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    • 1. 发明申请
    • IMPRESSION DEGREE EXTRACTION APPARATUS AND IMPRESSION DEGREE EXTRACTION METHOD
    • IMPRESSION DEGREE提取装置和IMPRESSION DEGREE提取方法
    • US20110105857A1
    • 2011-05-05
    • US13001459
    • 2009-04-14
    • Wenli ZhangKoichi EmuraSachiko Uranaka
    • Wenli ZhangKoichi EmuraSachiko Uranaka
    • A61B5/00
    • G11B27/034H04N7/163H04N21/44218
    • An impression degree extraction apparatus which precisely extracts an impression degree without imposing a strain on a user in particular. A content editing apparatus (100) comprises a measured emotion property acquiring section (341) which acquires measured emotion properties which show an emotion having occurred in the user in a measurement period, and an impression degree calculating part (340) which calculates the impression degree being a degree which shows how strong the user was impressed in the measurement period by comparing reference emotion properties which shows an emotion having occurred in the user in a reference period and the measured emotion properties. The impression degree calculating part (340) calculates the impression degree to be higher with the increase of the difference between the first emotion properties and the second emotion properties with the second emotion properties as the reference.
    • 一种压印度提取装置,其特别是在不对用户施加应变的情况下精确地提取压印程度。 内容编辑装置(100)包括测量情绪特征获取部(341),其获取在测量期间显示在用户中发生的情绪的测量情绪特性,以及计算感觉度的压缩度计算部(340) 通过比较参考情感属性,其显示在参考时段中在用户中发生的情绪和所测量的情感属性,显示了在测量期间用户印象深刻的程度。 印象度计算部(340)利用第二情绪特性作为基准,以第一情绪特性与第二情绪特性之间的差异的增加来计算出更高的印象度。
    • 2. 发明申请
    • VIDEO CREATING DEVICE AND VIDEO CREATING METHOD
    • 视频创作设备和视频创作方法
    • US20090147009A1
    • 2009-06-11
    • US12067502
    • 2006-09-20
    • Toshiyuki TanakaSachiko UranakaMakoto YasugiSeiya MiyazakiKoichi Emura
    • Toshiyuki TanakaSachiko UranakaMakoto YasugiSeiya MiyazakiKoichi Emura
    • G06T13/00
    • G06T13/00
    • A video creating device for creating a video full of originality from a text. A video viewer (102) has a user information list storage section (114), a user information adding section (119), a transmitting/receiving section (111), an animation constitutional element determining section (112), and an animation creating section (116). The user information list storage section (114) stores a user information list in which a set of a keyword for describing a story and a semantic content of the keyword is associated with an animation element used for creating an animation. The user information adding section (119) adds the association of the set of the keyword and the semantic content and the animation element to the user information list in response to the user information list in response to a user operation. The transmitting/receiving section (111) receives a character string with the semantic content including the keyword and the semantic content from a video producing device (101). The animation constitutional element determining section (112) determines an animation element corresponding to the set of the keyword included in the character string and the semantic content from the user information list. The animation creating section (116) creates an animation by using the determined animation element.
    • 一种用于从文本创建充满原创性的视频的视频创建设备。 视频查看器(102)具有用户信息列表存储部分(114),用户信息添加部分(119),发送/接收部分(111),动画构成元素确定部分(112)和动画创建部分 (116)。 用户信息列表存储部分(114)存储一个用户信息列表,其中用于描述关键字的故事和语义内容的关键字的集合与用于创建动画的动画元素相关联。 用户信息添加部分(119)响应于用户操作响应于用户信息列表,将关键字的集合和语义内容和动画元素的关联添加到用户信息列表。 发送/接收部分(111)从视频产生设备(101)接收包含关键字和语义内容的语义内容的字符串。 动画构成要素确定部(112)从用户信息列表中确定与包含在字符串中的关键字的集合和语义内容相对应的动画元素。 动画创建部分(116)通过使用确定的动画元素来创建动画。
    • 4. 发明申请
    • SCNEARIO GENERATION DEVICE, SCENARIO GENERATION METHOD, AND SCENARIO GENERATION PROGRAM
    • SCNEARIO GENERATION DEVICE,场景生成方法和场景生成程序
    • US20090033666A1
    • 2009-02-05
    • US11916899
    • 2006-06-08
    • Makoto YasugiSachiko UranakaKoichi EmuraToshiyuki TanakaSeiya Miyazaki
    • Makoto YasugiSachiko UranakaKoichi EmuraToshiyuki TanakaSeiya Miyazaki
    • G06T13/00
    • G06T13/00
    • There is provided a scenario generation device capable of automatically generating a scenario for generating an animation of rich expression desired by a user even from a text created by the user who has no special knowledge about creation of animation. In the device, a scenario generation unit (111a) generates a scenario from a text inputted by the user, and a scenario edition unit (111b) edits a scenario with information recalled from words in the generated scenario by using external information acquired by an external information acquisition unit (113). That is, the scenario generation device (100) recognizes information to be added to the text created by the user and adds information to the scenario by using external information acquired from a device owned by the user and a device existing in a communicable range. Thus, even the user has no special knowledge, the user can generate a scenario for realizing animation of expression near to the user's intention.
