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    • 1. 发明申请
    • VIDEO RECORDING AND PLAYBACK SYSTEMS AND METHODS
    • US20190262726A1
    • 2019-08-29
    • US16279321
    • 2019-02-19
    • Sony Interactive Entertainment Inc.
    • Hugh Alexander Dinsdale SpencerAndrew SwannNicholas Anthony Edward Ryan
    • A63F13/86G11B20/10G06K9/00
    • Methods and apparatus provide for: recording a first sequence of video images output by a videogame, recording a sequence of depth buffer values for a depth buffer used by the videogame, recording a sequence of in-game virtual camera positions used to generate the video images, recording one or more in-game events and their respective in-game positions, generating a second sequence of video images encoding the depth buffer value sequence, and associating the in-game virtual camera position sequence, with at least one of the first and second sequence of video images. Methods and apparatus also provide for: obtaining a first video recording of a videogame playing session comprising a sequence of video images, obtaining a second video recording generated by encoding a depth buffer value sequence, obtaining data indicative of an in-game virtual camera position sequence that is associated with at least one of the obtained video recordings, obtaining data indicative of a statistically significant in-game event and an in-game event position, calculating a position within a current video image of the first video recording corresponding to the in-game event position, in dependence upon the associated in-game virtual camera position and decoded depth buffer values, and augmenting the current video image with a graphical representation of the statistically significant in-game event, responsive to the calculated position.