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    • 1. 发明申请
    • GAMING MACHINE AND METHOD FOR DISPLAYING SYMBOLS
    • 游戏机和显示符号的方法
    • US20090054129A1
    • 2009-02-26
    • US11843215
    • 2007-08-22
    • Toshiyuki YOSHIMURAYuji Ono
    • Toshiyuki YOSHIMURAYuji Ono
    • A63F9/24
    • G07F17/32G07F17/3267G07F17/34
    • A gaming machine comprises a display unit that displays video reels using computer graphics. Symbols are moved and stopped on each video reel. A game controller unit selects a type of symbols and an arrangement of symbols at random, and provides a player with an award if a winning combination appears on a payline in the arrangement of symbols and the player has placed a bet on the payline. A display controller unit causes the display unit to move symbols on each video reel, and then stop symbols in the arrangement. The display controller unit further causes the display unit to change a symbol of the selected type to a special symbol while moving symbols. Special symbols appear in a prominent form, e.g., in a background color complementary to a background color of other symbols, or in a metallic color, or in a blinking, flashing, or sparkling pattern.
    • 游戏机包括使用计算机图形显示视频卷轴的显示单元。 符号在每个视频卷轴上移动并停止。 游戏控制器单元随机选择符号类型和符号排列,并且如果在符号排列中在支付线上出现获胜组合并且玩家已经在支付线上下注赌注,则向游戏者提供奖励。 显示控制器单元使显示单元在每个视频卷轴上移动符号,然后停止在该布置中的符号。 显示控制器单元还使得显示单元在移动符号的同时将所选类型的符号改变为特殊符号。 特殊符号以突出的形式出现,例如以与其他符号的背景颜色互补的背景颜色,或以金属颜色,或以闪烁,闪烁或闪烁图案形式出现。
    • 2. 发明申请
    • VIDEO SLOT MACHINE ALLOWING EXTRA BETS
    • 视频槽机允许额外的下降
    • US20070225060A1
    • 2007-09-27
    • US11689491
    • 2007-03-21
    • Toshiyuki YOSHIMURA
    • Toshiyuki YOSHIMURA
    • A63F13/00
    • G07F17/3244G07F17/3267
    • In a video slot machine according to the present invention, a display unit displays video reels. Each video reel includes first or second series of symbols, which are equivalent except for the types of wildcard symbols. A console unit allows a player to add an extra bet to normal bets. A display control unit causes the display unit to use the first or second series of symbols when the console unit has accepted normal bets with or without an extra bet, respectively. Thus, the different types of wildcard symbols appear on the video reels depending on the types of bets. If a winning combination is formed in the arrangement of the stopped symbols, an award processing unit changes the amount of an award depending on which type of wildcard symbol the winning combination includes.
    • 在根据本发明的视频老虎机中,显示单元显示视频卷轴。 每个视频卷轴包括第一或第二系列符号,其除了通配符号的类型之外是等效的。 控制台单元允许玩家向正常投注添加额外的赌注。 显示控制单元使得当控制台单元分别接受正常投注或不带额外投注时,显示单元使用第一或第二系列符号。 因此,根据投注类型,不同类型的通配符号会出现在视频卷轴上。 如果在停止的符号的排列中形成获胜组合,则奖励处理单元根据获胜组合包括的哪个通配符号类型来改变裁决的数量。
    • 3. 发明申请
    • GAMING MACHINE ALLOWING USE OF TWO TYPES OF CREDITS
    • 游戏机允许使用两种类型的信用
    • US20070232386A1
    • 2007-10-04
    • US11690853
    • 2007-03-26
    • Toshiyuki YOSHIMURA
    • Toshiyuki YOSHIMURA
    • A63F13/00
    • G07F17/32
    • In a gaming machine of the present invention, a memory unit stores main and sub-credit data. The console unit accepts first or second bet data. The controller unit executes first and second game program when the console unit has accepted the first and second bet data, respectively. The controller unit determines whether or not to provide the player with an amount of credits in first and second games conducted by the first and second game programs, respectively. The credit processing unit updates the main and sub-credit data to reduce an amount of credits by an amount of a bet represented by the first and second bet data, respectively. The credit processing unit further updates the sub-credit data to increase an amount of credits by a predetermined amount each time the controller unit determines to provide an amount of credits in the first game.
