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    • 2. 发明申请
    • RHYTHMIC SYNCHRONIZATION OF CROSS FADING FOR MUSICAL AUDIO SECTION REPLACEMENT FOR MULTIMEDIA PLAYBACK
    • 用于多媒体播放的音乐音频部分替换的交叉渐变的RHYTHMIC同步
    • WO2016207625A3
    • 2017-02-02
    • PCT/GB2016051862
    • 2016-06-22
    • TIME MACHINE CAPITAL LTD
    • LYSKE JOSEPH MICHAEL WILLIAM
    • G11B27/038G10H1/00G10H1/40G11B27/036
    • G10H1/0025A63B69/00A63B71/0686G06F17/30528G06F17/30778G10H1/057G10H1/361G10H1/40G10H1/46G10H7/008G10H2210/051G10H2210/061G10H2210/076G10H2210/091G10H2210/105G10H2210/125G10H2210/131G10H2210/371G10H2210/375G10H2210/391G10H2220/126G10H2230/015G10H2240/085G10H2240/121G10H2240/131G10H2240/325G10H2250/035G11B20/10527G11B27/005G11B27/036G11B27/038G11B27/105G11B27/28G11B2020/1062H04H60/06H04H60/33H04H60/65H04N21/8456
    • Music context system, audio track structure and method of real-time synchronization of musical content fig. 2 reprsents a system (30) that permits identified musical phrases or themes to be synchronized and linked into changing real-world events (12). The achieved synchronization includes a seamless musical transition - achieved using a timing offset, such as relative advancement of a significant musical "onset", that is inserted to align with a pre-existing, alligned, identified beat, music signature or timebase - between potentially disparate pre-identified audio sections (e.g. musical phrases) having different emotive themes defined by their respective time signatures, intensities, keys, musical rhythms and/or musical phrasing. Synchronisation of cross-fading or cutting or splicing audio sections with beat for rhythmic coherence. The earliest onset is faded first. The system operates to augment an overall sensory experience of a user in the real world by dynamically changing, re-ordering or repeating and then playing audio themes within the context of what is occurring in the surrounding physical environment, e.g. during different phases of a cardio workout in a step class the music rate and intensity increase during sprint periods and decrease during recovery periods. Based on a pre-inserted key, the accompanying music is re-ordered from an original track and selected automatically - optionally in real-time - to accompany detected or identified changing physical events, such as a heart-rate sensed and reported during a cardio-workout session. The system therefore produces and supplies for use, such as immediate play or broadcast, a composite media file (54) that correlates instantaneous or changing real-word events with customized and user-selectable audio components designed to augment an overall sensory experience.
    • 音乐上下文系统,音轨结构和音乐内容的实时同步方法。 2个系统(30),允许识别的音乐短语或主题被同步并链接到变化的​​现实世界事件(12)。 所实现的同步包括无缝的音乐转换 - 使用定时偏移(例如相当高级的音乐“开始”)进行的音乐转换,其被插入以与可能的潜在的先前存在的,排列的识别的节拍,音乐签名或时基 具有由它们各自的时间签名,强度,键,音乐节奏和/或音乐短语所定义的不同情感主题的不同的预先识别的音频部分(例如,音乐短语)。 跨褪色或剪切或拼接音频部分与节拍同步,以节奏一致。 最早的病情首先褪色。 该系统通过动态地改变,重新排序或重复然后在周围物理环境中发生的内容中播放音频主题来增强现实世界中的用户的整体感觉体验。 在一个阶级阶段的有氧锻炼的不同阶段,音乐速度和强度在冲刺期间增加,在恢复期间减少。 根据预插入的键,伴随的音乐从原始轨道重新排序并且可选地实时地选择 - 伴随检测到或识别的变化的物理事件,例如在心脏期间感测和报告的心率 - 工作会话。 因此,该系统产生和供应使用,例如即时播放或广播,将瞬时或改变的实际字事件与被设计用于增强整体感觉体验的定制和用户可选音频组件相关联的复合媒体文件(54)。
    • 3. 发明申请
    • MUSIC CONTEXT SYSTEM, AUDIO TRACK STRUCTURE AND METHOD OF REAL-TIME SYNCHRONIZATION OF MUSICAL CONTENT
    • 音乐语境系统,音乐跟踪结构及音乐内容实时同步方法
    • WO2016207625A2
    • 2016-12-29
    • PCT/GB2016/051862
    • 2016-06-22
    • TIME MACHINE CAPITAL LIMITED
    • LYSKE, Joseph Michael William
    • G11B27/038G10H1/40G11B27/036G10H1/00
