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    • 3. 发明申请
    • SYSTEM AND METHOD FOR FACILITATING USER INTERACTION WITH A THREE-DIMENSIONAL VIRTUAL ENVIRONMENT IN RESPONSE TO USER INPUT INTO A CONTROL DEVICE HAVING A GRAPHICAL INTERFACE
    • 用于响应用户输入到具有图形界面的控制装置的三维虚拟环境来促进用户交互的系统和方法
    • WO2017199206A1
    • 2017-11-23
    • PCT/IB2017/052948
    • 2017-05-18
    • META COMPANY
    • GRIBETZ, Yishai
    • A63F13/525G06F3/0346
    • G06F3/04815G06F3/0482G06F3/04842G06T13/20G06T19/006G06T19/20G06T2200/24G06T2219/2016
    • The methods, systems, techniques, and components described herein may facilitate user interactions with virtual objects in a three-dimensional virtual environment using user input into a graphical interface of a control device that is coupled to a display that may display the three-dimensional virtual environment. The control device may be configured to display a 3D representation of a virtual object having a non-virtual reality representation of the virtual object. The graphical interface of the control device may receive selection information that corresponds to a user selection of the 3D representation of the virtual object. Transformation parameters that provide a basis for rendering a three-dimensional representation of a virtual object in the three-dimensional virtual environment may be obtained to define a transformation of the 3D representation of the virtual object. The transformation parameters may be applied to compose a 3D representation of a virtual object that represents the virtual object in the three- dimensional virtual environment.
    • 这里描述的方法,系统,技术和组件可以利用用户输入到耦合到显示器的控制设备的图形界面中来促进用户与三维虚拟环境中的虚拟对象的交互 可能会显示三维虚拟环境。 控制装置可以被配置为显示具有虚拟对象的非虚拟现实表示的虚拟对象的3D表示。 控制设备的图形界面可以接收与虚拟对象的3D表示的用户选择对应的选择信息。 可获得为在三维虚拟环境中渲染虚拟对象的三维表示提供基础的变换参数,以定义虚拟对象的3D表示的变换。 可以应用变换参数来组成代表三维虚拟环境中的虚拟对象的虚拟对象的3D表示。
    • 9. 发明申请
    • SYSTEM AND METHOD FOR MODIFYING VIRTUAL OBJECTS IN A VIRTUAL ENVIRONMENT IN RESPONSE TO USER INTERACTIONS
    • 用于响应用户交互来修改虚拟环境中的虚拟对象的系统和方法
    • WO2017195178A1
    • 2017-11-16
    • PCT/IB2017/052829
    • 2017-05-13
    • META COMPANY
    • KINSTNER, Zachary R.FRANK, Rebecca B.GRIBETZ, Yishai
    • G06F3/048G06F3/0481G06T15/08G06T17/20G06T19/20
    • The methods, systems, techniques, and components described herein ailow interaction volumes of virtual objects in a virtual environment, such as a Virtual Reality (VR) environment or Augmented Reality (AR) environment, to be modified based on user interactions taken on virtual frames created for those virtual objects. A user interaction element of a virtual frame may receive a user interaction. The user interaction may comprise one or more instructions to modify the size, shape, or other visual property of the virtual object. As an example, the user interaction may comprise one or more instructions to change a size of the virtual object while maintaining a scale of the virtual object, in response to the user interaction, visual properties of the virtual frame and/or the virtual object may be modified, interaction volumes of component elements of the virtual frame as well as interaction volumes of the virtual object may be modified in response to the user interaction.
    • 这里描述的方法,系统,技术和组件可以允许虚拟环境(诸如虚拟现实(VR)环境或增强现实(AR)环境)中的虚拟对象的交互量被修改 基于在为这些虚拟对象创建的虚拟框架上所进行的用户交互。 虚拟框架的用户交互元素可以接收用户交互。 用户交互可以包括修改虚拟对象的大小,形状或其他视觉属性的一个或多个指令。 作为示例,用户交互可以包括一个或多个指令,以在响应于用户交互而维持虚拟对象的比例的同时改变虚拟对象的大小,以改变虚拟对象的大小和/或虚拟对象的可视属性 被修改,虚拟框架的组成元素的交互量以及虚拟对象的交互量可以响应于用户交互而被修改。