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    • 4. 发明授权
    • Calculating recovery time of an application system
    • 计算应用系统的恢复时间
    • US07657583B2
    • 2010-02-02
    • US11291440
    • 2005-12-01
    • Joerg ErdmengerHans-Ulrich Oldengott
    • Joerg ErdmengerHans-Ulrich Oldengott
    • G06F7/00
    • G06F11/1469G06F11/1461G06F11/1471
    • Mechanisms are provided for calculating a recovery time (tr) of an application system in a computer system. The mechanisms tune the computer system dynamically. A recovery time (tr) is calculated and controlled within flexible predefined time slices and compared to a predefined time period (t0). A trigger is set in the case in which the calculated recovery time (tr) exceeds the predefined time period (t0). The mechanisms determine a type of redolog used during a backup process and a corresponding recovery speed value associated with the type of redolog. The recovery time is calculated based on the type of redolog used during the backup process and the corresponding recovery speed value associated with the type of redolog.
    • 提供了用于计算计算机系统中的应用系统的恢复时间(tr)的机制。 机制动态调整计算机系统。 在灵活的预定义时间片内计算和控制恢复时间(tr),并与预定时间段(t0)进行比较。 在计算出的恢复时间(tr)超过预定时间段(t0)的情况下设置触发。 机制确定在备份过程中使用的重做类型以及与重新设计类型相关联的相应恢复速度值。 恢复时间是根据在备份过程中使用的redolog类型和与redolog类型相关联的相应的恢复速度值来计算的。
    • 9. 发明申请
    • DYNAMIC ADAPTION OF ANIMATION TIMEFRAMES WITHIN A COMPLEX GRAPHICAL USER INTERFACE
    • 在复杂的图形用户界面中动态调整动画时间轴的动态适应
    • US20120139924A1
    • 2012-06-07
    • US13308598
    • 2011-12-01
    • Hans-Ulrich OldengottThomas RitterHans-Christian Sperker
    • Hans-Ulrich OldengottThomas RitterHans-Christian Sperker
    • G06T13/00
    • G06T13/00
    • The dynamic adaption of animation timeframes includes selecting animations to be displayed on a graphical user interface (GUI) and aligning the selected animations in a queue. An overall duration of time needed to display the selected animations in the queue is determined based on timeframes associated with the selected animations in the queue. The overall duration of time is compared with a predefined time value. If the overall duration of time is greater than the predefined time, a timeframe associated with at least one of the selected animations in the queue is reduced until the overall duration of time is less than or equal to the predefined time value. Each of the selected animations in the queue are sequentially displayed on the GUI for an amount of time that is based on the timeframes associated with the selected animations in the queue.
    • 动画时间帧的动态适应包括选择要在图形用户界面(GUI)上显示的动画并且将所选择的动画对准队列。 基于与队列中所选择的动画相关联的时间尺寸来确定在队列中显示所选择的动画所需的总持续时间。 将整个持续时间与预定义的时间值进行比较。 如果整个持续时间大于预定义的时间,则与队列中所选择的动画中的至少一个相关联的时间减少,直到整个持续时间小于或等于预定时间值。 队列中的所选择的动画中的每一个依次显示在GUI上,基于与队列中所选择的动画相关联的时间量的时间量。