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    • 2. 发明申请
    • MULTI-LAYER DISPLAY 3D SERVER BASED PORTALS
    • 基于多层显示3D服务器的门户
    • WO2008061068A3
    • 2008-07-24
    • PCT/US2007084459
    • 2007-11-12
    • IGT RENO NEVWILLIAMS DAVID CLARSEN KURT MYI JAE MANLEMAY STEVEN G
    • WILLIAMS DAVID CLARSEN KURT MYI JAE MANLEMAY STEVEN G
    • G07F17/32
    • G07F17/3202G07F17/3211
    • A gaming system including a number of host devices each coupled to one or more gaming machines, wherein content provided by the host device is output on the gaming machine. To output the content provided by the remote host, a host-controlled process that is authenticated by the gaming machine and executed in a secure memory location such that it is isolated from other processes executing on the gaming machine may be utilized. The host-controlled processes can be executed on a processor-based gaming machine with layered displays. The layered displays may include a front screen and back screen that provide actual physical separation between visual representations on the front and back screens. The downloaded content from a host to a gaming machine with layered displays may be monitored to ensure that content needed for each of the display layers is received prior to instantiating the display of the downloaded content via the host-controlled process.
    • 一种包括多个主机设备的游戏系统,每个主机设备耦合到一个或多个游戏机,其中由主机设备提供的内容在游戏机上输出。 为了输出由远程主机提供的内容,可以利用由游戏机认证并且在安全存储器位置中执行的主机控制的过程,使得它与游戏机上执行的其他过程隔离。 主机控制的过程可以在具有分层显示器的基于处理器的游戏机上执行。 分层显示器可以包括前屏幕和后屏幕,其在前屏幕和后屏幕上提供视觉表示之间的实际物理分离。 可以监视从主机到具有分层显示器的游戏机的下载内容,以确保在通过主机控制过程实例化下载内容的显示之前接收每个显示层所需的内容。