会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 3. 发明申请
    • TOY FIGURE PLAY APPARATUS
    • 玩具图形设备
    • WO2005021115A2
    • 2005-03-10
    • PCT/US2004/024385
    • 2004-08-18
    • ELLMAN, StevenMASS, LawrenceELLMAN, FredricELLMAN, Julius
    • ELLMAN, StevenMASS, LawrenceELLMAN, FredricELLMAN, Julius
    • A63F
    • A63H3/16
    • A play apparatus in the form of a toy figure includes a body member that can be separated into left and right halves by dividing generally centrally along a generally vertical line or plane and can be joined with the opposing halves of another toy figure to create different figures. Each of the left and right halves preferably has a preassigned game or power value and a name. When the two halves are joined, they produce an original, solid-figure, or a split-figure, with a combined name and a combined game value. The two halves of an original, solid-figure, or the two halves of a split-figure, when joined, blend visibly seamlessly about a line of adjoinment. In addition, the facial, head and torso features of the two halves also blend visibly seamlessly to create an overall external impression or visual image of a whole.
    • 玩具形式的游戏装置包括主体部件,该主体部件可以通过沿着大致垂直的线或平面大致中心地分开而分成左半部和右半部,并且可以与另一玩具图形的相对的一半连接以形成不同的图形 。 左半部和右半部优选具有预先分配的游戏或功率值和名称。 当这两半连接在一起时,它们将以合并的名称和组合的游戏价值产生一个原始的,固体的数字或分割的数字。 一个原始的,固体人物的两半,或一个分裂的两半,当连接在一起时,可以无缝地融合一条邻接线。 另外,两半的面部,头部和躯干特征也无缝融合,创造出整体的整体外部印象或视觉形象。