate to the first virtual object, a game action is then performed on the first virtual object. A game action sweep mode is then activated. While the game action sweep mode is active, the game action is then performed on the second virtual game object in response to detecting the game pointer is located proximate to the second virtual object.
    • 提供了一种存储至少一个程序的系统,计算机可读存储介质以及用于提供游戏动作扫描机制的计算机实现的方法。 可以为用户生成包括第一虚拟对象和第二虚拟对象的虚拟游戏环境。 然后监视涉及游戏指针和选择输入的用户交互。 响应于在游戏指针位于第一虚拟对象附近的情况下检测到选择输入被激活,然后对第一虚拟对象执行游戏动作。 然后激活游戏动作扫描模式。 当游戏动作扫描模式是活动时,响应于检测到游戏指针位于第二虚拟对象附近,然后对第二虚拟游戏对象执行游戏动作。