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    • 5. 发明授权
    • Discarding idle graphical display components from memory and processing
    • 从内存和处理中丢弃空闲的图形显示组件
    • US08786620B2
    • 2014-07-22
    • US13295611
    • 2011-11-14
    • Tyler Robert AdamsMichael Ivan BorysenkoWarren LeungBarry Christopher Allyn
    • Tyler Robert AdamsMichael Ivan BorysenkoWarren LeungBarry Christopher Allyn
    • G06F12/02G06F9/44
    • G06F9/44G06F8/38Y02D10/14Y02D10/151
    • Memory storage and processing for idle computer-generated graphical display components are discarded for conserving memory capacity, processing resources and power consumption. If a computer-generated display frame goes idle for a prescribed duration, for example, 30 seconds, wherein no user action or processor action is performed on the idle display frame, stored data representing the idle display frame is discarded from memory and processing for the idle display component is ceased, thus conserving memory space, processing resources and power consumption (e.g., battery power). If the discarded display frame becomes active again, its discarded resources may be recreated. Alternatively, an idle display component may be passed to a separate application and may be reclaimed by a requiring application when the idle display component becomes active again.
    • 用于空闲计算机生成的图形显示组件的内存存储和处理被丢弃以节省内存容量,处理资源和功耗。 如果计算机生成的显示帧在空闲显示帧上空闲了规定的持续时间,例如30秒,其中在空闲显示帧上不执行用户动作或处理器动作,则表示空闲显示帧的存储数据被从存储器中丢弃,并且对于 空闲显示组件停止,从而节省存储空间,处理资源和功耗(例如电池电量)。 如果丢弃的显示帧再次变为活动状态,则可以重新创建丢弃的显示帧。 或者,空闲显示组件可以被传递到单独的应用,并且当空闲显示组件再次变为活动时,可以由需求应用程序回收。
    • 8. 发明申请
    • Animations for Scroll and Zoom
    • 滚动和缩放动画
    • US20130120460A1
    • 2013-05-16
    • US13295802
    • 2011-11-14
    • Tyler Robert AdamsMichael Ivan Borysenko
    • Tyler Robert AdamsMichael Ivan Borysenko
    • G09G5/00G06T13/00
    • G06T13/80G06F3/048G06F3/0485G06F2203/04806G06F2206/1008G06T3/40G09G2340/04
    • Smooth animation effects during zooming are provided by retaining content displayed at a previous zoom level. If the zoom operation is a zoom out operation, new content is stretched to a current zoom level, aligned with the retained content, and placed underneath it. If the zoom operation is a zoom in operation, new content is scaled down to the current zoom level, aligned with the retained content, and displayed on top of the retained content. The new content is then zoomed with the retained content. The retained content is then deleted. When zooming out, the retained content fades out. When zooming in, the new content fades in. Smooth scrolling animation is also provided by pre-rendering a portion of content and teleporting to a final viewport position and thereby skipping over blank content.
    • 通过保留以前缩放级别显示的内容来提供缩放期间的平滑动画效果。 如果缩放操作是缩小操作,则将新内容拉伸到当前缩放级别,与保留的内容对齐,并放置在其下方。 如果缩放操作是放大操作,新内容将缩小到当前缩放级别,与保留内容对齐,并显示在保留内容的顶部。 然后使用保留的内容放大新内容。 然后删除保留的内容。 当缩小时,保留的内容淡出。 当放大时,新内容渐渐消失。通过预渲染内容的一部分并传送到最终视口位置,从而跳过空白内容,还提供平滑滚动动画。