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    • 1. 发明授权
    • Abrasive tool containing coated superabrasive grain
    • 包含涂层超级磨料颗粒的磨料工具
    • US5855314A
    • 1999-01-05
    • US813145
    • 1997-03-07
    • Ren-Kae ShiueSergej-Tomislav BuljanBradley J. MillerEric SchulzThomas W. Eagar
    • Ren-Kae ShiueSergej-Tomislav BuljanBradley J. MillerEric SchulzThomas W. Eagar
    • B24D3/00B23K1/00B24D3/02B24D3/06B24D11/00B24D18/00B23K1/19
    • B24D11/00B24D18/00B24D3/06
    • An abrasive grit for a metal bonded Single Layer abrasive tool includes abrasive grains coated with a first active component. The active component is mechanically-bound to the surface of the superabrasive grains. Preferably the abrasive is a superabrasive, especially diamond, and the first active component is titanium, either in the form of elemental Ti or TiH.sub.2. The novel grit is made by mixing the first active powder component in a liquid binder to form an adhesive paste; mixing the paste with the abrasive grains to wet the grains, and drying the mixture to adhere active component to the grains. The coated abrasive can be brazed onto a core to form a Single Layer tool, especially with a brazing composition that includes a bronze alloy and small concentrations of a second active component. During brazing the novel abrasive grains provide excellent surface contact with the brazing composition and the braze strongly bind the grains to the tool core. The brazed composition is easy to chemically or electrochemically strip from the cores of worn abrasive tools to permit reconstruction of the tools.
    • 用于金属粘结单层研磨工具的磨料砂粒包括涂覆有第一活性组分的磨料颗粒。 活性组分机械结合到超级磨料颗粒的表面。 优选地,研磨剂是超研磨剂,特别是金刚石,并且第一活性组分是以元素Ti或TiH 2的形式的钛。 通过将第一活性粉末组分混合在液体粘合剂中以形成粘合剂浆料来制备新型砂粒; 将糊料与磨料颗粒混合以湿润颗粒,并干燥混合物以将活性组分粘附到颗粒。 涂覆的磨料可以钎焊到芯上以形成单层工具,特别是包括青铜合金和少量第二活性组分的钎焊组合物。 在钎焊期间,新型磨料颗粒与钎焊组合物提供优异的表面接触,并且钎焊将颗粒牢固地结合到工具芯上。 钎焊组合物易于化学或电化学剥离磨损的研磨工具的芯,以允许重建工具。
    • 5. 发明授权
    • Basketball game adjustment apparatus
    • 篮球游戏调整装置
    • US5480147A
    • 1996-01-02
    • US386805
    • 1995-02-06
    • Albert J. EthierEric Schulz
    • Albert J. EthierEric Schulz
    • A63B63/00A63B63/08A63F7/06A63F7/20
    • A63B24/0021A63B63/083A63B71/0669A63F7/0612A63B2024/0037A63B2063/001A63B2225/70A63B63/00A63F7/249
    • An arcade basketball game which has a transparent enclosure (20) with basketball hoops (40) and a miniature basketball (28) inside. A pair of inclined playing surfaces (30) join together in a peak with transparent vertical barrier (34) on top, allowing the ball to roll to the lowest point where a striker bar (36) impedes its travel. An open space between the bar and the playing surface allow a hand held striker (52) to hit the ball upward at an angle toward the opposite players hoop in an attempt to score a goal. A shot blocker (70) and a pair of tip in hands (78) that are electrically controlled by a joystick (76) and hand switches (86) move in order to help or hinder the flight path of the ball. A game time display (60) indicates elapsed time and a pair of scoreboards (68) denote the scores of each player.
    • 一个有篮球篮(40)和一个迷你篮球(28)的透明外壳(20)的街机篮球比赛。 一对倾斜的播放表面(30)在顶部上与透明的垂直屏障(34)在一个峰上连接在一起,允许球滚动到撞击杆(36)阻止其行进的最低点。 在酒吧和游戏表面之间的开放空间允许手持式撞击器(52)以一定角度朝向相对的玩家箍环向上击球,以试图击球。 由操纵杆(76)和手动开关(86)电控制的防撞器(70)和手中的一对尖端(78)移动以帮助或阻碍球的飞行路径。 游戏时间显示(60)表示经过时间,一对记分牌(68)表示每个玩家的得分。