    • 提供了一种能够自动生成用于生成用户所期望的丰富表达的动画的场景的场景生成装置,即使是由关于动画创建的特殊知识的用户创建的文本。 在该设备中,场景生成单元(111a)从用户输入的文本生成场景,并且场景编辑单元(111b)通过使用由外部获取的外部信息来编辑从生成的场景中的单词中提取的信息的场景 信息获取单元(113)。 也就是说,场景生成装置(100)识别要添加到由用户创建的文本的信息,并且通过使用从用户所拥有的设备和存在于可通信范围中的设备获取的外部信息将信息添加到场景。 因此,即使用户没有特别的知识,用户也可以生成用于实现用户意图的表达动画的场景。
    • 6. 发明授权
    • Scenario generation device, scenario generation method, and scenario generation program
    • 场景生成设备,场景生成方法和场景生成程序
    • US07973793B2
    • 2011-07-05
    • US11916899
    • 2006-06-08
    • Makoto YasugiSachiko UranakaKoichi EmuraToshiyuki TanakaSeiya Miyazaki
    • Makoto YasugiSachiko UranakaKoichi EmuraToshiyuki TanakaSeiya Miyazaki
    • G06T13/00
    • G06T13/00
    • There is provided a scenario generation device capable of automatically generating a scenario for generating an animation of rich expression desired by a user even from a text created by the user who has no special knowledge about creation of animation. In the device, a scenario generation unit generates a scenario from a text inputted by the user, and a scenario edition unit edits a scenario with information recalled from words in the generated scenario by using external information acquired by an external information acquisition unit. That is, the scenario generation device recognizes information to be added to the text created by the user and adds information to the scenario by using external information acquired from a device owned by the user and a device existing in a communicable range. Thus, even the user has no special knowledge, the user can generate a scenario for realizing animation of expression near to the user's intention.
    • 提供了一种能够自动生成用于生成用户所期望的丰富表达的动画的场景的场景生成装置,即使是由关于动画创建的特殊知识的用户创建的文本。 在设备中,场景生成单元从用户输入的文本生成场景,并且场景编辑单元通过使用由外部信息获取单元获取的外部信息来编辑从生成的场景中的单词中提取的信息的场景。 也就是说,场景生成装置识别要添加到由用户创建的文本的信息,并通过使用从用户所拥有的设备和存在于可通信范围中的设备获取的外部信息将信息添加到场景。 因此,即使用户没有特别的知识,用户也可以生成用于实现用户意图的表达动画的场景。
    • 8. 发明申请
    • Data processing device and method for selecting media segments on the basis of a score
    • 用于根据得分选择媒体片段的数据处理装置和方法
    • US20060253780A1
    • 2006-11-09
    • US11483461
    • 2006-07-10
    • Toshihiko MunetsuguMinoru EtohShoichi ArakiKoichi Emura
    • Toshihiko MunetsuguMinoru EtohShoichi ArakiKoichi Emura
    • H04N5/44H04N7/173G11B27/00
    • G06F17/30787G06F17/30817G06F17/30843G11B27/105G11B27/28G11B2220/216G11B2220/2562G11B2220/2575H04N21/235H04N21/26216H04N21/435Y10S707/99933
    • A context of media content is represented by context description data having a hierarchical stratum. The context description data has the highest hierarchical layer, the lowest hierarchical layer, and other hierarchical layers. The highest hierarchical layer is formed from a single element representing content. The lowest hierarchical layer is formed from an element representing a segment of media content which corresponds to a change between scenes of video data or a change in audible tones. The remaining hierarchical layers are formed from an element representing a scene or a collection of scenes. A score corresponding to the context of a scene of interest is appended, as an attribute, to the element in each of the remaining hierarchical layers. A score relating to the time information about a corresponding media segment and a context is appended, as an attribute, to individual elements in the lowest hierarchical layer. In a selection step of a data processing method, the context of the media content is expressed, and one or a plurality of scenes of the media content is or are selected on the basis of the score of the context description data. Further, in the extraction step of the data processing method, only data pertaining to the scenes selected in the selection step are extracted.
    • 媒体内容的上下文由具有层次结构的上下文描述数据表示。 上下文描述数据具有最高分层,最低分层和其他分层。 最高等级层由表示内容的单个元素形成。 最低等级层由表示与视频数据的场景之间的变化或可听音调的变化相对应的媒体内容的部分的元素形成。 其余分层由表示场景或场景集合的元素形成。 将与感兴趣场景的上下文相对应的分数作为属性附加到每个剩余分层中的元素。 作为属性将与关于对应的媒体段和上下文的时间信息相关的得分追加到最低层中的各个元素。 在数据处理方法的选择步骤中,表达媒体内容的上下文,并且基于上下文描述数据的分数来选择或选择媒体内容的一个或多个场景。 此外,在数据处理方法的提取步骤中,仅提取与在选择步骤中选择的场景有关的数据。