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    • 7. 发明授权
    • Simulation of writing on game consoles through the use of motion-sensing technology
    • 通过使用运动感应技术来模拟游戏机上的写作
    • US08184092B2
    • 2012-05-22
    • US12125428
    • 2008-05-22
    • Jason Alan CoxLydia Mai Do
    • Jason Alan CoxLydia Mai Do
    • G09G5/00
    • G06F3/017
    • A method and system of utilizing a game console with motion sensing technology is provided. The present invention, in various implementations, provides for a method for generating one or more symbols in response to one or more gestures using an input device of a gaming system. The method comprises providing the input device being capable of generating one or more gesture signals in response to one or more gestures and being operable to select a mode of one or more operational states. The method also provides for generating one or more gesture signals corresponding to the one or more gestures, respectively; mapping the one or more generated gesture signals in relation to one or more symbols, respectively; and, transmitting the one or more symbols corresponding to the respective one or more gesture signals to an output.
    • 提供了利用具有运动感测技术的游戏机的方法和系统。 本发明在各种实现中提供了一种用于响应于使用游戏系统的输入设备的一个或多个手势来生成一个或多个符号的方法。 所述方法包括提供所述输入设备能够响应于一个或多个手势产生一个或多个手势信号,并且可操作以选择一个或多个操作状态的模式。 该方法还提供分别产生对应于一个或多个手势的一个或多个手势信号; 分别相对于一个或多个符号映射一个或多个生成的手势信号; 以及将对应于相应的一个或多个手势信号的一个或多个符号发送到输出。
    • 10. 发明申请
    • METHOD FOR AUTOMATICALLY CONFIGURING AN INTERACTIVE DEVICE BASED ON ORIENTATION OF A USER RELATIVE TO THE DEVICE
    • 基于用户相对于设备的方位来自动配置交互设备的方法
    • US20100045609A1
    • 2010-02-25
    • US12194752
    • 2008-08-20
    • Lydia Mai DoTravis M. GrigsbyPamela Ann NesbittLisa Anne Seacat
    • Lydia Mai DoTravis M. GrigsbyPamela Ann NesbittLisa Anne Seacat
    • G06F3/041
    • G06F3/011
    • A method and apparatus are provided for use in association with a computer operated interactive device having a surface, wherein the interactive device is responsive to contact between its surface and persons or objects, and is adapted to selectively display images upon its surface. One embodiment, comprising a method, includes enabling the interactive device to access specified information pertaining to the user. Also, the device is selectively configured for interaction with a user, during a time related to performance of a specified activity. The method further includes using at least some of the specified user information to determine the orientation of the user with respect to a reference position of the surface, at a time related to performance of the specified activity. The method also includes performing a task, wherein performance of the task is related to the determined user orientation.
    • 提供了一种与具有表面的计算机操作的交互式设备相关联地使用的方法和装置,其中所述交互式设备响应于其表面与人或物体之间的接触,并且适于在其表面上选择性地显示图像。 包括一种方法的一个实施例包括使交互式设备能够访问与用户有关的指定信息。 此外,在与指定活动的执行相关的时间期间,该设备被选择性地配置为与用户交互。 该方法还包括在与指定活动的执行相关的时间使用至少一些指定的用户信息来确定用户相对于表面的参考位置的取向。 该方法还包括执行任务,其中任务的执行与所确定的用户取向相关。