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    • 3. 发明申请
    • Input Pointer Delay
    • 输入指针延迟
    • US20130179844A1
    • 2013-07-11
    • US13345552
    • 2012-01-06
    • Mirko MandicMichael J. EnsJustin E. Rogers
    • Mirko MandicMichael J. EnsJustin E. Rogers
    • G06F3/033
    • G06F3/04883G06F3/0416G06F2203/04808
    • Various embodiments enable repetitive gestures, such as multiple serial gestures, to be implemented efficiently so as to enhance the user experience. In at least some embodiments, a first gesture associated with an object is detected. The first gesture is associated with a first action. Responsive to detecting the first gesture, pre-processing associated with the first action is performed in the background. Responsive to detecting a second gesture associated with the object within a pre-defined time period, an action associated with the second gesture is performed. Responsive to the second gesture not being performed within the pre-defined time period, processing associated with the first action is completed.
    • 各种实施例能够有效地实施诸如多个串行手势的重复手势,以便增强用户体验。 在至少一些实施例中,检测与对象相关联的第一手势。 第一个手势与第一个动作相关联。 响应于检测第一手势,在后台执行与第一动作关联的预处理。 响应于在预定义时间段内检测与对象相关联的第二手势,执行与第二手势相关联的动作。 响应于在预定时间段内未执行的第二手势,完成与第一动作关联的处理。
    • 4. 发明授权
    • Instantiable gesture objects
    • 实时手势对象
    • US09575652B2
    • 2017-02-21
    • US13436877
    • 2012-03-31
    • Jacob S. RossiJustin E. RogersRaju RamanathanStephen H. WrightCharu ChandiramMatthew A. Rakow
    • Jacob S. RossiJustin E. RogersRaju RamanathanStephen H. WrightCharu ChandiramMatthew A. Rakow
    • G06F3/0488G06F3/01H04N1/00G06F9/44
    • G06F3/04883G06F3/01G06F3/017G06F9/44G06F9/451H04N1/00411
    • Instantiable gesture object techniques are described in which native gesture functionality is abstracted to applications using a script-based recognition interface. Gesture objects may be instantiated for different interaction contexts at the direction of applications programmed using dynamic scripting languages. Gesture objects can be configured to designate particular touch contacts and/or other inputs to consider for gesture recognition and a target element of content to which corresponding recognized gestures are applicable. After creation, gesture objects manage gesture processing operations on behalf of the applications including creating recognizers with the native gesture system, feeding input data for processing, and transforming raw gesture data into formats appropriate for the application and/or a target element. Accordingly, script-based applications may use the gesture objects to offload processing tasks associated with gesture recognition and take advantage of native gesture functionality.
    • 描述了可实现的手势对象技术,其中使用基于脚本的识别界面将原生手势功能抽象到应用。 手势对象可以在使用动态脚本语言编程的应用程序的方向上针对不同的交互环境进行实例化。 手势对象可以被配置为指定特定的触摸触点和/或其他输入以考虑用于手势识别和对应的识别的手势可应用的内容的目标元素。 在创建之后,手势对象代表应用程序来管理手势处理操作,包括使用本机手势系统创建识别器,馈送用于处理的输入数据,以及将原始手势数据转换成适合于应用和/或目标元素的格式。 因此,基于脚本的应用程序可以使用手势对象来卸载与手势识别相关联的处理任务并利用本地手势功能。
    • 5. 发明申请
    • Instantiable Gesture Objects
    • 实用手势对象
    • US20130263029A1
    • 2013-10-03
    • US13436877
    • 2012-03-31
    • Jacob S. RossiJustin E. RogersRaju RamanathanStephen H. WrightCharu ChandiramMatthew A. Rakow
    • Jacob S. RossiJustin E. RogersRaju RamanathanStephen H. WrightCharu ChandiramMatthew A. Rakow
    • G06F3/048
    • G06F3/04883G06F3/01G06F3/017G06F9/44G06F9/451H04N1/00411
    • Instantiable gesture object techniques are described in which native gesture functionality is abstracted to applications using a script-based recognition interface. Gesture objects may be instantiated for different interaction contexts at the direction of applications programmed using dynamic scripting languages. Gesture objects can be configured to designate particular touch contacts and/or other inputs to consider for gesture recognition and a target element of content to which corresponding recognized gestures are applicable. After creation, gesture objects manage gesture processing operations on behalf of the applications including creating recognizers with the native gesture system, feeding input data for processing, and transforming raw gesture data into formats appropriate for the application and/or a target element. Accordingly, script-based applications may use the gesture objects to offload processing tasks associated with gesture recognition and take advantage of native gesture functionality.
    • 描述了可实现的手势对象技术,其中使用基于脚本的识别界面将原生手势功能抽象到应用。 手势对象可以在使用动态脚本语言编程的应用程序的方向上针对不同的交互环境进行实例化。 手势对象可以被配置为指定特定的触摸触点和/或其他输入以考虑用于手势识别和对应的识别的手势可应用的内容的目标元素。 在创建之后,手势对象代表应用程序来管理手势处理操作,包括使用本机手势系统创建识别器,馈送用于处理的输入数据,以及将原始手势数据转换成适合于应用和/或目标元素的格式。 因此,基于脚本的应用程序可以使用手势对象来卸载与手势识别相关联的处理任务并利用本地手势功能。