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    • 1. 发明申请
    • Toy play set
    • 玩具套装
    • US20050245168A1
    • 2005-11-03
    • US11027296
    • 2004-12-30
    • Robert KayAndrew NeedhamGary CollinsStephen LauJeffrey OsnatoAlan O'Bryan
    • Robert KayAndrew NeedhamGary CollinsStephen LauJeffrey OsnatoAlan O'Bryan
    • A63H3/52A63H17/44A63H33/08A63H33/42
    • A63H33/42A63H3/52A63H17/44
    • A toy play set for use in a vehicle having a beverage cup holder includes a generally elongated body. At least a first longitudinal end is sized and shaped to fit at least partially into the cup holder sufficiently for the cup holder to support the body in a generally upright orientation when the body has in a closed configuration. The body has an open configuration in which a hollow interior is at least partially accessible through at least one opening in a side wall. A plurality of movable components is stored in storage positions within the hollow interior in the closed configuration of the body. At least two of the plurality of movable components are removable from the storage position and are repositionable in the open configuration of the body into at least one play position different from the storage position of the at least two movable components.
    • 用于具有饮料杯架的车辆中的玩具游戏机包括大体上细长的主体。 至少第一纵向端的尺寸和形状适于至少部分地装配到杯架中,以便当主体处于闭合构型时,杯保持器能够以大致竖直的方向支撑身体。 主体具有打开构造,其中空心内部至少部分地通过侧壁中的至少一个开口接近。 多个可移动部件被存储在主体的封闭构造中的中空内部的存储位置中。 多个可移动部件中的至少两个可从存储位置移除,并且可以在主体的打开构造中重新定位成与至少两个可移动部件的存储位置不同的至少一个播放位置。
    • 2. 发明授权
    • Toy play set
    • 玩具套装
    • US07285034B2
    • 2007-10-23
    • US11027296
    • 2004-12-30
    • Robert KayAndrew NeedhamGary CollinsStephen LauJeffrey OsnatoAlan O'Bryan
    • Robert KayAndrew NeedhamGary CollinsStephen LauJeffrey OsnatoAlan O'Bryan
    • A63H33/00
    • A63H33/42A63H3/52A63H17/44
    • A toy play set for use in a vehicle having a beverage cup holder includes a generally elongated body. At least a first longitudinal end is sized and shaped to fit at least partially into the cup holder sufficiently for the cup holder to support the body in a generally upright orientation when the body has in a closed configuration. The body has an open configuration in which a hollow interior is at least partially accessible through at least one opening in a side wall. A plurality of movable components is stored in storage positions within the hollow interior in the closed configuration of the body. At least two of the plurality of movable components are removable from the storage position and are repositionable in the open configuration of the body into at least one play position different from the storage position of the at least two movable components.
    • 用于具有饮料杯架的车辆中的玩具游戏机包括大体上细长的主体。 至少第一纵向端的尺寸和形状适于至少部分地装配到杯架中,以便当主体处于闭合构型时,杯保持器能够以大致直立的方向支撑身体。 主体具有打开构造,其中空心内部至少部分地通过侧壁中的至少一个开口接近。 多个可移动部件被存储在主体的封闭构造中的中空内部的存储位置中。 多个可移动部件中的至少两个可从存储位置移除,并且可以在主体的打开构造中重新定位成与至少两个可移动部件的存储位置不同的至少一个播放位置。
    • 5. 发明授权
    • Toy play set
    • 玩具套装
    • US07618302B2
    • 2009-11-17
    • US11343176
    • 2006-01-30
    • Gary CollinsStephen LauAlan O'Bryan
    • Gary CollinsStephen LauAlan O'Bryan
    • A63H18/00
    • A63H18/02
    • A toy play set includes a body having opposing ends and a side wall therebetween, which define and generally surround an at least partially hollow cavity within the body in a closed configuration of the body. At least the one end is sized and shaped to fit at least partially into a beverage cup holder of a vehicle sufficiently for the cup holder to support the body in a generally upright orientation. The body has an open configuration in which the hollow cavity is at least partially accessible. A toy vehicle track as long or longer than the length of the body between the ends is configured for storage within the cavity of the body in the closed configuration and is engaged with the body for play in the open configuration.
