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    • 1. 发明授权
    • Medical training model device
    • 医疗训练模型装置
    • US08480408B2
    • 2013-07-09
    • US11883609
    • 2006-02-08
    • Toku IshiiAkio DoiKentaro KatamachiKyoko NoguchiHiroshi Uno
    • Toku IshiiAkio DoiKentaro KatamachiKyoko NoguchiHiroshi Uno
    • G09B23/28
    • A61B17/00A61B2017/00707G09B23/285G09B23/30
    • [Problem] To provide a medical training simulation model having a display enabling training by a simulation model simulating the structure of an organism, and objective and visual recognition of the three-dimensional position of an inserted endoscope, a finger or the like in an organ or tissue.[Means for Solving the Problem] A teaching material model system having a teaching material model for clinical examination inside of an organism has a display screen creating device for creating the internal structure of an organism model formed of a nonmagnetic material by three-dimensional CG on a display screen, a specific signal transmitting device, and a sensor for detecting a signal from the specific signal transmitting device as constituting device, wherein the signal generated by the specific signal transmitting device is detected by the sensor, the signal detected by the sensor is transmitted to create a display screen by the display screen creating device, and the system is provided with a real time display device for displaying the positional situation of the sensor created on the display screen for the internal structure of a teaching material organism model displayed on the display screen by three-dimensional CG.
    • [问题]提供具有能够通过模拟生物体的结构的模拟模型进行训练的显示的医疗训练模拟模型,以及在器官中插入的内窥镜,手指等的三维位置的客观和视觉识别 或组织。 解决问题的手段具有生物体内部的临床检查用教材的教学材料模型系统具有显示画面生成装置,用于通过三维CG来形成由非磁性材料形成的生物体模型的内部结构 显示画面,特定信号发送装置以及用于检测来自特定信号发送装置的信号作为构成装置的传感器,其特征在于,由所述传感器检测由所述特定信号发送装置生成的信号,由所述传感器检测出的信号为 通过显示画面生成装置发送显示画面,并且系统具有实时显示装置,用于显示在显示画面上产生的传感器的位置状况,用于显示在 显示屏由三维CG。
    • 2. 发明申请
    • Medical Training Model Device
    • 医疗训练模型装置
    • US20080113324A1
    • 2008-05-15
    • US11883609
    • 2006-02-08
    • Toku IshiiAkio DoiKentaro KatamachiKyoko NoguchiHiroshi Uno
    • Toku IshiiAkio DoiKentaro KatamachiKyoko NoguchiHiroshi Uno
    • G09B23/28
    • A61B17/00A61B2017/00707G09B23/285G09B23/30
    • [Problem] To provide a medical training simulation model having a display enabling training by a simulation model simulating the structure of an organism, and objective and visual recognition of the three-dimensional position of an inserted endoscope, a finger or the like in an organ or tissue.[Means for Solving the Problem] A teaching material model system having a teaching material model for clinical examination inside of an organism has a display screen creating device for creating the internal structure of an organism model formed of a nonmagnetic material by three-dimensional CG on a display screen, a specific signal transmitting device, and a sensor for detecting a signal from the specific signal transmitting device as constituting device, wherein the signal generated by the specific signal transmitting device is detected by the sensor, the signal detected by the sensor is transmitted to create a display screen by the display screen creating device, and the system is provided with a real time display device for displaying the positional situation of the sensor created on the display screen for the internal structure of a teaching material organism model displayed on the display screen by three-dimensional CG.
    • [问题]提供具有能够通过模拟生物体的结构的模拟模型进行训练的显示的医疗训练模拟模型,以及在器官中插入的内窥镜,手指等的三维位置的客观和视觉识别 或组织。 解决问题的手段具有生物体内部的临床检查用教材的教学材料模型系统具有显示画面生成装置,用于通过三维CG来形成由非磁性材料形成的生物体模型的内部结构 显示画面,特定信号发送装置以及用于检测来自特定信号发送装置的信号作为构成装置的传感器,其特征在于,由所述传感器检测由所述特定信号发送装置生成的信号,由所述传感器检测出的信号为 通过显示画面生成装置发送显示画面,并且系统具有实时显示装置,用于显示在显示画面上产生的传感器的位置状况,用于显示在 显示屏由三维CG。
    • 4. 发明授权
    • Method and system for displaying a three dimensional object
    • 用于显示三维物体的方法和系统
    • US5537520A
    • 1996-07-16
    • US120711
    • 1993-09-13
    • Akio DoiAkio Koide
    • Akio DoiAkio Koide
    • G06T15/40G06F15/00
    • G06T15/40
    • A method and system for displaying a three-dimensional object without requiring depth sorting of polygons or z-buffer calculation. The three-dimensional space is divided into rectangular parallelepipeds and tetrahedrons. A determination of the depth order of the rectangular parallelepipeds and tetrahedrons is made based on a view vector. The rectangles and tetrahedrons are then processed in order of depth from the furthest from the view point to the nearest. As each tetrahedron is processed, geometric data of a polygon containing the iso-valued surface is determined, the intensity of illumination calculated and the polygon data transferred to the display apparatus for display. The method and system of the present invention avoid the need for large memories to store intermediate data.
    • 用于显示三维物体的方法和系统,不需要对多边形进行深度排序或z-缓冲区计算。 三维空间分为长方体和四面体。 基于视图向量确定长方体和四面体的深度顺序。 然后,矩形和四面体按照从最远离观察点的深度的顺序进行处理。 当处理每个四面体时,确定包含等值表面的多边形的几何数据,计算的照明强度和传送到显示装置的多边形数据进行显示。 本发明的方法和系统避免了存储中间数据的大存储器的需要。
    • 7. 发明授权
    • Data visualizer utilizing exterior selected and depth sorted polyhedron
faces
    • 数据可视化器利用外部选择和深度排序的多面体面
    • US5742293A
    • 1998-04-21
    • US607048
    • 1996-02-26
    • Koji KoyamadaAkio DoiSakae Uno
    • Koji KoyamadaAkio DoiSakae Uno
    • G06T15/00G06T15/06G06T15/40
    • G06T15/40G06T15/06
    • To provide high-speed volume rendering without computing the points at which a viewing ray intersects with the boundaries of a volume data area. Visualizing a volume entails: selecting the exterior faces that face toward a viewing point from among a plurality of exterior faces of a volume data area, sorting the ones thus selected according to distance from the viewing point, selecting those exterior faces in the sorting order, and determining pixels on a projection plane corresponding to the exterior faces in question by scan conversion; computing pixel values along each viewing ray passing through each pixel for each corresponding exterior face until a final exterior face is encountered; such a final exterior face can be judged from information on many partial solids restricting the volume data area; when a viewing ray enters the volume data area again, pixel values to be added later on another exterior face are computed and added to the previous pixel values; the completion of processing of all exterior faces facing toward a viewing point is tantamount to the completion of processing all viewing rays.
    • 提供高速体积渲染,而不需要计算观察光线与体积数据区域边界相交的点。 可视化卷需要:从卷数据区域的多个外表面中选择面向观察点的外表面,根据距离观察点的距离对由此选择的那些进行排序,在排序顺序中选择这些外表面, 以及通过扫描转换来确定与所述外部面对应的投影平面上的像素; 沿着每个观察光线计算每个对应的外表面的每个像素的像素值,直到遇到最后的外表面; 可以从限制体积数据区域的许多部分固体的信息来判断这样的最终外部面部; 当观看光线再次进入体数据区域时,计算另外的外部面部稍后添加的像素值并将其相加到先前的像素值; 面向观察点的所有外表面的处理完成等于处理所有观看光线的完成。