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    • 5. 发明申请
    • Remote User Status Indicators
    • 远程用户状态指示器
    • US20110298618A1
    • 2011-12-08
    • US12792652
    • 2010-06-02
    • Geoff StahlMichael Dale LampellLaurent BaumannThomas Goossens
    • Geoff StahlMichael Dale LampellLaurent BaumannThomas Goossens
    • G08B23/00
    • H04M1/72519H04L67/025H04L67/24H04M11/04
    • A user interface on a device allows a user to set their remote user status for viewing by other individuals on their devices. The user or an application can select from a number of predefined remote user status indicators representing remote user status, and the user can optionally include a text message to be displayed with the remote user status indicator. The selected remote user status indicator and optional text message can be stored on a network and made available to other devices that have a contact database that includes the user as a contact. In some implementations, the remote user status indicator can be displayed proximate the user's name in a user interface, such as a favorites list, e-mail interface, text messaging interface, chat room, or any other user interface associated with an application.
    • 设备上的用户界面允许用户设置其远程用户状态,以供其他人在其设备上观看。 用户或应用程序可以从表示远程用户状态的多个预定义的远程用户状态指示符中进行选择,并且用户可以可选地包括要与远程用户状态指示符一起显示的文本消息。 所选择的远程用户状态指示符和可选的文本消息可以存储在网络上,并使其他具有包含用户的联系人数据库的设备作为联系人使用。 在一些实现中,远程用户状态指示符可以在诸如收藏夹列表,电子邮件接口,文本消息接口,聊天室或与应用相关联的任何其他用户界面之类的用户界面附近被显示。
    • 6. 发明申请
    • Three Dimensional User Interface Effects on a Display by Using Properties of Motion
    • 通过使用运动属性对显示屏的三维用户界面效果
    • US20120036433A1
    • 2012-02-09
    • US12849945
    • 2010-08-04
    • Mark ZimmerGeoff StahlDavid HaywardFrank Doepke
    • Mark ZimmerGeoff StahlDavid HaywardFrank Doepke
    • G06F3/01G06F3/041G09G5/00
    • G06F3/04815G06F3/005G06F3/013G06F3/017G06F3/0346G06F3/0488G06F2203/0381G06T15/20
    • The techniques disclosed herein use a compass, MEMS accelerometer, GPS module, and MEMS gyrometer to infer a frame of reference for a hand-held device. This can provide a true Frenet frame, i.e., X- and Y-vectors for the display, and also a Z-vector that points perpendicularly to the display. In fact, with various inertial clues from accelerometer, gyrometer, and other instruments that report their states in real time, it is possible to track the Frenet frame of the device in real time to provide a continuous 3D frame-of-reference. Once this continuous frame of reference is known, the position of a user's eyes may either be inferred or calculated directly by using a device's front-facing camera. With the position of the user's eyes and a continuous 3D frame-of-reference for the display, more realistic virtual 3D depictions of the objects on the device's display may be created and interacted with by the user.
    • 本文公开的技术使用罗盘,MEMS加速度计,GPS模块和MEMS陀螺仪来推断用于手持设备的参考框架。 这可以提供真正的Frenet帧,即用于显示的X和Y向量,以及垂直于显示器指向的Z向量。 事实上,随着来自加速度计,陀螺仪和其他实时报告状态的仪器的各种惯性线索,可以实时跟踪设备的Frenet帧,以提供连续的3D参考帧。 一旦知道了这个连续的参考框架,用户的眼睛的位置可以通过使用设备的前置摄像机来直接推断或计算。 随着用户眼睛的位置和用于显示器的连续的3D参考框架,可以创建和显示设备显示器上的对象的更逼真的虚拟3D描绘,并由用户进行交互。
    • 7. 发明申请
    • Avatars Reflecting User States
    • 形象反映用户国
    • US20110296324A1
    • 2011-12-01
    • US12791643
    • 2010-06-01
    • Thomas GoossensLaurent BaumannGeoff Stahl
    • Thomas GoossensLaurent BaumannGeoff Stahl
    • G06F3/048
    • G06F3/04845G06F3/04883G06Q10/10G06Q50/01
    • Methods, systems, and computer-readable media for creating and using customized avatar instances to reflect current user states are disclosed. In various implementations, the user states can be defined using trigger events based on user-entered textual data, emoticons, or states of the device being used. For each user state, a customized avatar instance having a facial expression, body language, accessories, clothing items, and/or a presentation scheme reflective of the user state can be generated. When one or more trigger events indicating occurrence of a particular user state are detected on the device, the avatar presented on the device is updated with the customized avatar instance associated with the particular user state.
    • 公开了用于创建和使用自定义化身实例以反映当前用户状态的方法,系统和计算机可读介质。 在各种实现中,可以基于用户输入的文本数据,表情符号或正在使用的设备的状态的触发事件来定义用户状态。 对于每个用户状态,可以生成具有面部表情,身体语言,附件,服装项目和/或反映用户状态的呈现方案的定制化身实例。 当在设备上检测到指示出现特定用户状态的一个或多个触发事件时,使用与特定用户状态相关联的定制化身实例更新在设备上呈现的化身。
    • 10. 发明授权
    • Avatars reflecting user states
    • 反映用户状态的化身
    • US08694899B2
    • 2014-04-08
    • US12791643
    • 2010-06-01
    • Thomas GoossensLaurent BaumannGeoff Stahl
    • Thomas GoossensLaurent BaumannGeoff Stahl
    • G06F3/048G06F3/00
    • G06F3/04845G06F3/04883G06Q10/10G06Q50/01
    • Methods, systems, and computer-readable media for creating and using customized avatar instances to reflect current user states are disclosed. In various implementations, the user states can be defined using trigger events based on user-entered textual data, emoticons, or states of the device being used. For each user state, a customized avatar instance having a facial expression, body language, accessories, clothing items, and/or a presentation scheme reflective of the user state can be generated. When one or more trigger events indicating occurrence of a particular user state are detected on the device, the avatar presented on the device is updated with the customized avatar instance associated with the particular user state.
    • 公开了用于创建和使用自定义化身实例以反映当前用户状态的方法,系统和计算机可读介质。 在各种实现中,可以基于用户输入的文本数据,表情符号或正在使用的设备的状态的触发事件来定义用户状态。 对于每个用户状态,可以生成具有面部表情,身体语言,附件,服装项目和/或反映用户状态的呈现方案的定制化身实例。 当在设备上检测到指示出现特定用户状态的一个或多个触发事件时,使用与特定用户状态相关联的定制化身实例更新在设备上呈现的化身。