会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 4. 发明授权
    • Computer-readable storage medium, information processing apparatus, system, and information process method
    • 计算机可读存储介质,信息处理装置,系统和信息处理方法
    • US08678926B2
    • 2014-03-25
    • US13036183
    • 2011-02-28
    • Kazuyoshi OhsawaTakafumi Masaoka
    • Kazuyoshi OhsawaTakafumi Masaoka
    • A63F9/24
    • A63F13/44A63F13/42A63F13/54A63F13/814A63F2300/638A63F2300/8047
    • In order to achieve the above objective, a game apparatus determines whether there has been an input to each of an A button and a B button. It is determined whether there has been an input to the other of the A button and the B button before a predetermined time period elapses after a determination that there has been an input to one of the A button and the B button, that is, whether a simultaneous operation has been performed. Then, it is determined whether one of: a first timing which is a timing of the input to the one of the A button and the B button; and a second timing which is a timing of the input to the other of the A button and the B button is within a simultaneous operation period. When a result of the determination is affirmative, and it is determined that the simultaneous operation has been performed, it is determined that the simultaneous operation has been performed at a correct timing.
    • 为了实现上述目的,游戏装置确定是否存在对A按钮和B按钮中的每一个的输入。 确定是否在对A按钮和B按钮中的一个进行了输入的确定之后,经过预定时间段之前是否存在对A按钮和B按钮中的另一个的输入,即是否 已经执行了同时的操作。 然后,确定以下哪一个:作为对A按钮和B按钮之一的输入的定时的第一定时; 并且作为对A按钮和B按钮中的另一个的输入的定时的第二定时处于同时操作时段内。 当确定的结果是肯定的,并且确定已经执行了同时操作时,确定已经以正确的定时执行了同时操作。
    • 6. 发明申请
    • COMPUTER-READABLE STORAGE MEDIUM, INFORMATION PROCESSING APPARATUS, SYSTEM, AND INFORMATION PROCESS METHOD
    • 计算机可读存储介质,信息处理设备,系统和信息处理方法
    • US20120135810A1
    • 2012-05-31
    • US13036183
    • 2011-02-28
    • Kazuyoshi OHSAWATakafumi Masaoka
    • Kazuyoshi OHSAWATakafumi Masaoka
    • A63F9/24
    • A63F13/44A63F13/42A63F13/54A63F13/814A63F2300/638A63F2300/8047
    • In order to achieve the above objective, a game apparatus determines whether there has been an input to each of an A button and a B button. It is determined whether there has been an input to the other of the A button and the B button before a predetermined time period elapses after a determination that there has been an input to one of the A button and the B button, that is, whether a simultaneous operation has been performed. Then, it is determined whether one of: a first timing which is a timing of the input to the one of the A button and the B button; and a second timing which is a timing of the input to the other of the A button and the B button is within a simultaneous operation period. When a result of the determination is affirmative, and it is determined that the simultaneous operation has been performed, it is determined that the simultaneous operation has been performed at a correct timing.
    • 为了实现上述目的,游戏装置确定是否存在对A按钮和B按钮中的每一个的输入。 确定是否在对A按钮和B按钮中的一个进行了输入的确定之后,经过预定时间段之前是否存在对A按钮和B按钮中的另一个的输入,即是否 已经执行了同时的操作。 然后,确定以下哪一个:作为对A按钮和B按钮之一的输入的定时的第一定时; 并且作为对A按钮和B按钮中的另一个的输入的定时的第二定时处于同时操作时段内。 当确定的结果是肯定的,并且确定已经执行了同时操作时,确定已经以正确的定时执行了同时操作。