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    • 1. 发明授权
    • Camper trailer
    • 露营车拖车
    • US07681941B2
    • 2010-03-23
    • US11746728
    • 2007-05-10
    • Paul M. FreemanPhilip G. Fisher
    • Paul M. FreemanPhilip G. Fisher
    • B60P3/335E04H15/06
    • B60P3/341
    • A camper trailer or caravan (10) includes a chassis (12) adapted to be attached to, and towed behind a motor vehicle (11). A housing (21) is mounted on the chassis (12) and defines a main chamber including a peripheral wall. The chassis (12) is short in length and about the same width as the towing vehicle (11) with the wheels (19) located adjacent the rear end of the chassis (12), and the housing (21) is adapted be opened such that panels (41) folded inside the housing when in the closed configuration are adapted to form annex chambers (42, 43) when in the open configuration when the camper trailer (10) is being used for camping and the like. A sleeping chamber (23) associated with the main chamber extends outside the peripheral walls of said camper trailer when required. Preferably there is a kitchen chamber and a bedding chamber within the housing of the camper trailer.
    • 露营车拖车或大篷车(10)包括适于附接到车辆(11)后面并被牵引的机箱(12)。 壳体(21)安装在底盘(12)上并且限定包括周壁的主室。 底盘(12)的长度和拖曳车辆(11)的宽度相同,车轮(19)位于底盘(12)的后端附近,并且壳体(21)适于打开 当处于闭合状态时折叠在壳体内的面板(41)适于当露营拖车(10)用于露营等时处于打开状态时形成附属室(42,43)。 当需要时,与主室相关联的休眠室(23)在所述露营车拖车的周围壁外延伸。 优选地,在露营车拖车的壳体内设有厨房和卧室。
    • 3. 发明授权
    • Hierarchical state programming with a markup language
    • 具有标记语言的分层状态编程
    • US07877727B2
    • 2011-01-25
    • US11465789
    • 2006-08-18
    • Robert W. SharpGopal K. MiglaniPaul M. Freeman
    • Robert W. SharpGopal K. MiglaniPaul M. Freeman
    • G06F9/44
    • G06F8/61G06F8/38G06F9/44505G06F9/451
    • A method, system and apparatus are directed to application generation, and more particularly, to generating a user interface enabled application for an embedded device. A configuration file defining at least a hierarchical state machine (HSM) is received and/or pre-loaded. Based on the received configuration file, an intermediate version of the HSM is generated, wherein a child state of the intermediate version is enabled to pass an unconsumed event to a parent state of the child state. Based on the intermediate version, an invocation of at least one user interface (UI) element associated with a state of the intermediate version is enabled. The intermediate version may be executed and/or interpreted by an event-state engine on an embedded device.
    • 方法,系统和装置针对应用生成,更具体地,涉及为嵌入式设备生成用户界面使能的应用。 定义至少分层状态机(HSM)的配置文件被接收和/或预加载。 基于所接收的配置文件,生成HSM的中间版本,其中中间版本的子状态能够将未消息事件传递到子状态的父状态。 基于中间版本,启用与中间版本的状态相关联的至少一个用户界面(UI)元素的调用。 中间版本可以由嵌入式设备上的事件状态引擎执行和/或解释。