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    • 1. 发明申请
    • SYSTEM AND METHOD FOR SIMULATING A GOLF GAME
    • 用于模拟高尔夫游戏的系统和方法
    • WO2005044408A1
    • 2005-05-19
    • PCT/EP2004/052893
    • 2004-11-09
    • NAVARRO RODRÍGUEZ, Francisco
    • NAVARRO RODRÍGUEZ, Francisco
    • A63F7/00
    • A63F3/0005A63F7/0628A63F2003/00974A63F2007/3674
    • A game system simulating a golf game, comprising a board (1, 2) having defined thereon a golf hole (9) and a number of intermediate regions (6a, 6d) simulating golf course regions, a playing piece simulating a golf ball (14), a random-generation device (12) such as a dice for selecting at random a playing path to be followed by the playing piece (14) on the board, said path comprising at least one intermediate region and the region simulating the golf hole, and a club (13) piece simulating a golf club, appropriate to be held by a player for hitting the playing piece to make it follow the selected path, wherein the score of each player depends at least on the subsequent positions on the board in which the playing piece lands.
    • 一种模拟高尔夫游戏的游戏系统,包括在其上限定有高尔夫球孔(9)的板(1,2)和模拟高尔夫球场区域的多个中间区域(6a,6d),模拟高尔夫球(14) ),诸如骰子的随机生成装置(12),用于随机选择棋盘(14)所遵循的播放路径,所述路径包括至少一个中间区域和模拟高尔夫球场的区域 以及模拟高尔夫球杆的俱乐部(13),其适于由玩家持有以击球,使其跟随所选择的路径,其中每个玩家的得分至少取决于棋盘上的后续位置 玩家的地盘。