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    • 8. 发明授权
    • Pinball machine and redemption system
    • 弹球机和兑换系统
    • US09132341B2
    • 2015-09-15
    • US13672272
    • 2012-11-08
    • Jersey Jack Pinball, Inc.
    • Jack Guarnieri
    • A63F1/00A63F7/02A63F7/30G07F17/32G07F17/38
    • A63F7/30A63F7/027A63F2250/146G07F17/3248G07F17/38
    • In one embodiment there is provided a pinball game comprising a play field having a plurality of different achievable objects, a plurality of different reward cards, each reward card associated with one of the achievable objects and capable of being dispensed by a card dispenser in response to the achieving of its associated achievable object, and wherein at least one reward card is dispensed by the card dispenser during or after game play upon at least one of the achievable objects being achieved, and wherein a different reward card is dispensed depending on the achievable object that is achieved. In one embodiment, a networked redemption system is associated with the game and the game further enables connectivity with social media and/or other publishing avenues for communicating information about the player and/or game play.
    • 在一个实施例中,提供了一种弹球游戏,其包括具有多个不同可实现对象的游戏场,多个不同的奖励卡,每个奖励卡与可实现的对象之一相关联,并且能够响应于卡片分配器被分配 实现其相关的可实现对象,并且其中,至少一个奖励卡在游戏过程中或之后由卡分配器分配到可实现的目标中的至少一个上,并且其中根据可实现的对象来分配不同的奖励卡 这是实现的。 在一个实施例中,联网的兑换系统与游戏相关联,并且游戏进一步实现与社交媒体和/或用于传达关于玩家和/或游戏游戏的信息的其他发布途径的连接。
    • 9. 发明授权
    • Program, server, and method for pinball game
    • 针对弹球游戏的程序,服务器和方法
    • US09004996B2
    • 2015-04-14
    • US14044700
    • 2013-10-02
    • DeNA Co., Ltd.
    • Koichi MurakamiAyumi TakanoYoshiki Watabe
    • A63F9/24A63F7/32G07F17/32
    • A63F7/32A63F13/33A63F13/57A63F13/67A63F13/812G07F17/3216G07F17/3295G07F17/3297G07F17/38
    • One object of a game program according to an embodiment is to provide a pinball game requiring more strategies. The game program comprises: a stage selection module for receiving stage selection by the user; a ball selection module for receiving selection of one or more ball objects by the user from a plurality of ball objects each having parameters; a screen display module for displaying a game screen; an owned point updating module for updating the owned point information such that the points are consumed in accordance with the game play; an injection module for injecting the ball objects; a ball-hitting operation module for operating flippers in accordance with instructions from the user; a game progress module for progressing the pinball game based at least on the parameters assigned to the selected ball objects; and a level updating module for updating the level of the ball objects.
    • 根据实施例的游戏程序的一个目的是提供需要更多策略的弹球游戏。 游戏程序包括:阶段选择模块,用于接收用户的舞台选择; 球选择模块,用于从每个具有参数的多个球对象接收用户对一个或多个球对象的选择; 用于显示游戏画面的画面显示模块; 拥有点更新模块,用于更新所属点信息,使得根据游戏玩法消耗点数; 用于注射球体的注射模块; 根据用户的指示操作脚蹼的击球操作模块; 用于至少基于分配给所选择的球对象的参数来进行弹球游戏的游戏进度模块; 以及用于更新球对象的等级的级别更新模块。