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    • 2. 发明申请
    • PRE-PROCESSING BIO-OIL BEFORE HYDROTREATMENT
    • 在加氢处理之前预处理生物油
    • WO2016141367A2
    • 2016-09-09
    • PCT/US2016/021084
    • 2016-03-05
    • BATTELLE MEMORIAL INSTITUTEVERSA RENEWABLES, LLCABDULLAH, ZiaTAHA, RachidGARBARK, DanielWANG, HuaminLEE, Guo-Shuh J.
    • ABDULLAH, ZiaTAHA, RachidGARBARK, DanielWANG, HuaminLEE, Guo-Shuh J.
    • C10G3/00
    • C10G3/50C10G3/46C10G2300/1011Y02P30/20
    • Described are methods and systems for preparing stabilized bio-oil suitable for subsequent hydrotreatment and forming a hydrocarbon product from a stabilized bio-oil. For example, preparing stabilized bio-oil suitable for subsequent hydrotreatment may include filtering bio-oil effective to remove at least a portion of particles having an effective particulate diameter greater than about 10 micrometers; treating the bio-oil effective to remove at least a portion of inorganic species from the bio-oil; and catalytically stabilizing the bio-oil to provide the stabilized bio-oil suitable for subsequent hydrotreatment. Forming a hydrocarbon product from a stabilized bio-oil may include hydrotreating the stabilized bio-oil by, for example, contacting the stabilized bio-oil to a hydrotreatment catalyst in the presence of hydrogen, thereby providing the hydrocarbon product. Also included are stabilized bio-oil and hydrocarbon products derived therefrom.
    • 描述了用于制备适用于随后的加氢处理并且由稳定的生物油形成烃产物的稳定的生物油的方法和系统。 例如,制备适用于后续加氢处理的稳定的生物油可以包括过滤生物油以有效去除至少一部分具有大于约10微米的有效颗粒直径的颗粒; 处理有效从生物油中除去至少一部分无机物质的生物油; 并催化稳定生物油以提供适用于后续加氢处理的稳定的生物油。 由稳定的生物油形成烃产物可包括通过例如在氢的存在下使稳定的生物油接触加氢处理催化剂来加氢处理稳定的生物油,由此提供烃产物。 还包括由其衍生的稳定的生物油和烃产物。
    • 3. 发明申请
    • SYSTEM AND METHOD FOR SIMULATING SHALLOW WATER EFFECTS ON ARBITRARY SURFACES
    • 用于模拟表面上的水分效应的系统和方法
    • WO2008091880A1
    • 2008-07-31
    • PCT/US2008/051683
    • 2008-01-22
    • ADOBE SYSTEMS, INCORPORATEDMILLER, Gavin, S., P.WANG, Huamin
    • MILLER, Gavin, S., P.WANG, Huamin
    • G06T15/70
    • G06T13/60G06T2210/24
    • A system and method for shallow water simulation may provide a framework for solving General Shallow Wave Equations (GSWE) to efficiently simulate 3D fluid effects on arbitrary surfaces using a height field representation. The height field representation may include height columns constructed along surface normals, which may be dependent on a condition of boundary cells adjacent to fluid cells and/or artificial viscosity effects. The framework may provide implicit schemes for solving for the effects of external forces applied to the fluid, including gravity and surface tension, and explicit schemes for solving for advection effects. The system and method may be implemented on general-purpose CPU(s) and/or GPU(s) and may be capable of simulating a variety of fluid effects including: waves, rivulets and streams, drops, and capillary events. In some embodiments, the system and method may achieve real-time fluid control and fluid shape design through user-interaction (e.g., in a graphical painting application).
    • 用于浅水模拟的系统和方法可以提供用于解决通用浅波方程(GSWE)的框架,以使用高度场表示来有效地模拟任意表面上的3D流体效应。 高度场表示可以包括沿着表面法线构造的高度列,其可以取决于与流体单元相邻的边界单元的条件和/或人造粘性效应。 框架可以提供用于解决施加到流体的外力的影响的隐式方案,包括重力和表面张力,以及用于求解对流效应的显式方案。 系统和方法可以在通用CPU和/或GPU上实现,并且可以能够模拟各种流体效应,包括:波,水流和流,滴和毛细管事件。 在一些实施例中,系统和方法可以通过用户交互(例如,在图形绘画应用中)来实现实时流体控制和流体形状设计。