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    • 1. 发明申请
    • ENTRY POINTS FOR 3D TRICKPLAY
    • 3D TRICKPLAY的入场点
    • US20120063742A1
    • 2012-03-15
    • US13320569
    • 2010-05-12
    • Philip S. NewtonFrancesco Scalori
    • Philip S. NewtonFrancesco Scalori
    • H04N9/80
    • H04N13/359G11B27/005G11B27/034H04N5/783H04N5/85H04N13/178H04N13/189H04N19/597H04N21/2387H04N21/816
    • Providing entry points for 3D video data is described. An entry point unit (18) generates an entry point table by defining entry points in an incoming 3D video data stream and storing entry point addresses giving the location of the defined entry points. The video data stream comprises a multitude of sub-streams, which multitude encodes one stream of 3D video data and comprises at least one 2D sub-stream that independently encodes a 2D version of the 3D video data and at least one auxiliary sub-stream that dependently encodes part of the 3D video data. The entry points include main entry points in the 2D sub-stream and auxiliary entry points in the auxiliary sub-stream for enabling 3D trickplay of the 3D video data by retrieving and decoding nonadjacent fragments of the 2D sub-stream and retrieving and dependently decoding corresponding fragments of the auxiliary sub-stream.
    • 描述了3D视频数据的入口点。 入口单元(18)通过定义输入3D视频数据流中的入口点并存储给定定义入口点的位置的入口点地址来生成入口点表。 视频数据流包括多个子流,其多个编码一个3D视频数据流,并且包括独立地编码3D视频数据的2D版本的至少一个2D子流以及至少一个辅助子流, 依赖地编码3D视频数据的一部分。 入口点包括辅助子流中的二维子流中的主入口点和辅助子流中的辅助入口点,用于通过检索和解码2D子流的非相邻分段来实现3D视频数据的3D特技播放,并且对相应的 辅助子流的片段。
    • 4. 发明申请
    • 3D VIDEO REPRODUCTION MATCHING THE OUTPUT FORMAT TO THE 3D PROCESSING ABILITY OF A DISPLAY
    • 3D视频再现将输出格式与显示器的3D处理能力相匹配
    • US20110211806A1
    • 2011-09-01
    • US13127801
    • 2009-11-18
    • Philip S. NewtonFrancesco ScaloriGerardus W.T. Van Der Heijden
    • Philip S. NewtonFrancesco ScaloriGerardus W.T. Van Der Heijden
    • H04N13/04
    • G09G3/003G09G5/006G09G5/36G09G2310/0224G09G2340/02G09G2340/0407G09G2360/02G09G2360/10G09G2370/047G09G2370/12H04N13/139H04N13/194H04N13/30
    • A method of transmitting three dimensional video information over an interface from a playback device to a displaying device, the displaying device and the interface such that the properties of the displaying device can be queried over the interface, the method comprising determining one or more video format in which a compressed three dimensional video information is available to an input of the playback device, the three dimensional video information available either as stored on a record medium or received via a data transmission system; querying the displaying device over the interface with respect to one or more three dimensional video formats which the displaying device is able to process; selecting a best matching video format, wherein the best matching video format different from at least one available video format, the selection of the best matching video format based on the available video format and the video formats which the displaying device is able to process; processing the compressed three dimensional video information such that the three dimensional video information is transmitted over the interface in the best matching video format.
    • 一种通过接口从重放设备向显示设备发送三维视频信息的方法,显示设备和接口使得可以通过界面查询显示设备的属性,该方法包括确定一个或多个视频格式 其中压缩的三维视频信息可用于播放设备的输入,所述三维视频信息可以存储在记录介质上或经由数据传输系统接收; 通过界面对显示设备能够处理的一个或多个三维视频格式查询显示设备; 选择最佳匹配视频格式,其中与至少一种可用视频格式不同的最佳匹配视频格式,基于可用视频格式选择最佳匹配视频格式以及显示设备能够处理的视频格式; 处理压缩的三维视频信息,使得三维视频信息以最佳匹配视频格式在接口上传输。
    • 6. 发明申请
    • TRANSFERRING OF 3D IMAGE DATA
    • 传输三维图像数据
    • US20110279645A1
    • 2011-11-17
    • US13145283
    • 2010-01-13
    • Philip S. NewtonGerardus W.T. Van Der Heijden
    • Philip S. NewtonGerardus W.T. Van Der Heijden
    • H04N13/00H04N13/04
    • H04N13/178H04N13/161H04N13/167H04N13/183H04N13/194H04N13/341H04N2213/003
    • A system of transferring of three dimensional (3D) image data is described. A 3D source device (10) provides 3D display signal (56) for a display (13) via a high speed digital interface like HDMI. The 3D display signal has frames constituting the 3D image data according to a 3D video transfer format, in which format the frames comprise at least two different frame types. Each frame has a data structure for representing a sequence of digital image pixel data, and represents a partial 3D data structure. The 3D source device includes frame type synchronization indicators in the 3D display signal. The display detects the frame type synchronization indicators and frame types, and generates the display control signals based on synchronizing the partial 3D data structures in dependence of the frame type synchronization indicators.
    • 描述了三维(3D)图像数据的传送系统。 3D源设备(10)经由诸如HDMI的高速数字接口为显示器(13)提供3D显示信号(56)。 3D显示信号具有根据3D视频传输格式构成3D图像数据的帧,其中帧包括至少两种不同的帧类型。 每个帧具有用于表示数字图像像素数据序列的数据结构,并且表示部分3D数据结构。 3D源设备在3D显示信号中包括帧类型同步指示符。 显示器检测帧类型同步指示符和帧类型,并且基于根据帧类型同步指示符同步部分3D数据结构来生成显示控制信号。
    • 7. 发明申请
    • 3 MENU DISPLAY
    • 3菜单显示
    • US20100091012A1
    • 2010-04-15
    • US12442722
    • 2007-09-21
    • Philip S. NewtonHong LiDarwin He
    • Philip S. NewtonHong LiDarwin He
    • G06T15/00
    • H04N13/398H04N13/111H04N13/183H04N2213/003
    • A device and method of rendering visual information combine image information like video and secondary image information, like graphics. The image information and the secondary image information are processed for generating output information to be rendered in a three-dimensional space. The output information is arranged for display on a 3D stereoscopic display having a true display depth range (44). The processing includes detecting an image depth range of the image information, and detecting a secondary depth range of the secondary visual information. In the display depth range (44), a first sub-range (41) and second sub-range (43) are determined, which first sub-range and second sub-range are non-overlapping. The image depth range is accommodated in the first sub-range and the secondary depth range is accommodated in the second sub-range. Advantageously graphics and video are displayed in true 3D without video objects occluding graphical objects.
    • 呈现视觉信息的装置和方法组合图像信息,如视频和次要图像信息,如图形。 处理图像信息和次要图像信息以产生要在三维空间中渲染的输出信息。 输出信息被布置为在具有真实显示深度范围(44)的3D立体显示器上显示。 处理包括检测图像信息的图像深度范围,以及检测次视觉信息的次深度范围。 在显示深度范围(44)中,确定第一子范围(41)和第二子范围(43),该第一子范围和第二子范围是不重叠的。 图像深度范围被容纳在第一子范围中,次深度范围被容纳在第二子范围内。 有利的是,图形和视频以真实的3D显示,而没有遮挡图形对象的视频对象。