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    • 10. 发明申请
    • STORAGE MEDIUM STORING A GAME PROGRAM, GAME SYSTEM, AND GAME CONTROL METHOD
    • 存储媒体存储游戏程序,游戏系统和游戏控制方法
    • US20140221094A1
    • 2014-08-07
    • US14343181
    • 2012-09-06
    • Kaname FujiokaYuya TokudaAkira MatsumotoTsuyoshi Kogata
    • Kaname FujiokaYuya TokudaAkira MatsumotoTsuyoshi Kogata
    • A63F13/00
    • A63F13/2145A63F13/22A63F13/26A63F13/42A63F13/92A63F2300/1075A63F2300/204A63F2300/301A63F2300/303A63F2300/308
    • A game which makes it possible to display a small image for recognizing a target object easily is provided. This invention includes game space control unit for generating a virtual game space, player object control unit for generating a player object and causing the player object to actin the game space, target object control unit for generating a target object in the game space and causing the target object to act in the game space, and game image display unit of generating a game image which is an image obtained by photographing the game space from a specified sight line by a virtual came and displaying the game image on a display, target image display unit for displaying the target image which is a small image for specifying the target object on the display, and lock on unit for controlling the sight line of the virtual camera so that there exists the target object in the game image when a lock-on operation is performed.
    • 提供了能够容易地显示用于识别目标对象的小图像的游戏。 本发明包括用于产生虚拟游戏空间的游戏空间控制单元,用于产生玩家对象并使玩家对象在游戏空间中进行的玩家对象控制单元,用于在游戏空间中生成目标对象的目标对象控制单元, 目标对象作用在游戏空间中,并且生成游戏图像的游戏图像显示单元,其通过虚拟地从指定的视线拍摄游戏空间而获得的图像,并在显示器上显示游戏图像,目标图像显示 用于显示用于指定显示器上的目标对象的小图像的目标图像的单元,以及用于控制虚拟相机的视线的锁定单元,使得当锁定操作时存在游戏图像中的目标对象 被执行。