    • G10H1/0025A63B69/00A63B71/0686G06F17/30528G06F17/30778G10H1/057G10H1/361G10H1/40G10H1/46G10H7/008G10H2210/051G10H2210/061G10H2210/076G10H2210/091G10H2210/105G10H2210/125G10H2210/131G10H2210/371G10H2210/375G10H2210/391G10H2220/126G10H2230/015G10H2240/085G10H2240/121G10H2240/131G10H2240/325G10H2250/035G11B20/10527G11B27/005G11B27/036G11B27/038G11B27/105G11B27/28G11B2020/1062H04H60/06H04H60/33H04H60/65H04N21/8456
    • FIG. 2 is a system (30) that permits identified musical phrases or themes (T 1 -T 4 ) to be synchronized and linked into changing real-world events (12). The achieved synchronization includes a seamless musical transition - achieved using a timing offset, such as relative advancement of an significant musical "onset", that is inserted to align with a pre-existing but identified music signature, beat or timebase - between potentially disparate pre-identified musical phrases having different emotive themes defined by their respective time signatures, intensities, keys, musical rhythms and/or musical phrasing. The system operates to augment an overall sensory experience of a user in the real world by dynamically changing, re-ordering or repeating and then playing audio themes within the context of what is occurring in the surrounding physical environment, e.g. during different phases of a cardio workout in a step class the music rate and intensity increase during sprint periods and decrease during recovery periods. Based on a pre-inserted key, the accompanying music is re-ordered from an original track and selected automatically - optionally in real-time - to accompany detected or identified changing physical events, such as a heart-rate sensed and reported during a cardio-workout session. The system therefore produces and supplies for use, such as immediate play or broadcast, a composite media file (54) that correlates instantaneous or changing real- word events with customized and user-selectable audio components designed to augment an overall sensory experience.
    • 图。 2是允许识别的音乐短语或主题(T1-T4)被同步并链接到变化的​​现实世界事件(12)的系统(30)。 所实现的同步包括无缝的音乐转换 - 使用定时偏移(例如相当进步的重要音乐“开始”)来实现,其被插入以与先前存在的但被识别的音乐签名,节拍或时基对准 - 可能不同的预 具有由它们各自的时间签名,强度,键,音乐节奏和/或音乐短语所定义的不同情感主题的身份识别的音乐短语。 该系统通过动态地改变,重新排序或重复然后在周围的物理环境中发生的内容中播放音频主题来增强现实世界中用户的整体感觉体验。 在有阶级训练的不同阶段阶段,音乐速度和强度在冲刺期间增加,在恢复期间减少。 基于预先插入的键,伴随的音乐从原始轨道被重新排序,并且可选地实时地选择 - 伴随检测到的或识别的变化的物理事件,例如心脏感测和报告的心率 - 工作会话。 因此,该系统产生和供应使用,诸如即时播放或广播,复合媒体文件(54),其将瞬时或变化的实际字事件与被设计为增强整体感觉体验的定制和用户可选择的音频组件相关联。
    • 4. 发明申请
    • MUSIC GENERATOR
    • 音乐发电机
    • WO2014028891A1
    • 2014-02-20
    • PCT/US2013/055445
    • 2013-08-16
    • BE LABS, LLC
    • BALASSANIAN, Edward
    • G10H5/00G10H7/00G10H1/08
    • G06F3/165G06F17/30743G06F17/30755G06F17/30778G10H1/0025G10H7/008G10H2240/085G10H2240/131
    • Techniques are disclosed relating to generating music content. In one embodiment, a method includes determining one or more musical attributes based on external data and generating music content based on the one or more musical attributes. Generating the music content may include selecting from stored sound loops or tracks and/or generating new tracks based on the musical attributes. Selected or generated sound loops or tracks may be layered to generate the music content. Musical attributes may be determined in some embodiments based on user input (e.g., indicating a desired energy level), environment information, and/or user behavior information. Artists may upload tracks, in some embodiments, and be compensated based on usage of their tracks in generating music content. In some embodiments, a method includes generating sound and/or light control information based on the musical attributes.
