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    • 11. 发明授权
    • Front and back grids comprising puzzle with movable squares
    • 前后网格包含可移动广场的谜题
    • US4863172A
    • 1989-09-05
    • US152441
    • 1988-02-05
    • Donald A. RosenwinkelJohn V. ZarubaWayne A. Kuna
    • Donald A. RosenwinkelJohn V. ZarubaWayne A. Kuna
    • A63F9/00A63F9/08A63F9/24A63F13/00
    • A63F9/0857A63F9/0098A63F9/24
    • A puzzle in which alphabet letters or other graphics are displayed in movable squares forming a grid on a front side of the puzzle. On the back side of the puzzle is another grid of movable squares containing alphabet letters or other graphics. Each square is a part of each of two mutually transverse, continuous bands. One band comprises aligned front side and back side rows while the other transverse band comprises aligned front side and back side columns. The relationship of each square in the puzzle may be changed with respect to every other square. As squares are moved out of the front side grid, they wrap around, out of sight, and change the grid of squares on the back side while bringing an out of sight square into the front side grid. In one electronic version of the puzzle, movement of a square is effected by touching the front side square to be moved and then touching the position on the front side row or column to which the square is to be moved. Grids in a mechanical version have moveable pieces carried in transverse intersecting slots formed by parts mounted on posts and spaced from a core.
    • 在拼图的前侧形成网格的可移动正方形中显示字母或其他图形的难题。 在拼图的背面是另一个包含字母或其他图形的可移动方格网格。 每个正方形是两个相互横向,连续的带中的每一个的一部分。 一个带包括对准的前侧和后侧行,而另一个横带包括对准的前侧和后侧列。 拼图中每个方块的关系可能会相对于每个其他正方形而改变。 当正方形移出正面格栅时,它们会绕开,不在视线之内,并且在背面改变正方形的格子,同时将视线方向移动到前侧格栅中。 在拼图的一个电子版中,正方形的移动通过触摸要移动的前侧方块然后接触正方形移动到的前侧行或列的位置来实现。 机械版本的网格具有由在安装在柱上并与芯间隔开的部分形成的横向相交槽中承载的可移动件。
    • 12. 发明授权
    • Token moving game with spinning disrupter
    • TOKEN移动游戏与旋转破坏
    • US5129655A
    • 1992-07-14
    • US652867
    • 1991-02-08
    • Michael R. GillespieDonald A. RosenwinkelJohn V. ZarubaDouglas HarrisonThomas N. Fenton
    • Michael R. GillespieDonald A. RosenwinkelJohn V. ZarubaDouglas HarrisonThomas N. Fenton
    • A63F3/00A63F9/16
    • A63F7/3622A63F3/00A63F2003/00394A63F9/16
    • A path game including a generally serpentine path rising from a start to a higher finish. Removably seated adjacent the finish is a top together with a winding and release mechanism for the top. Card play provides for forward and backward movement of tokens, exchange of tokens with opposing players and release of the spinning top. When the mechanism is removed, the top may be readily mounted on the winding and release mechanism for winding. The wound top, together with the winding and release mechanism is then reseated for release upon play of a particular type of card. Upwardly projecting ridges between segment of the path generally provide a guide for downward movement of the released spinning top along the path. Gaps in the ridges provide for movement of the top from one segment of the path to a nonconsecutive segment while skipping intervening consecutive segment and also permit the top to leave the path entirely.
