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    • 1. 发明申请
    • APPARATUS AND METHOD FOR AUTHORING EXPERIENTIAL LEARNING CONTENT
    • 用于实践经验学习内容的装置和方法
    • US20120107790A1
    • 2012-05-03
    • US13285378
    • 2011-10-31
    • Su Woong LEEJong-Gook KOJunsuk LEESeokbin KANGJaemo SUNGGil haeng LEE
    • Su Woong LEEJong-Gook KOJunsuk LEESeokbin KANGJaemo SUNGGil haeng LEE
    • G09B25/00
    • G09B7/00
    • A method of authoring experiential learning content includes displaying an authoring window to author the experiential learning content when a request is made to author the experiential learning content; and creating a virtual world by loading and arranging 3D objects and a 2D objects, in the authoring window, which corresponds to a scenario of the experiential learning content. Further, the method includes defining an Action-zone that determines a position where a user is merged in the virtual world; and defining a state by dividing the scenario into a plurality of steps as time goes by based on the scenario to play the experiential learning content from a specific time point, respectively. Furthermore, the method includes defining a processing routine of an event occurred in the state; and authoring the experiential learning content according to the defined Action-zone, the defined state, and the defined processing routine.
    • 一种创作体验式学习内容的方法包括:显示一个创作窗口,以便在提出体验学习内容时提供经验学习内容; 并通过在创作窗口中加载和排列3D对象和2D对象来创建虚拟世界,这对应于经验学习内容的场景。 此外,该方法包括定义确定用户在虚拟世界中合并的位置的动作区域; 并且基于所述场景分别将所述场景分为多个步骤,并根据所述场景分别从特定时间点播放经验学习内容来定义状态。 此外,该方法包括定义在该状态中发生的事件的处理例程; 并根据定义的动作区,定义的状态和定义的处理例程创建体验式学习内容。