    • 公开了关于产生音乐内容的技术。 在一个实施例中,一种方法包括基于外部数据确定一个或多个音乐属性,并且基于一个或多个音乐属性生成音乐内容。 生成音乐内容可以包括从存储的声音循环或轨道中选择和/或基于音乐属性生成新的轨道。 选择或生成的声音循环或轨道可以被分层以产生音乐内容。 可以在一些实施例中基于用户输入(例如,指示期望的能量级别),环境信息和/或用户行为信息来确定音乐属性。 在一些实施例中,艺术家可以上传曲目,并且可以根据其轨道在生成音乐内容中的使用进行补偿。 在一些实施例中,一种方法包括基于音乐属性生成声音和/或光控制信息。
    • 6. 发明申请
    • 複数セットの波形データを切り替えて波形再生を行う技術
    • 通过切换WAVEFORM数据集的多项式来生成波形的技术
    • WO2015053278A1
    • 2015-04-16
    • PCT/JP2014/076844
    • 2014-10-07
    • ヤマハ株式会社
    • 植村 教裕山本 和彦
    • G10H7/02G10H1/40
    • G10H7/008G10H1/40G10H7/02G10H2210/346G10H2250/035G10H2250/541G11B27/038G11B27/105G11B27/28G11B27/322
    • ノイズ発生を防ぎつつ、任意のタイミングで、波形データを切り替えることを課題とする。再生中の波形データ20から別の波形データ20・への切替指示に応じて、再生中の波形データの切替位置情報25および別の波形データの切替位置情報25を参照して、別の波形データ20・上の1つの切替位置、又は、再生中の波形データ20上の1つの切替位置のいずれか一方を、該再生中の波形データ20の再生を終了する終了タイミングとして設定する。例えば、切替指示タイミングの直後に存在する別の波形データ20・上の切替位置より前の50ミリ秒以内に、再生中の波形データ20上の切替位置が存在する場合、その切替位置を、終了タイミングとする一方、存在しない場合は、該別の波形データ20・上の切替位置を、終了タイミングにする。
    • 本发明的目的是在防止产生噪声的同时在任意定时的多个波形数据之间切换。 根据从被再现的波形数据(20)切换到另一个波形数据(20·)的切换指令,另一波形数据(20·)上的切换位置或波形数据(20)上的切换位置是 参照正被再生的波形数据的切换位置信息(25)和其他波形数据的切换位置信息(25),再生被设定为终止正被再现的波形数据(20)的再现的终止定时。 例如,如果正在再现的波形数据(20)上的切换位置存在于切换位置之后的紧急切换指示之后存在的其他波形数据(20·)上的50毫秒内的所述切换 将被再现的波形数据(20)上的位置设定为终止定时,而如果不存在这样的切换位置,则将其他波形数据(20·)上的切换位置设定为终止定时。
    • 9. 发明申请
    • SOUND SEQUENCES WITH TRANSITIONS AND PLAYLISTS
    • 具有过渡和播放列表的声音序列
    • WO2008097625A3
    • 2008-10-30
    • PCT/US2008001653
    • 2008-02-07
    • KALEIDESCAPE INC
    • RECHSTEINER PAULEPPERSON IANKESTELOOT LAWRENCEPEARL ELLIOTTWATSON STEPHENYOUNG BRIAN
    • G05B19/42
    • G10H1/0041G10H7/008G10H2210/125G10H2220/351G10H2240/085G10H2240/091G10H2240/131
    • A home theater system includes construction, presentation, and com- merce in, songs. Presentation includes at least one of: metadata about songs or sounds, a function capable of transitioning from one song to a next song, and user preferences; and can determine in what manner to transition from one song to a next song. Construction of songs includes either factors above, or at least one of: a function or a user extension capable of selecting a next song, and an element capable of determining whether the song is perceptually random. A user interface is capable of searching playlists and selecting them for presentation, representing each playlist with a substantially unique pictorial representation, distinguishing in presentation between those playlists licensed to the user and those that are not, and capable of substantially immediate purchase of playlist licenses either individually or in bulk and either automatically or with minimal intervention.
