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    • 97. 发明申请
    • SYSTEM AND METHOD FOR SYNCHRONIZED PLAYING OF MEDIA ITEMS ON A PLURALITY OF REMOTE DEVICES
    • 用于在多个远程设备上同步播放媒体项目的系统和方法
    • WO2018037415A1
    • 2018-03-01
    • PCT/IL2017/050944
    • 2017-08-24
    • MUGO INC
    • SLUTSKY, RomanGOLDBERG, ShaySEGAL, Ori
    • H04N21/43H04N21/432
    • Generally, a method and system for synchronized playing of a streamed media item on multiple remote devices are provided. The system may comprise a source device arranged to play and stream a media item and arranged to select at least one target device with which to share the media item thereof. The system may comprise a synchronization server in communication with the source device and with the at least one target device. The synchronization server may be arranged to: (i) determine a source average latency for the source device and a target average latency for each of the at least one target device; and (ii) determine, for each of the at least one target device, based on the source average latency and the respective target device's target average latency, a global time offset usable to synchronize playing of the media item thereof up to a predetermined accuracy.
    • 通常,提供了一种用于在多个远程设备上同步播放流媒体项目的方法和系统。 该系统可以包括源设备,该源设备被配置为播放和流式传输媒体项目并且被布置为选择至少一个目标设备来与之共享其媒体项目。 该系统可以包括与源设备和与至少一个目标设备通信的同步服务器。 同步服务器可以被布置为:(i)确定源设备的源平均等待时间和至少一个目标设备中的每一个的目标平均等待时间; (ii)针对所述至少一个目标装置中的每一个,基于所述源平均等待时间和所述相应目标装置的目标平均等待时间确定可用于同步其媒体项目的播放达到预定准确度的全局时间偏移。