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    • 5. 发明授权
    • Method and system of managing a game session
    • 管理游戏会话的方法和系统
    • US08568192B2
    • 2013-10-29
    • US13308594
    • 2011-12-01
    • Yossef RaichmanMoshe CohenEliran Aronov
    • Yossef RaichmanMoshe CohenEliran Aronov
    • A63H13/00
    • A63H29/22A63F9/24A63F2009/2429A63F2009/2486
    • A learning plaything set to communicate with similar learning playthings during a game session. The learning plaything comprises a reader which reads a plurality of data marks indicative of a plurality of playing abilities, a memory for storing the plurality of playing abilities, a communication unit which establishes at least one wireless connection with another communication unit of at least one other learning plaything during a game session, a management module which uses the at least one wireless connection to coordinate an outcome to the game session with the at least one other learning plaything according to the stored plurality of playing abilities, and at least one presentation unit which presents at least one plaything action according to the outcome.
    • 一个学习玩具,用于在游戏过程中与类似的学习游戏进行沟通。 学习玩具包括读取多个表示多种播放能力的数据标记的读取器,存储多种播放能力的存储器,与至少另一种其他通信单元的另一个通信单元建立至少一个无线连接的通信单元 在游戏会话期间学习玩具,管理模块,其使用所述至少一个无线连接,以根据所存储的多个播放能力与所述至少一个其他学习玩具协调与所述游戏会话的结果;以及至少一个呈现单元, 根据结果​​至少提供一个玩物动作。