    • 家庭影院系统包括歌曲中的建筑,演示和商品。 演示文稿包括以下中的至少一个:关于歌曲或声音的元数据,能够从一首歌曲转换到下一首歌曲的功能以及用户偏好; 并且可以确定以什么方式从一首歌曲转换到下一首歌曲。 歌曲的构成包括上述任一因素,或至少一种能够选择下一首歌曲的功能或用户扩展,以及能够确定该歌曲是否是听觉上随机的元素中的至少一个。 用户界面能够搜索播放列表并选择它们进行演示,以大体上独特的图形表示代表每个播放列表,区分在许可给用户的那些播放列表和那些不是,并且能够基本上立即购买播放列表许可的播放列表 单独或批量,并自动或以最小的干预。
    • 10. 发明申请
    • METHODS FOR AUDIO SIGNAL TRANSIENT DETECTION AND DECORRELATION CONTROL
    • 用于音频信号瞬态检测和装饰控制的方法
    • WO2014126688A1
    • 2014-08-21
    • PCT/US2014/012597
    • 2014-01-22
    • DOLBY LABORATORIES LICENSING CORPORATION
    • YEN, Kuan-ChiehMELKOTE, VinayDAVIDSON, Grant A.
    • G10L19/008G10K15/08H04S5/00
    • G10L19/008G10H7/008G10H2250/225H04S5/00H04S2400/03H04S2420/07
    • Some audio processing methods may involve receiving audio data corresponding to a plurality of audio channels and determining audio characteristics of the audio data, which may include transient information. An amount of decorrelation for the audio data may be based, at least in part, on the audio characteristics. If a definite transient event is determined, a decorrelation process may be temporarily halted or slowed. Determining transient information may involve evaluating the likelihood and/or the severity of a transient event. In some implementations, determining transient information may involve evaluating a temporal power variation in the audio data. Explicit transient information may or may not be received with the audio data, depending on the implementation. Explicit transient information may include a transient control value corresponding to a definite transient event, a definite non-transient event or an intermediate transient control value.
    • 一些音频处理方法可以包括接收对应于多个音频信道的音频数据并且确定音频数据的音频特性,其可以包括瞬时信息。 用于音频数据的去相关的量可以至少部分地基于音频特性。 如果确定了一个确定的瞬时事件,则解相关过程可能暂时停止或减慢。 确定瞬态信息可能涉及评估瞬态事件的可能性和/或严重性。 在一些实现中,确定瞬时信息可以包括评估音频数据中的时间功率变化。 取决于实现情况,显式瞬时信息可能会或可能不会与音频数据一起接收。 显式瞬时信息可以包括对应于确定的瞬态事件,确定的非瞬态事件或中间瞬态控制值的瞬态控制值。