    • 一个路径游戏,包括从开始到更高完成的一般蛇形路径。 顶部附近可移动地安置在顶部,并具有用于顶部的卷绕和释放机构。 卡片游戏提供令牌的向前和向后移动,与对手交换令牌和释放旋转顶。 当去除机构时,顶部可以容易地安装在卷绕和释放机构上以进行卷绕。 然后,缠绕的顶部以及卷绕和释放机构在播放特定类型的卡片时被释放。 在路径的段之间的向上突出的脊通常提供用于沿着路径向下移动释放的旋转顶部的引导件。 脊部的间隙提供顶部从路段的一个部分移动到非连续部分,同时跳过中间连续的部分,并且还允许顶部完全离开路径。
    • 13. 发明授权
    • Toy vehicle wheel and axle assembly
    • 玩具车轮和车轴总成
    • US5102367A
    • 1992-04-07
    • US653025
    • 1991-02-08
    • Sean T. MullaneyHoward J. MorrisonDonald A. RosenwinkelJohn V. Zaruba
    • Sean T. MullaneyHoward J. MorrisonDonald A. RosenwinkelJohn V. Zaruba
    • A63H17/26A63H17/267
    • A63H17/262
    • Toy vehicle wheels are each mounted on an axle having a gear with each of the wheels having a pair of diametrically opposed arcuate segments. Each of the arcuate segments includes an inwardly extending member with each member including a rack that is kept in engagement with an opposed toothed side of the gear. A coiled spring biases the two opposed arcuate segments toward each other. With a motor driving the axle in one direction, the wheel is initially rotated with the opposed arcuate segments in a first position proximate each other until the wheel encounters an impediment that stalls rotation of the wheel so that continued rotation of the axle in one direction drives the segments away from each other. For enhancing the visual effect of the arcuate segments being moved away from each other, edges of the arcuate segments are provided with projecting parts that are obscured when the arcuate segments are in the first position proximate each other.
    • 玩具车轮分别安装在具有齿轮的车轴上,每个车轮具有一对直径相对的弧形段。 每个弧形段包括向内延伸的构件,每个构件包括与齿轮的相对的齿形侧面保持接合的齿条。 螺旋弹簧将两个相对的弧形部分朝向彼此偏置。 当电动机在一个方向上驱动轴时,轮子最初以相对的弧形段在第一位置彼此相邻地旋转直到车轮遇到妨碍车轮旋转的障碍物,使得轴在一个方向上的持续旋转驱动 分段彼此远离。 为了增强弧形段彼此远离的视觉效果,弧形段的边缘设有突出部分,当弓形段处于彼此靠近的第一位置时,凸起部分被遮蔽。
    • 16. 发明授权
    • Loop feature for propelled toy vehicles
    • 推进式玩具车的回路特征
    • US5299969A
    • 1994-04-05
    • US10642
    • 1993-01-28
    • John V. Zaruba
    • John V. Zaruba
    • A63H18/02A63H18/14
    • A63H18/028
    • A loop feature for propelled toy vehicles includes a generally vertically oriented single loop having a movable ingress portion and a movable egress portion. A propelled toy vehicle enters the loop upon engaging one surface of the ingress portion. Player-operable controls effect movement of the egress portion to permit the propelled toy vehicle to exit the loop. Both movable portions have a free end and a connected end. The connected end of each movable portion is hingedly connected to each end of a fixed arcuate portion. Within the loop there is provision for propelling the toy vehicle as it continues to go around the loop.
    • 用于推进的玩具车的回路特征包括具有可移动入口部分和可移动出口部分的大致垂直定向的单回路。 驱动的玩具车辆在进入入口部分的一个表面时进入环路。 玩家可操作的控制器实现出口部分的运动,以允许推进的玩具车辆离开环路。 两个可移动部分都具有自由端和连接端。 每个可移动部分的连接端铰接地连接到固定弓形部分的每个端部。 在循环中,有一些措施可以推动玩具车继续循环。
    • 17. 发明授权
    • Hanging doll house structure
    • 挂娃娃房结构
    • US4435915A
    • 1984-03-13
    • US340939
    • 1982-01-20
    • John V. ZarubaRouben T. Terzian
    • John V. ZarubaRouben T. Terzian
    • A63H3/52A63H33/00
    • A63H3/52
    • A collapsible doll house for displaying and storing toy dolls includes a housing defined by a top wall, a front wall and first and second side walls. At least one floor member is secured to the housing and a plurality of openings are defined in the top and front walls within which may be positioned toy dolls. One or more elastic or vinyl members are secured to the first and second side walls for retaining additional toy dolls. The housing further includes at least one member allowing the housing to be mounted on a wall or similar structure. Indicia is included on the outside of the housing to depict a predetermined theme.
    • 用于显示和存储玩具娃娃的可折叠玩偶屋包括由顶壁,前壁和第一和第二侧壁限定的壳体。 至少一个地板构件被固定到壳体上,并且在顶壁和前壁中限定多个开口,在其中可以定位玩具娃娃。 一个或多个弹性或乙烯基构件被固定到第一和第二侧壁上以保持额外的玩具娃娃。 壳体还包括允许壳体安装在墙壁或类似结构上的至少一个构件。 住房外面包括标示,以描绘预定的主题。