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    • 3. 发明申请
    • RECORDING OF INTER-APPLICATION DATA FLOW
    • 记录应用程序数据流
    • WO2017004293A1
    • 2017-01-05
    • PCT/US2016/040238
    • 2016-06-30
    • MICROSOFT TECHNOLOGY LICENSING, LLC
    • MITAL, VijaySURESH, SandeepABRAHAM, Robin
    • G06F9/44
    • H04L43/0876G06F9/4484G06F2201/865H04L43/04H04L43/062
    • Mechanism for two portions of an application to communicate so as to facilitate a transition from synchronous to asynchronous communication. In order to prepare for a possible transition, data flow is monitored between the two portions of the application, each portion interacting with a different hardware entity. The data flow between the first portion and the second portion of the application is recorded. If the second hardware entity is not available at the time, the recorded data flow from the first portion may be replayed by the second portion of the application for the benefit of the second hardware entity. If the second portion of the application is to be reassigned to another hardware entity, the target hardware entity may be sent the second portion of the application, as well as the recorded information. This allows the target hardware entity to replay what has happened thus far for context.
    • 应用程序的两部分进行通信的机制,以便于从同步到异步通信的过渡。 为了准备可能的转换,在应用程序的两个部分之间监视数据流,每个部分与不同的硬件实体进行交互。 记录应用程序的第一部分和第二部分之间的数据流。 如果第二硬件实体当时不可用,则来自第一部分的记录数据流可以被应用程序的第二部分重放,以利于第二硬件实体。 如果应用程序的第二部分被重新分配给另一个硬件实体,则目标硬件实体可以被发送到应用程序的第二部分以及所记录的信息。 这允许目标硬件实体重播上下文发生的事情。
    • 10. 发明申请
    • RULE-BASED LAYOUT OF CHANGING INFORMATION
    • 基于规则的更改信息布局
    • WO2017007862A1
    • 2017-01-12
    • PCT/US2016/041213
    • 2016-07-07
    • MICROSOFT TECHNOLOGY LICENSING, LLC
    • MITAL, VijayRUBIN, Darryl E.ABRAHAM, RobinPOOZHIYIL, Suraj T.
    • G06F9/44G06F17/30
    • G06F17/212G06F9/451G06F9/452G06F17/30554
    • Displaying application output in a manner that is not predetermined by the application, nor by the display. The computing system associated with the display accesses a set of information output by an application and to be displayed on a display. However, rather than explicit instructions on how to display being received from the application itself, the computing system instead accesses a set of one or more display rules that are associated with the set of information. The computing system then uses the set of one or more display rules to determine how to layout the set of information on the display. If the set of information were to change, the rules may be reevaluated to determine how the new information should be laid out. If the associated set of display rules were to also changed, the reevaluation would occur thereby resulting in a potentially different layout on the display.
    • 以不是由应用程序预定的方式显示应用程序输出,也不显示。 与显示器相关联的计算系统访问由应用输出的一组信息并显示在显示器上。 然而,计算系统不是显示如何从应用程序本身接收显示的指令,而是访问与该组信息相关联的一个或多个显示规则的集合。 计算系统然后使用一组一个或多个显示规则来确定如何在显示器上布置该组信息。 如果要更改这些信息,则可能会重新评估规则,以确定新信息的布局方式。 如果相关的显示规则集也要更改,则会重新进行评估,从而导致显示屏上的布局可能不同。