    • 一种玩具游戏机包括具有相对端部的主体和位于它们之间的侧壁,其限定并且大致围绕主体的至少部分中空腔体处于主体的闭合构型。 至少一端的尺寸和形状至少部分地装配到车辆的饮料杯保持器中,以充分地使杯保持器以大致直立的方向支撑身体。 主体具有打开构造,其中中空腔至少部分可接近。 构造为长于或长于身体两端之间的长度的玩具车轨道,以在关闭构型中存储在身体的空腔内,并与身体接合以进行打开的配置。
    • 7. 发明授权
    • Game unit with dual joystick controllers
    • 具有双操纵杆控制器的游戏单元
    • US08574050B2
    • 2013-11-05
    • US11592733
    • 2006-11-02
    • Jeffrey OsnatoNicholas HowardGary Collins
    • Jeffrey OsnatoNicholas HowardGary Collins
    • A63F9/24A63F13/00A63F13/02A63F13/12G06F17/00
    • A63F13/42A63F13/06A63F13/24A63F13/833A63F2300/8088
    • An electronic game apparatus for providing a game activity. The electronic game apparatus may include a base unit with a game processor adapted to receive a plurality of input signals including an actuator signal and a plurality of directional signals. The game processor may be adapted to determine the game activity based upon the input signals and to transmit output signals representative of the game activity to a monitor device. The apparatus may also include a handle element extending transversely from the base unit in a substantially fixed position relative to the base unit, and may include an actuator that is configured to be manipulated in order to transmit the actuator signal. Optionally, the apparatus may include a direction element, which may be movable in two dimensions relative to the base unit and adapted to transmit the directional signals, extending transversely from the base unit.
    • 一种用于提供游戏活动的电子游戏装置。 电子游戏装置可以包括具有游戏处理器的基本单元,该游戏处理器适于接收包括致动器信号和多个方向信号的多个输入信号。 游戏处理器可以适于基于输入信号确定游戏活动,并将表示游戏活动的输出信号发送到监视器装置。 该装置还可以包括一个手柄元件,该手柄元件从基本单元横向延伸到相对于基座单元的基本上固定的位置,并且可以包括构造成被操纵以致传递致动器信号的致动器。 可选地,设备可以包括方向元件,其可以相对于基本单元在二维中移动并且适于传输从基座单元横向延伸的定向信号。
    • 8. 发明授权
    • Game unit with controller-determined characters
    • 具有控制器确定字符的游戏单元
    • US08568213B2
    • 2013-10-29
    • US11594017
    • 2006-11-06
    • Jeffrey OsnatoNicholas HowardGary Collins
    • Jeffrey OsnatoNicholas HowardGary Collins
    • A63F9/24
    • A63F13/843A63F13/00A63F13/803A63F13/98A63F2300/204A63F2300/609A63F2300/8088
    • An electronic game apparatus. The apparatus may include at least a first player input device and a second player input device. Each player input device may have a plurality of buttons adapted to be manipulated by a player, thereby producing player input signals for moving one or more characters within the game environment. The apparatus may also include a base unit coupled to the player input devices. The base unit may include a game processor adapted to receive the plurality of player input signals and to determine therefrom a game simulation. The game processor may transmit output signals representative of the game simulation to a monitor device. Optionally the game simulation may include movements of at least one of the first player and the second player character based upon input signals from the corresponding player input device. Each player character may be selectable from different groups of player characters.
