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    • 1. 发明申请
    • Automatic Content Retrieval Based on Location-Based Screen Tags
    • 基于位置的屏幕标签的自动内容检索
    • US20100064007A1
    • 2010-03-11
    • US12556394
    • 2009-09-09
    • Stephen Randall
    • Stephen Randall
    • G06F15/16G06F3/01
    • H04L67/1097G06Q30/02H04L67/18
    • Systems and methods automatically obtain contents and display the contents on location-specific display screens, based on content attributes associated with the screens. Associating content attributes (“tags”) with the screens allows administrators to specify the types of contents desired for display on the screens. For example, an establishment that caters to customers of a particular demographic (such as 21-27 year old singles, families with children, fans of rock-and-roll music, “bikers,” sports fans or ice cream lovers) may associate one or more content attributes (such as “dating,” “Disney,” “Led Zeppelin,” or “Red Sox”) with its display screen. The system then automatically obtains contents based on the attribute(s) and displays the contents on the screen. Patrons with mobile telephones or web-based users may send text messages for display on the screen or play interactive games displayed on the screen, as described in the incorporated patent application. However, even absent such activity, the disclosed systems and methods populate the screen with potentially ever-changing contents, thereby keeping the screen “fresh” and avoiding a situation known as the “ghost town” effect. The system may obtain the contents to be displayed from a variety of sources. For example, Twitter messages (“Tweets”) that contain or are otherwise associated (such as via “hashtags”) with a content attribute of a screen may be displayed.
    • 系统和方法根据与屏幕相关的内容属性自动获取内容并显示位置特定显示屏幕上的内容。 将内容属性(“标签”)与屏幕相关联可使管理员指定在屏幕上显示所需的内容类型。 例如,一个适应特定人口(例如21-27岁单打,带孩子的家庭,摇滚音乐粉丝,“骑自行车的人”,体育迷或冰淇淋爱好者)的客户可以将一个 或更多的内容属性(例如“约会”,“迪斯尼”,“引导的齐柏林”或“红袜”)。 然后系统根据属性自动获取内容,并在屏幕上显示内容。 具有移动电话或基于网络的用户的赞助人可以发送文本消息以在屏幕上显示或播放显示在屏幕上的交互式游戏,如并入的专利申请中所述。 然而,即使没有这样的活动,所公开的系统和方法也会在屏幕上填充潜在的不断变化的内容,从而保持屏幕“新鲜”,并避免被称为“鬼城”效应的情况。 系统可以从各种来源获得要显示的内容。 例如,可以显示包含或者以其他方式关联(例如通过“hashtag”)与屏幕的内容属性的Twitter消息(“Tweets”)。
    • 6. 发明授权
    • Electronic personal organizer
    • 电子个人主办单位
    • US5237651A
    • 1993-08-17
    • US814241
    • 1991-12-20
    • Stephen Randall
    • Stephen Randall
    • G06F3/033G06F3/048G06F15/02
    • G06F15/0283G06F3/0483
    • An electronic personal organizer that electronically displays graphics representative of pages of a loose-leaf booklet or binder arranged into various sections on a display screen, including user selectable operational modes allowing input and storage of user generated graphics, notes, addresses, messages, etc. onto the representative pages. User input to the organizer is accomplished through a stylus ad an input tablet or transducer pad sensitive to pressure or position of the stylus, the organizer including a microprocessor for controlling the organizer, permanent and temporary internal memory along with external interfaces for connection with additional storage devices, printers, or other dumb or smart peripheral devices.
    • 一种电子个人组织者,其电子地显示表示在显示屏幕上布置成各个部分的活页小册子或装订器的页面的图形,包括用户可选择的操作模式,允许输入和存储用户生成的图形,笔记,地址,消息等。 到代表页面。 组织者的用户输入是通过触控笔和触控笔的压力或位置敏感的输入图形输入板或换能器垫完成的,该组织器包括用于控制组织器的微处理器,永久和临时内部存储器以及与附加存储器连接的外部接口 设备,打印机或其他愚蠢的或智能的外围设备。
    • 7. 发明授权
    • Electronic key impressioning (EKI) device, method and program product
    • 电子密码印刷(EKI)设备,方法和程序产品
    • US08001699B2
    • 2011-08-23
    • US12565387
    • 2009-09-23
    • Stephen Randall
    • Stephen Randall
    • G01B7/34E05B19/20
    • E05B19/205Y10T70/7797
    • An electronic device for impressioning a lock comprises a housing having a key decoder secured to the housing and a connector for connection to electronic circuitry. A key decoder portion extends from the housing for insertion into a keyway. A groove extends along a surface of the key decoder. An insulated conductor is positioned in the groove. An exposed portion serves as a reader of wafers positions in the keyway as the key decoder slides through the keyway. An electrical measuring device is secured to the housing and includes a slidable member including the reader, both of which are connected through a sensor interface included in the housing. When the reader engages and disengages with a wafer, the measuring device transmits electrical signals to the electronic circuitry which mathematically calculates a cut in a key blank for each wafer using stored programs for fitting a key to the lock.
    • 用于印模锁的电子设备包括具有固定到外壳的钥匙解码器的壳体和用于连接到电子电路的连接器。 键解码器部分从壳体延伸以插入键槽。 凹槽沿钥匙解码器的表面延伸。 绝缘导体位于槽中。 当键解码器通过键槽滑动时,暴露部分用作键槽中的晶片位置的读取器。 电测量装置被固定到壳体并且包括包括读取器的可滑动构件,两者都通过包括在壳体中的传感器接口连接。 当读取器与晶片接合和分离时,测量设备将电信号传输到电子电路,该数学计算机使用存储的用于将键安装到锁的程序来计算每个晶片的键空白中的切割。
    • 8. 发明申请
    • Localized Telephone Gaming System
    • 本地电话游戏系统
    • US20070249420A1
    • 2007-10-25
    • US11735335
    • 2007-04-13
    • Stephen Randall
    • Stephen Randall
    • A63F13/00G06F19/00
    • G07F17/3225A63F13/10A63F13/12A63F2300/406A63F2300/5573
    • Game players interact with a game system using mobile devices, such as mobile telephones, without violating the Federal Wire Act. The game system ensures that a player is within the same state as the game system, with which the player interacts. A player's inputs may be associated with a fixed-location display screen. Unique identifying information is displayed on fixed-location screens or on groups of co-located screens, such as screens co-located in a betting parlor, and the player is required to enter the identifying information or use the identifying information to establish a connection with the game system. Alternatively, the game system associates the player's input with the player's mobile device. A player records a telephone number of the player's mobile device on a game card, and the game card 130 is read by a card reader/receipt printer. Upon reading the game card, the game system stores the telephone number of the player's mobile device and thereafter associates payer inputs with the mobile device identified by the game card.
    • 游戏玩家与使用移动设备(如移动电话)的游戏系统进行互动,而不违反“联邦电线法”。 游戏系统确保玩家处于与玩家相互作用的游戏系统相同的状态。 播放器的输入可能与固定位置显示屏幕相关联。 独特的识别信息显示在固定位置屏幕或共同屏幕的组合上,例如共同位于投注室中的屏幕,并且玩家需要输入识别信息或使用识别信息来建立与 游戏系统。 或者,游戏系统将玩家的输入与玩家的移动设备相关联。 玩家将玩家的移动装置的电话号码记录在游戏卡上,游戏卡130由读卡器/收据打印机读取。 在读取游戏卡时,游戏系统存储播放器的移动设备的电话号码,然后将付费者输入与由游戏卡识别的移动设备相关联。