    • 在本发明的游戏机中,存储单元存储主和次级信用数据。 控制台单元接受第一或第二投注数据。 当控制台单元分别接受第一和第二投注数据时,控制器单元执行第一和第二游戏程序。 控制器单元确定是否向玩家提供分别由第一和第二游戏程序执行的第一和第二游戏中的学分数量。 信用处理单元更新主和次信用数据,以分别以第一和第二赌注数据表示的赌注量来减少信用量。 每当控制器单元确定在第一游戏中提供一定数量的信用时,信用处理单元进一步更新子信用数据以增加一定量的信用量。
    • 4. 发明申请
    • Video slot machine
    • 视频老虎机
    • US20070060256A1
    • 2007-03-15
    • US11466769
    • 2006-08-24
    • Toshiyuki YOSHIMURA
    • Toshiyuki YOSHIMURA
    • A63F9/24
    • G07F17/32
    • A video slot machine is disclosed in which a plurality of reel images comprising at least two types of arranged symbols are displayed on a monitor. The video slot machine includes a game controller configured to control a game including a unit game in response to a BET operation; a display controller configured to control the monitor such that the symbols of the reel images are successively changed and then stopped for display during the unit game; a change time determination unit configured to determine whether or not it is time to change the reel images; and a reel image changing unit configured to change at least one of the reel images to a different reel image having a different symbol arrangement when the change timing determination unit determines that it is time to change the reel images.
    • 公开了一种视频老虎机,其中包括至少两种类型的排列符号的多个卷轴图像被显示在监视器上。 视频老虎机包括游戏控制器,被配置为响应于BET操作来控制包括单元游戏的游戏; 显示控制器,其被配置为控制所述监视器,使得所述卷轴图像的符号在所述单元游戏期间被连续地改变并且然后停止显示; 改变时间确定单元,被配置为确定是否是改变卷轴图像的时间; 以及卷轴图像改变单元,其被配置为当所述改变定时确定单元确定是要更改卷轴图像的时间时,将至少一个卷轴图像改变为具有不同符号排列的不同卷轴图像。
    • 5. 发明申请
    • PROGRESSIVE JACKPOT SYSTEM ACCELERATING INCREMENT RATE OF JACKPOT VALUE
    • 进步夹具系统加速加速值增加率
    • US20080153587A1
    • 2008-06-26
    • US11616262
    • 2006-12-26
    • Toshiyuki YOSHIMURA
    • Toshiyuki YOSHIMURA
    • G06F17/00
    • G07F17/3258
    • A progressive jackpot (PJP) system of the invention increments two types of jackpot values. A PJP controller increments a first jackpot value by a percentage of each bet placed on gaming machines. The increment rate of the first jackpot value is predetermined from a payout percentage of the PJP system. A second jackpot value is incremented at a higher rate than the first jackpot value. Each gaming machine or the PJP controller may increment the second jackpot value. The actual amount of an award for a jackpot corresponds to the second jackpot value. The second jackpot value is reduced at appropriate intervals, even if no jackpot has been won. Preferably, the probability of the reduction of the second jackpot value is adjusted, and thereby, the average difference between the first and second jackpot values at the time a jackpot has been won is adjusted to be zero.
    • 本发明的累进累积奖金(PJP)系统增加两种类型的累积奖励值。 PJP控制器按照游戏机上每次投注的百分比来增加第一个中奖金额。 第一累积奖金值的增加率从PJP系统的支付百分比预先确定。 第二累积奖金值以比第一累积奖金值更高的速度递增。 每个游戏机或PJP控制器可以增加第二累积奖金值。 累积奖金的实际金额对应于第二个累积奖金值。 第二个累积奖金值以适当的间隔减少,即使没有获得累积奖金。 优选地,调整第二累积奖励值的减少的概率,从而将已经获得中奖的第一和第二累积奖金值之间的平均差调整为零。
    • 6. 发明申请
    • GAME DEVICE
    • 游戏设备
    • US20070026943A1
    • 2007-02-01
    • US11458678
    • 2006-07-19
    • Toshiyuki YOSHIMURA
    • Toshiyuki YOSHIMURA
    • A63F9/24
    • G07F17/32G07F17/3227G07F17/3267
    • A game device is disclosed which includes a game controller configured to control the execution of a game, a determination unit configured to determine whether or not the same player has continuously played the game executed by the game controller, and a game auxiliary process unit configured to execute a first game auxiliary process that will provide effects or information to the player when a predetermined process execution condition is satisfied before a predetermined time, and execute a second game auxiliary process that is different from the first game auxiliary process when the predetermined process execution condition is satisfied after the predetermined time.
    • 公开了一种游戏装置,其包括:游戏控制器,其被配置为控制游戏的执行;确定单元,被配置为确定所述玩家是否连续玩游戏控制器执行的游戏;以及游戏辅助处理单元,被配置为 执行在预定时间之前满足预定处理执行条件时向玩家提供效果或信息的第一游戏辅助处理,并且当预定处理执行条件执行与第一游戏辅助处理不同的第二游戏辅助处理时 在预定时间后满足。