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    • 1. 发明申请
    • SYSTEM AND METHOD FOR SIMULATING A GOLF GAME
    • 用于模拟高尔夫球游戏的系统和方法
    • WO2005044408A9
    • 2005-09-09
    • PCT/EP2004052893
    • 2004-11-09
    • NAVARRO RODRIGUEZ FRANCISCO
    • NAVARRO RODRIGUEZ FRANCISCO
    • A63F3/00A63F7/06A63F7/00
    • A63F3/0005A63F7/0628A63F2003/00974A63F2007/3674
    • A game system simulating a golf game, comprising a board (1, 2) having defined thereon a golf hole (9) and a number of intermediate regions (6a, 6d) simulating golf course regions, a playing piece simulating a golf ball (14), a random-generation device (12) such as a dice for selecting at random a playing path to be followed by the playing piece (14) on the board, said path comprising at least one intermediate region and the region simulating the golf hole, and a club (13) piece simulating a golf club, appropriate to be held by a player for hitting the playing piece to make it follow the selected path, wherein the score of each player depends at least on the subsequent positions on the board in which the playing piece lands.
    • 一种模拟高尔夫球游戏的游戏系统,包括一个其上限定有高尔夫球洞(9)和一些模拟高尔夫球场区域的中间区域(6a,6d)的板(1,2),一个模拟高尔夫球(14 ),随机产生装置(12),例如骰子,用于随机选择板上的游戏棋子(14)所遵循的游戏路径,所述路径包括至少一个中间区域和模拟高尔夫球洞的区域 ,以及模拟高尔夫球杆的球杆(13),该球杆适合由玩家保持以击中该游戏棋子以使其沿着所选择的路径行进,其中每个玩家的分数至少取决于棋盘上的后续位置 游戏块落地。