会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 3. 发明申请
    • SUPPORT 3-SCREEN USER EXPERIENCE IN THE CONTEXT OF A SERVICES MARKETPLACE
    • 在服务市场的背景下支持3屏幕用户体验
    • US20100153434A1
    • 2010-06-17
    • US12334018
    • 2008-12-12
    • Richard EricksonGilbert McGrath
    • Richard EricksonGilbert McGrath
    • G06F17/30G06Q30/00G06F17/00
    • G06Q30/0269G06Q30/02
    • The present invention is directed to sharing access to end user information in a multi-screen environment for the purpose of enhancing application functionality and end user experience including advertising functionality and experience. The invention includes storing end user information obtained from a first screen environment in an end user context database (ECD), and accessing the end user information in the ECD for use in a second screen environment. The multi-screen environments include a television, a network access device, such as a personal computer configured to provide access to the Internet, a telephone and other mobile and home devices such as PDAs. The first screen environment is different from the second screen environment. Use of an application associated with any of the first and second screen environments by an end user generates an event with end user information, and includes publishing the event to the ECD and forwarding or making the event information usable by, or accessible to, other applications serving the end user, including advertising applications. The invention further controls access to the ECD by other applications serving the end user, including advertising applications. The end user information includes information about the end user's context, desires or preferences.
    • 本发明旨在在多屏幕环境中共享对终端用户信息的访问,以便增强包括广告功能和体验在内的应用功能和终端用户体验。 本发明包括将从第一屏幕环境获得的最终用户信息存储在最终用户上下文数据库(ECD)中,以及访问ECD中的最终用户信息以在第二屏幕环境中使用。 多屏幕环境包括电视机,网络接入设备,诸如被配置为提供对因特网的接入的个人计算机,电话以及其它移动和家庭设备,例如PDA。 第一个屏幕环境与第二个屏幕环境不同。 由最终用户使用与第一和第二屏幕环境中的任何一个相关联的应用程序生成具有最终用户信息的事件,并且包括将事件发布到ECD并转发或使事件信息由其他应用程序可用或可访问 为最终用户提供服务,包括广告应用。 本发明还通过包括广告应用在内的其他服务于最终用户的应用来控制对ECD的访问。 最终用户信息包括关于最终用户的上下文,期望或偏好的信息。
    • 4. 发明授权
    • Support 3-screen user experience in the context of a services marketplace
    • 支持服务市场上下文中的3屏用户体验
    • US08676775B2
    • 2014-03-18
    • US12334018
    • 2008-12-12
    • Richard EricksonGilbert McGrath
    • Richard EricksonGilbert McGrath
    • G06F17/30
    • G06Q30/0269G06Q30/02
    • The present invention is directed to sharing access to end user information in a multi-screen environment for the purpose of enhancing application functionality and end user experience including advertising functionality and experience. The invention includes storing end user information obtained from a first screen environment in an end user context database (ECD), and accessing the end user information in the ECD for use in a second screen environment. The multi-screen environments include a television, a network access device, such as a personal computer configured to provide access to the Internet, a telephone and other mobile and home devices such as PDAs. The first screen environment is different from the second screen environment. Use of an application associated with any of the first and second screen environments by an end user generates an event with end user information, and includes publishing the event to the ECD and forwarding or making the event information usable by, or accessible to, other applications serving the end user, including advertising applications. The invention further controls access to the ECD by other applications serving the end user, including advertising applications. The end user information includes information about the end user's context, desires or preferences.
    • 本发明旨在在多屏幕环境中共享对终端用户信息的访问,以便增强包括广告功能和体验在内的应用功能和终端用户体验。 本发明包括将从第一屏幕环境获得的最终用户信息存储在最终用户上下文数据库(ECD)中,以及访问ECD中的最终用户信息以在第二屏幕环境中使用。 多屏幕环境包括电视机,网络接入设备,诸如被配置为提供对因特网的接入的个人计算机,电话以及其它移动和家庭设备,例如PDA。 第一个屏幕环境与第二个屏幕环境不同。 由最终用户使用与第一和第二屏幕环境中的任何一个相关联的应用程序生成具有最终用户信息的事件,并且包括将事件发布到ECD并转发或使事件信息由其他应用程序可用或可访问 为最终用户提供服务,包括广告应用。 本发明还通过包括广告应用在内的其他服务于最终用户的应用来控制对ECD的访问。 最终用户信息包括关于最终用户的上下文,期望或偏好的信息。