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    • 1. 发明申请
    • ARTIFICIAL INTELLIGENCE CONTROLLED ENTERTAINMENT PERFORMANCE
    • 人工智能控制娱乐性能
    • US20160303483A1
    • 2016-10-20
    • US14688864
    • 2015-04-16
    • Disney Enterprises, Inc.
    • Jon SnoddyAlfredo AyalaDaniel PikeMike FuscoDouglas Fidaleo
    • A63G31/00G06N99/00
    • G06N99/005A63J2005/001G06N3/006G06Q30/00
    • A process and computer program product to record performance related data for a plurality of entertainment performances having a plurality of audiences. Further, the process and computer program product determine external data that is associated with the plurality of audiences and/or environmental factors corresponding to locations of the plurality of entertainment performances. In addition, the process and computer program product annotate the performance related data with the external data to generate annotated performance related data. The process and computer program product also train an artificial intelligence system based upon the annotated performance related data. The process and computer program product generate, at the artificial intelligence performance instructions to provide a performance. Further, the process and computer program product provide, from the artificial intelligence system to a performance device, the performance instructions to provide a performance.
    • 一种用于记录具有多个观众的多个娱乐表演的演奏相关数据的处理和计算机程序产品。 此外,过程和计算机程序产品确定与多个观众和/或与多个娱乐表演的位置相对应的环境因素相关联的外部数据。 此外,过程和计算机程序产品使用外部数据注释性能相关数据,以生成注释性能相关数据。 过程和计算机程序产品还根据注释的性能相关数据训练人工智能系统。 该过程和计算机程序产品生成,在人工智能性能指令中提供一个性能。 此外,过程和计算机程序产品从人工智能系统提供性能指示以提供性能。
    • 4. 发明申请
    • MULTI-SENSORY MODULE ARRAY
    • 多传感器模块阵列
    • US20160310867A1
    • 2016-10-27
    • US15202188
    • 2016-07-05
    • Giancarlo A. CARLEO
    • Giancarlo A. CARLEO
    • A63J5/02A63G31/00A63J5/04
    • A63J5/02A63G31/00A63G31/16A63J5/04A63J25/00A63J2005/001A63J2005/003A63J2005/006A63J2005/007A63J2005/008
    • A multi-sensory module array system for enhancing the experience of members of the audience at entertainment events through the stimulation of a plurality of the senses of sight, sound, touch, taste and smell independent of their location or proximity to a live or recorded performance at one or more venues. In one aspect, the multi-sensory module array system includes a first zone having a first set of multi-sensory entertainment module spaced apart from each other and defining a first diamond configuration, wherein the modules are configured to emit one or more sensory outputs within the first zone. The system can further include a second zone having a second set of multi-sensory entertainment modules spaced apart from each other and defining a second diamond configuration and further configured to emit the sensory outputs within the second zone. Here, at least one of the modules can be shared between the first set and second set. In addition, the amplitude or magnitude of the sensory outputs within the first zone can be substantially the same with respect to the second zone.
    • 一种多感官模块阵列系统,用于通过刺激视觉,声音,触觉,品味和气味的多种感觉来增强观众在娱乐活动中的体验,独立于他们的位置或靠近现场或录制的表演 在一个或多个场地。 在一个方面,多感官模块阵列系统包括具有彼此间隔开并定义第一金刚石配置的第一组多感觉娱乐模块的第一区域,其中模块被配置为发射一个或多个感觉输出, 第一区。 该系统还可以包括具有彼此间隔开的第二组多感觉娱乐模块的第二区域,并且限定第二菱形配置,并进一步被配置为发射第二区域内的感觉输出。 这里,至少一个模块可以在第一组和第二组之间共享。 此外,第一区域内的感觉输出的幅度或幅度可以相对于第二区域基本相同。
    • 6. 发明授权
    • Multi-sensory module array
    • 多感官模块阵列
    • US09409101B1
    • 2016-08-09
    • US14819416
    • 2015-08-05
    • Giancarlo A. Carleo
    • Giancarlo A. Carleo
    • A63J5/04A63G31/00A63J21/00
    • A63J5/02A63G31/00A63G31/16A63J5/04A63J25/00A63J2005/001A63J2005/003A63J2005/006A63J2005/007A63J2005/008
    • A multi-sensory module array system for enhancing the experience of members of the audience at entertainment events through the stimulation of a plurality of the senses of sight, sound, touch, taste and smell independent of their location or proximity to a live or recorded performance at one or more venues. In one aspect, the multi-sensory module array system includes a first zone having a first set of multi-sensory entertainment module spaced apart from each other and defining a first diamond configuration, wherein the modules are configured to emit one or more sensory outputs within the first zone. The system can further include a second zone having a second set of multi-sensory entertainment modules spaced apart from each other and defining a second diamond configuration and further configured to emit the sensory outputs within the second zone. Here, at least one of the modules can be shared between the first set and second set. In addition, the amplitude or magnitude of the sensory outputs within the first zone can be substantially the same with respect to the second zone.
    • 一种多感官模块阵列系统,用于通过刺激视觉,声音,触觉,品味和气味的多种感觉来增强观众在娱乐活动中的体验,独立于他们的位置或靠近现场或录制的表演 在一个或多个场地。 在一个方面,多感官模块阵列系统包括具有彼此间隔开并定义第一金刚石配置的第一组多感觉娱乐模块的第一区域,其中模块被配置为发射一个或多个感觉输出, 第一区。 该系统还可以包括具有彼此间隔开的第二组多感觉娱乐模块的第二区域,并且限定第二菱形配置,并进一步被配置为发射第二区域内的感觉输出。 这里,至少一个模块可以在第一组和第二组之间共享。 此外,第一区域内的感觉输出的幅度或幅度可以相对于第二区域基本相同。
    • 8. 发明授权
    • Interactive virtual reality performance theater entertainment system
    • 互动虚拟现实表演剧场娱乐系统
    • US06409599B1
    • 2002-06-25
    • US09617388
    • 2000-07-17
    • Randy T. SproutSusan M. Sprout
    • Randy T. SproutSusan M. Sprout
    • A63F1300
    • H04L29/06A63F13/08A63F13/28A63F2300/302A63F2300/8082A63J25/00A63J2005/001H04L67/38
    • The present invention relates to a novel interactive virtual reality (VR) performance theater and environment in which a plurality of participants enjoy an entertainment and/or educational experience. The performance is viewed by the participants through VR display devices such as a head mounted display, wherein both an immersive graphical environment and live and/or pre-recorded performers are viewed. The participants exert limited control over the content and outcome of the performance through the use of input devices, such as hand held input devices having a plurality of buttons, and/or voice communications, while viewing the live or pre-recorded performers whom are mixed within the immersive VR environment. The system uses interconnected computers, video and audio processing devices, and furthermore includes a network interconnecting the computers, participants, and live/pre-recorded performers for video, audio, and graphics transmission.
    • 本发明涉及一种新颖的交互式虚拟现实(VR)性能剧场和环境,其中多个参与者享受娱乐和/或教育体验。 参与者通过诸如头戴显示器的VR显示设备来观看表演,其中观看沉浸式图形环境和实况和/或预录制的表演者。 参与者通过使用诸如具有多个按钮的手持式输入设备和/或语音通信的输入设备来对表演的内容和结果进行有限的控制,同时观看被混合的实况或预录的表演者 在沉浸式VR环境中。 该系统使用互连的计算机,视频和音频处理设备,并且还包括互连计算机,参与者以及用于视频,音频和图形传输的实时/预录音表演者的网络。