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    • 4. 发明授权
    • Model generation system having closed-loop extrusion nozzle positioning
    • 具有闭环挤出喷嘴定位的模型生成系统
    • US5402351A
    • 1995-03-28
    • US183512
    • 1994-01-18
    • John S. BatchelderHuntington W. CurtisDouglas S. GoodmanFranklin GracerRobert R. JacksonGeorge M. KoppelmanJohn D. Mackay
    • John S. BatchelderHuntington W. CurtisDouglas S. GoodmanFranklin GracerRobert R. JacksonGeorge M. KoppelmanJohn D. Mackay
    • B29C41/36B29C67/00G05B19/4099G06F17/50G06F15/46
    • B29C67/0055B29C41/36B29C47/0866B29C67/0092G05B19/4099B29C47/0019G05B2219/37572G05B2219/49015Y02P90/265
    • Disclosed are methods and apparatus for fabricating a three-dimensional object in accordance with a computer-generated definition of the object that is stored within a memory. A method includes the steps of (a) evaluating the stored definition of the object to locate any un-supported features of the object; in response to locating an un-supported feature, (b) defining a support structure for the un-supported feature; (c) generating a fabrication tool movement list expressive of movements required by a fabrication tool to fabricate the object and any defined support structures; and (d) translating the fabrication tool in accordance with the generated fabrication tool movement list to fabricate the object and any defined support structures. The step of translating includes the steps of, generating a feedback signal that is indicative of at least one characteristic of a most recently fabricated portion of the object; and monitoring the feedback signal to detect a deviation of at least a location of the most recently fabricated portion of the object from a corresponding location as expressed in the associated portion of the fabrication tool movement list. Also disclosed are methods and apparatus for anti-aliasing aliased surface features of the object, representing the object definition in a vector format, generating a bit-mapped representation of the object, and an analysis of the definition of the object to identify and subsequently compensate for a region of the object that has a potential to retain heat during fabrication.
    • 公开了根据计算机生成的存储在存储器内的对象的定义来制造三维物体的方法和装置。 一种方法包括以下步骤:(a)评估存储的对象的定义以定位对象的任何不支持的特征; 响应于定位未支撑的特征,(b)为所述不支持的特征定义支撑结构; (c)产生制造工具运动列表,其表达制造工具所需的运动以制造物体和任何限定的支撑结构; 以及(d)根据生成的制造工具移动列表翻译制造工具以制造物体和任何定义的支撑结构。 转换步骤包括以下步骤:产生指示物体的最近制造的部分的至少一个特征的反馈信号; 以及监视所述反馈信号以检测所述物体的最近制造的部分的至少一个位置与所述制造工具运动列表的相关联部分中表示的对应位置的偏差。 还公开了用于消除对象的混叠表面特征的方法和装置,以矢量格式表示对象定义,生成对象的位映射表示,以及对对象的定义的分析以识别和随后的补偿 对于在制造期间具有保持热量的潜力的物体的区域。
    • 8. 发明授权
    • Eye gaze control of dynamic information presentation
    • 视觉注视控制动态信息呈现
    • US06886137B2
    • 2005-04-26
    • US09865485
    • 2001-05-29
    • Charles C. PeckJohn D. Mackay
    • Charles C. PeckJohn D. Mackay
    • G06F3/00G06F3/01G00G5/00G09G5/08
    • G06F3/013G06F3/0485
    • A hands-free system uses eye gaze information from an eye gaze tracking device to continuously control the rate and direction of scrollable information presented on a display in a natural manner. Initially, images begin scrolling on the display at an initial rate. An eye tracking device is used to determine the area on the display that the user is gazing. If the gaze remains fixed near an anchor position, this indicates that the images are scrolling at a comfortable speed for the user to read the information. However, if the gaze begins to drift towards the side of the display where information is appearing, the scroll rate is increased since this indicates that the text is scrolling too slowly. Conversely, if the user's gaze is detected to move toward the side of the screen where information is disappearing, the scroll rate is decreased since this indicates that the user is falling behind. If the user's gaze gets too close to the side of the screen where information is disappearing the scroll direction may be reversed.
    • 免提系统使用来自眼睛注视跟踪装置的眼睛凝视信息以自然的方式连续地控制呈现在显示器上的可滚动信息的速率和方向。 最初,图像以初始速率开始在显示屏上滚动。 眼睛跟踪装置用于确定用户正在凝视的显示器上的区域。 如果目标在锚定位置附近保持固定,则表示图像以舒适的速度滚动以供用户读取信息。 然而,如果注视开始朝向出现信息的显示器的侧面漂移,则滚动速率增加,因为这表示文本滚动太慢。 相反,如果检测到用户的注视向信息消失的屏幕侧移动,则滚动速率降低,因为这表示用户落后。 如果用户的目光太靠近信息消失的屏幕侧面,则滚动方向可能会相反。