    • 一种电子游戏装置。 该装置可以包括至少第一玩家输入装置和第二玩家输入装置。 每个玩家输入装置可以具有适于由玩家操纵的多个按钮,从而产生用于移动游戏环境中的一个或多个角色的玩家输入信号。 该装置还可以包括耦合到播放器输入装置的基本单元。 基本单元可以包括适于接收多个玩家输入信号并由其确定游戏模拟的游戏处理器。 游戏处理器可以将表示游戏模拟的输出信号传送到监视器装置。 可选地,游戏模拟可以包括基于来自相应玩家输入装置的输入信号的第一玩家和第二玩家角色中的至少一个的移动。 每个玩家角色可以从不同的玩家角色组中选择。
    • 9. 发明申请
    • Game unit with dual joystick controllers
    • 具有双操纵杆控制器的游戏单元
    • US20070155503A1
    • 2007-07-05
    • US11592733
    • 2006-11-02
    • Jeffrey OsnatoNicholas HowardGary Collins
    • Jeffrey OsnatoNicholas HowardGary Collins
    • A63F13/00
    • A63F13/42A63F13/06A63F13/24A63F13/833A63F2300/8088
    • An electronic game apparatus for providing a game activity. The electronic game apparatus may include a base unit with a game processor adapted to receive a plurality of input signals including an actuator signal and a plurality of directional signals. The game processor may be adapted to determine the game activity based upon the input signals and to transmit output signals representative of the game activity to a monitor device. The apparatus may also include a handle element extending transversely from the base unit in a substantially fixed position relative to the base unit, and may include an actuator that is configured to be manipulated in order to transmit the actuator signal. Optionally, the apparatus may include a direction element, which may be movable in two dimensions relative to the base unit and adapted to transmit the directional signals, extending transversely from the base unit.
    • 一种用于提供游戏活动的电子游戏装置。 电子游戏装置可以包括具有游戏处理器的基本单元,该游戏处理器适于接收包括致动器信号和多个方向信号的多个输入信号。 游戏处理器可以适于基于输入信号确定游戏活动,并将表示游戏活动的输出信号发送到监视器装置。 该装置还可以包括一个手柄元件,该手柄元件从基本单元横向延伸到相对于基座单元的基本上固定的位置,并且可以包括构造成被操纵以致传递致动器信号的致动器。 可选地,设备可以包括方向元件,其可以相对于基本单元在二维中移动并且适于传输从基座单元横向延伸的定向信号。
    • 10. 发明申请
    • Game unit with controller-determined characters
    • 具有控制器确定字符的游戏单元
    • US20070149285A1
    • 2007-06-28
    • US11594017
    • 2006-11-06
    • Jeffrey OsnatoNicholas HowardGary Collins
    • Jeffrey OsnatoNicholas HowardGary Collins
    • A63F13/00
    • A63F13/843A63F13/00A63F13/803A63F13/98A63F2300/204A63F2300/609A63F2300/8088
    • An electronic game apparatus. The apparatus may include at least a first player input device and a second player input device. Each player input device may have a plurality of buttons adapted to be manipulated by a player, thereby producing player input signals for moving one or more characters within the game environment. The apparatus may also include a base unit coupled to the player input devices. The base unit may include a game processor adapted to receive the plurality of player input signals and to determine therefrom a game simulation. The game processor may transmit output signals representative of the game simulation to a monitor device. Optionally the game simulation may include movements of at least one of the first player and the second player character based upon input signals from the corresponding player input device. Each player character may be selectable from different groups of player characters.
    • 一种电子游戏装置。 该装置可以包括至少第一玩家输入装置和第二玩家输入装置。 每个玩家输入装置可以具有适于由玩家操纵的多个按钮,从而产生用于移动游戏环境中的一个或多个角色的玩家输入信号。 该装置还可以包括耦合到播放器输入装置的基本单元。 基本单元可以包括适于接收多个玩家输入信号并由其确定游戏模拟的游戏处理器。 游戏处理器可以将表示游戏模拟的输出信号传送到监视器装置。 可选地,游戏模拟可以包括基于来自相应玩家输入装置的输入信号的第一玩家和第二玩家角色中的至少一个的移动。 每个玩家角色可以从不同的玩家角色组中选择。