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    • 5. 发明申请
    • SYSTEMS AND METHODS FOR SELECTIVELY MODIFYING THE DISPLAY OF ADVERTISEMENTS AND PROVIDING SUPPLEMENTARY MEDIA CONTENT
    • 用于选择性地修改广告显示并提供补充媒体内容的系统和方法
    • US20130031579A1
    • 2013-01-31
    • US13193350
    • 2011-07-28
    • Walter R. Klappert
    • Walter R. Klappert
    • H04N21/458
    • H04N21/812H04N21/454H04N21/458
    • Systems and methods are provided for selectively suppressing advertisements and providing supplementary media content in place of the advertisements. A program (including program segments and supplementary media content) and advertisements are transmitted to a user device on two different channels. A database may be queried to determine whether the advertisement suppression feature is enabled for a particular user. For example, the user of the user device may subscribe to an advertisement suppression service and an enabled status may be stored in the database. If the status is enabled, the program segments and supplementary media content are provided to the user device without advertisements. If the status is disabled, the program segments and advertisements are provided to the user device without the supplementary media content.
    • 提供了系统和方法,用于选择性地抑制广告并提供补充媒体内容来代替广告。 在两个不同的频道上向用户设备传送节目(包括节目片段和辅助媒体内容)和广告。 可以查询数据库以确定是否为特定用户启用广告抑制特征。 例如,用户设备的用户可以订阅广告抑制服务,并且启用状态可以被存储在数据库中。 如果启用状态,则将节目片段和补充媒体内容提供给用户设备而不进行广告。 如果状态被禁用,则将节目片段和广告提供给用户设备而没有补充媒体内容。
    • 6. 发明申请
    • SYSTEMS AND METHODS FOR SELECTIVELY MODIFYING THE DISPLAY OF ADVERTISEMENTS BASED ON AN INTERACTIVE GAMING ENVIRONMENT
    • 基于交互式游戏环境选择广告显示的系统和方法
    • US20130029762A1
    • 2013-01-31
    • US13193365
    • 2011-07-28
    • Walter R. Klappert
    • Walter R. Klappert
    • A63F13/00
    • G06Q30/02A63F13/61A63F2300/5506A63F2300/5513
    • Systems and methods are provided for selectively modifying the display of an advertisement based on an interactive gaming environment associated with the advertisement. An action relating to game play in the interactive gaming environment is received from a user and stored on a remote server. The display of the advertisement is then modified in response to the action from the user by, for example, skipping the displayed advertisement. In some embodiments, an advertisement modification credit is associated with the user profile of the user who provided the action. Based on the amount of advertisement modification credits associated with the particular user, the server determines whether or not to modify the display of the advertisement. Based on the determination, the display of the advertisement is modified if the amount of advertisement modification credits associated with the particular user is greater than or equal to an advertisement modification threshold.
    • 提供了系统和方法,用于基于与广告相关联的交互式游戏环境选择性地修改广告的显示。 从用户接收与交互式游戏环境中的游戏相关的动作,存储在远程服务器上。 然后,通过例如跳过所显示的广告,响应于来自用户的动作来修改广告的显示。 在一些实施例中,广告修改信用与提供该动作的用户的用户简档相关联。 基于与特定用户相关联的广告修改信用量,服务器确定是否修改广告的显示。 基于该确定,如果与特定用户相关联的广告修改信用量大于或等于广告修改阈值,则修改广告的显示。
    • 7. 发明申请
    • SYSTEMS AND METHODS FOR GENERATING VIDEO HINTS FOR SEGMENTS WITHIN AN INTERACTIVE VIDEO GAMING ENVIRONMENT
    • 用于在交互式视频游戏环境中生成段落的视频提示的系统和方法
    • US20130005471A1
    • 2013-01-03
    • US13170755
    • 2011-06-28
    • David D. ChungWalter R. Klappert
    • David D. ChungWalter R. Klappert
    • A63F9/24
    • A63F13/86A63F13/12A63F13/35A63F13/63A63F2300/305A63F2300/5593A63F2300/577A63F2300/6018
    • Systems and methods for generating hints for a player with an interactive video gaming environment are provided. A plurality of videos from users is received at a remote server. Each of the plurality of videos includes a hint that corresponds to a different one of a plurality of segments within the interactive video gaming environment. An action relating to game play in the interactive video gaming environment is received at the remote server from player equipment. A determination is made as to whether the action is associated with one of the plurality of segments. In response to determining the action is associated with one of the plurality of segments, one of the plurality of videos that includes the hint that corresponds to the one of the plurality of segments associated with the action is selected. The selected one of the plurality of videos is transmitted to the player equipment.
    • 提供了用于为具有交互式视频游戏环境的播放器产生提示的系统和方法。 在远程服务器处接收来自用户的多个视频。 多个视频中的每个视频包括对应于交互式视频游戏环境中的多个片段中的不同片段的提示。 在远程服务器从播放器设备接收与交互式视频游戏环境中的游戏相关的动作。 确定该动作是否与多个片段之一相关联。 响应于确定所述动作与所述多个片段中的一个相关联,选择包括与所述动作相关联的所述多个片段中的所述一个片段的所述提示的所述多个视频之一。 所选择的多个视频中的一个被发送到播放器设备。
    • 8. 发明申请
    • SYSTEMS AND METHODS FOR GENERATING AND EMBEDDING PERSONALIZED MEDIA CONTENT
    • 用于生成和嵌入个性化媒体内容的系统和方法
    • US20120057850A1
    • 2012-03-08
    • US12875403
    • 2010-09-03
    • Walter R. Klappert
    • Walter R. Klappert
    • H04N7/025H04N5/93
    • H04N21/812H04N21/23424H04N21/44016H04N21/6582
    • Systems and methods for generating and/or displaying personalized video content are provided. In some embodiments, a video asset made up of a set of frames, including a preliminary frame with an object region, is received at user equipment. A media element is identified and transmitted to a remote server, where it is processed to produce a modified version of the media element and then transmitted back to the user equipment. The video asset is displayed at the user equipment, except that a modified frame incorporating the modified version of the media element is displayed in place of the preliminary frame. The modified version of the media element is incorporated in an area of the modified frame corresponding to the object region of the preliminary frame.
    • 提供了用于生成和/或显示个性化视频内容的系统和方法。 在一些实施例中,在用户设备处接收由包括具有对象区域的初步帧的一组帧组成的视频资产。 识别媒体元素并将其发送到远程服务器,在该服务器处理该媒体元素以产生媒体元素的修改版本,然后发送回用户设备。 视频资产显示在用户设备上,除了显示包含媒体元素的修改版本的修改帧代替初步帧。 媒体元素的修改版本被并入对应于预备帧的对象区域的修改帧的区域中。