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    • 3. 发明授权
    • Apparatus for presenting mixed reality shared among operators
    • 提供运营商共享的混合现实的装置
    • US06522312B2
    • 2003-02-18
    • US09045993
    • 1998-03-23
    • Toshikazu OhshimaKiyohide SatoHiroyuki YamamotoMasakazu FujikiNaosato TaniguchiAkihiro Katayama
    • Toshikazu OhshimaKiyohide SatoHiroyuki YamamotoMasakazu FujikiNaosato TaniguchiAkihiro Katayama
    • G09G500
    • G06F3/011A63F13/00A63F13/25A63F2300/105A63F2300/1093A63F2300/30A63F2300/69A63F2300/8082G06F3/033G06F3/0425G06T19/006G06T2219/024
    • There is disclosed a mixed reality presentation apparatus which generates and displays a three-dimensional virtual image on a see-through display device so as to allow a plurality of players to play a multi-player game in a mixed reality environment. The apparatus has a CCD camera for detecting the mallet positions of the plurality of players, and a sensor for detecting the view point position of each player in the environment of the multi-player game. The apparatus generates a three-dimensional virtual image that represents a game result of the multi-player game that has progressed in accordance with changes in mallet position detected by the CCD camera and is viewed from the view point position of each player detected by the sensor, and outputs the generated image to the corresponding see-through display device. The apparatus determines the motion of each player by detecting infrared rays output from the corresponding mallet on the basis of an image captured by the CCD camera. The view point position detected by the sensor is corrected by specifying the marker in an image obtained by a camera attached to the head of each player, and comparing the marker position in that image with an actual marker position.
    • 公开了一种混合现实呈现装置,其在透视显示装置上生成和显示三维虚拟图像,以允许多个玩家在混合现实环境中玩多玩家游戏。 该装置具有用于检测多个玩家的槌位置的CCD照相机,以及用于检测多玩家游戏环境中的每个玩家的视点位置的传感器。 该装置生成表示根据CCD摄像机检测到的槌位置变化而进行的多玩家游戏的游戏结果的三维虚像,并且从传感器检测到的各玩家的视点位置观察 并将生成的图像输出到相应的透视显示装置。 该装置基于CCD摄像机拍摄的图像,通过检测从相应的槌输出的红外线来确定每个玩家的运动。 通过指定由安装在每个游戏者的头部的相机获得的图像中的标记,并将该图像中的标记位置与实际标记位置进行比较来校正由传感器检测的视点位置。
    • 6. 发明授权
    • Measurement of depth image considering time delay
    • 考虑时间延迟的深度图像测量
    • US06445815B1
    • 2002-09-03
    • US09266859
    • 1999-03-12
    • Kiyohide Sato
    • Kiyohide Sato
    • G06K900
    • G06T7/593G05B2219/32014G06T7/73G06T2207/10012H04N13/221H04N13/239H04N13/246H04N13/296H04N2013/0081
    • An augmented reality presentation system that generates and presents a virtual image free from any latency from a real space. This system has a position/posture sensor for time-sequentially inputting viewpoint position/posture information, stereo cameras for inputting a continuous time sequence of a plurality of images, and an image processing apparatus. The image processing apparatus detects a continuous time sequence of depth images ID from the continuous time sequence of input stereo images, estimates the viewpoint position/posture of the observer at a future time at which a three-dimensional image will be presented to the observer, on the basis of changes in previous viewpoint position/posture input from the position/posture sensor, continuously warps the continuously obtained depth images to those at the estimated future viewpoint position/posture, and presents three-dimensional grayscale (or color) images generated according to the warped depth images to the observer.
    • 增强的现实呈现系统,其生成并呈现虚拟图像,而不需要真实空间的任何延迟。 该系统具有用于时间顺序地输入视点位置/姿势信息的位置/姿势传感器,用于输入多个图像的连续时间序列的立体摄像机和图像处理装置。 图像处理装置从输入的立体图像的连续时间序列中检测深度图像ID的连续时间序列,估计在将三维图像呈现给观察者的将来的观察者的视点位置/姿势, 基于从位置/姿势传感器输入的先前视点位置/姿势的变化,连续地将连续获得的深度图像扭曲到估计未来视点位置/姿势的深度图像,并呈现根据预测的未来视点位置/姿势生成的三维灰度(或彩色)图像 到观察者的翘曲深度图像。